mirror of
https://github.com/Ed94/raddebugger.git
synced 2026-08-05 13:28:40 +00:00
oops - do not ring_write in reader path... also fix silly shader thing
This commit is contained in:
@@ -174,13 +174,13 @@ ps_main(Vertex2Pixel vertex2pixel) : SV_TARGET
|
||||
float corner_sdf_t = 1-smoothstep(0, 2*vertex2pixel.softness_px, corner_sdf_s);
|
||||
|
||||
// rjf: sample for borders
|
||||
float border_sdf_s = rect_sdf(sdf_sample_pos,
|
||||
vertex2pixel.rect_half_size_px - float2(vertex2pixel.softness_px*2.f, vertex2pixel.softness_px*2.f) - vertex2pixel.border_thickness_px,
|
||||
max(vertex2pixel.corner_radius_px-vertex2pixel.border_thickness_px, 0));
|
||||
float border_sdf_t = smoothstep(0, 2*vertex2pixel.softness_px, border_sdf_s);
|
||||
if(vertex2pixel.border_thickness_px == 0)
|
||||
float border_sdf_t = 1;
|
||||
if(vertex2pixel.border_thickness_px > 0)
|
||||
{
|
||||
border_sdf_t = 1;
|
||||
float border_sdf_s = rect_sdf(sdf_sample_pos,
|
||||
vertex2pixel.rect_half_size_px - float2(vertex2pixel.softness_px*2.f, vertex2pixel.softness_px*2.f) - vertex2pixel.border_thickness_px,
|
||||
max(vertex2pixel.corner_radius_px-vertex2pixel.border_thickness_px, 0));
|
||||
border_sdf_t = smoothstep(0, 2*vertex2pixel.softness_px, border_sdf_s);
|
||||
}
|
||||
if(border_sdf_t < 0.001f)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user