fix incorrect resource kind string table; fix incorrect usage of resource kind table when doing texture format lookups in bitmap view

This commit is contained in:
Ryan Fleury
2024-08-27 15:48:27 -07:00
parent 32ac4f10bb
commit be93968c8d
5 changed files with 20 additions and 12 deletions
+4 -2
View File
@@ -30,9 +30,11 @@ U8 r_tex2d_format_bytes_per_pixel_table[9] =
16,
};
String8 r_tex2d_kind_display_string_table[1] =
String8 r_resource_kind_display_string_table[3] =
{
str8_lit_comp("$(a.display_string)"),
str8_lit_comp("Static"),
str8_lit_comp("Dynamic"),
str8_lit_comp("Stream "),
};
String8 r_tex2d_sample_kind_display_string_table[2] =
+1 -1
View File
@@ -55,7 +55,7 @@ R_PassKind_COUNT,
C_LINKAGE_BEGIN
extern String8 r_tex2d_format_display_string_table[9];
extern U8 r_tex2d_format_bytes_per_pixel_table[9];
extern String8 r_tex2d_kind_display_string_table[1];
extern String8 r_resource_kind_display_string_table[3];
extern String8 r_tex2d_sample_kind_display_string_table[2];
extern String8 r_pass_kind_display_string_table[3];
extern U8 r_pass_kind_batch_table[3];
+4 -4
View File
@@ -26,12 +26,12 @@ R_ResourceKindTable:
// GPU can read the resource
// CPU is not allowed to read or write
{Static "Static" }
// dynamic resource allows resource to be modified
// GPU can read & write to it
// CPU can write to it using UpdateSubresource
{Dynamic "Dynamic"}
// stream resource will be often updated fully overwriting previous data
// GPU can only read it
// CPU can update via Map (with WRITE_DISCARD flag) + Unmap
@@ -105,9 +105,9 @@ R_PassKindTable:
@expand(R_Tex2DFormatTable a) `$(a.bytes_per_pixel)`;
}
@data(String8) r_tex2d_kind_display_string_table:
@data(String8) r_resource_kind_display_string_table:
{
@expand(R_Tex2DKindTable a) `str8_lit_comp("$(a.display_string)")`;
@expand(R_ResourceKindTable a) `str8_lit_comp("$(a.display_string)")`;
}
@data(String8) r_tex2d_sample_kind_display_string_table: