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ui code -> extend 'active' system to all left/middle/right mouse buttons, rather than just min/max (left/right)
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@@ -170,6 +170,9 @@
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#define DeferLoop(begin, end) for(int _i_ = ((begin), 0); !_i_; _i_ += 1, (end))
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#define DeferLoopChecked(begin, end) for(int _i_ = 2 * !(begin); (_i_ == 2 ? ((end), 0) : !_i_); _i_ += 1, (end))
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#define EachEnumVal(type, it) type it = (type)0; it < type##_COUNT; it = (type)(it+1)
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#define EachNonZeroEnumVal(type, it) type it = (type)1; it < type##_COUNT; it = (type)(it+1)
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#if LANG_CPP
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# define zero_struct {}
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#else
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