doing blur shader without alpha blending

This commit is contained in:
Martins Mozeiko
2024-01-23 15:05:33 -08:00
committed by Ryan Fleury
parent 82f86d654f
commit bae91cd40c
4 changed files with 35 additions and 31 deletions
+1
View File
@@ -134,6 +134,7 @@ struct R_D3D11_State
IDXGIFactory2 *dxgi_factory;
ID3D11RasterizerState1 *main_rasterizer;
ID3D11BlendState *main_blend_state;
ID3D11BlendState *no_blend_state;
ID3D11SamplerState *samplers[R_Tex2DSampleKind_COUNT];
ID3D11DepthStencilState *noop_depth_stencil;
ID3D11DepthStencilState *plain_depth_stencil;