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doing blur shader without alpha blending
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committed by
Ryan Fleury
parent
82f86d654f
commit
bae91cd40c
@@ -134,6 +134,7 @@ struct R_D3D11_State
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IDXGIFactory2 *dxgi_factory;
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ID3D11RasterizerState1 *main_rasterizer;
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ID3D11BlendState *main_blend_state;
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ID3D11BlendState *no_blend_state;
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ID3D11SamplerState *samplers[R_Tex2DSampleKind_COUNT];
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ID3D11DepthStencilState *noop_depth_stencil;
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ID3D11DepthStencilState *plain_depth_stencil;
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