animation setting coverage

This commit is contained in:
Ryan Fleury
2025-05-06 15:21:01 -07:00
parent 848f144ab9
commit b902b0a5b3
9 changed files with 151 additions and 111 deletions
+8 -8
View File
@@ -1423,13 +1423,13 @@ ui_end_build(void)
}
}
}
ui_state->ctx_menu_open_t += ((F32)!!ui_state->ctx_menu_open - ui_state->ctx_menu_open_t) * (ui_state->animation_info.flags & UI_AnimationInfoFlag_ContextMenuAnimations ? fast_rate : 1);
ui_state->ctx_menu_open_t += ((F32)!!ui_state->ctx_menu_open - ui_state->ctx_menu_open_t) * ui_state->animation_info.menu_animation_rate;
ui_state->is_animating = (ui_state->is_animating || abs_f32((F32)!!ui_state->ctx_menu_open - ui_state->ctx_menu_open_t) > 0.01f);
if(ui_state->ctx_menu_open_t >= 0.99f && ui_state->ctx_menu_open)
{
ui_state->ctx_menu_open_t = 1.f;
}
ui_state->tooltip_open_t += ((F32)!!ui_state->tooltip_open - ui_state->tooltip_open_t) * (ui_state->animation_info.flags & UI_AnimationInfoFlag_TooltipAnimations ? fast_rate : 1);
ui_state->tooltip_open_t += ((F32)!!ui_state->tooltip_open - ui_state->tooltip_open_t) * ui_state->animation_info.tooltip_animation_rate;
ui_state->is_animating = (ui_state->is_animating || abs_f32((F32)!!ui_state->tooltip_open - ui_state->tooltip_open_t) > 0.01f);
if(ui_state->tooltip_open_t >= 0.99f && ui_state->tooltip_open)
{
@@ -1452,10 +1452,10 @@ ui_end_build(void)
B32 is_focus_active_disabled = !!(box->flags & UI_BoxFlag_FocusActiveDisabled);
// rjf: determine rates
F32 hot_rate = (ui_state->animation_info.flags & UI_AnimationInfoFlag_HotAnimations ? fast_rate : 1);
F32 active_rate = (ui_state->animation_info.flags & UI_AnimationInfoFlag_ActiveAnimations ? fast_rate : 1);
F32 disabled_rate = (ui_state->animation_info.flags & UI_AnimationInfoFlag_HotAnimations ? slow_rate : 1);
F32 focus_rate = (ui_state->animation_info.flags & UI_AnimationInfoFlag_FocusAnimations ? fast_rate : 1);
F32 hot_rate = ui_state->animation_info.hot_animation_rate;
F32 active_rate = ui_state->animation_info.active_animation_rate;
F32 disabled_rate = slow_rate;
F32 focus_rate = ui_state->animation_info.focus_animation_rate;
// rjf: determine animating status
B32 box_is_animating = 0;
@@ -1520,8 +1520,8 @@ ui_end_build(void)
// rjf: animate view offset
{
box->view_off.x += fast_rate * (box->view_off_target.x - box->view_off.x);
box->view_off.y += fast_rate * (box->view_off_target.y - box->view_off.y);
box->view_off.x += ui_state->animation_info.scroll_animation_rate * (box->view_off_target.x - box->view_off.x);
box->view_off.y += ui_state->animation_info.scroll_animation_rate * (box->view_off_target.y - box->view_off.y);
if(abs_f32(box->view_off.x - box->view_off_target.x) < 2)
{
box->view_off.x = box->view_off_target.x;