eliminate old async call stack computation / call stack cache code

This commit is contained in:
Ryan Fleury
2025-09-26 12:00:25 -07:00
parent 99195282f1
commit b2acc13fb8
4 changed files with 0 additions and 729 deletions
-4
View File
@@ -11497,10 +11497,8 @@ rd_frame(void)
//
Access *frame_access_restore = rd_state->frame_access;
DI_Scope *frame_di_scope_restore = rd_state->frame_di_scope;
CTRL_Scope *frame_ctrl_scope_restore = rd_state->frame_ctrl_scope;
rd_state->frame_access = access_open();
rd_state->frame_di_scope = di_scope_open();
rd_state->frame_ctrl_scope = ctrl_scope_open();
rd_state->got_frame_call_stack_tree = 0;
//////////////////////////////
@@ -17327,10 +17325,8 @@ rd_frame(void)
//
access_close(rd_state->frame_access);
di_scope_close(rd_state->frame_di_scope);
ctrl_scope_close(rd_state->frame_ctrl_scope);
rd_state->frame_access = frame_access_restore;
rd_state->frame_di_scope = frame_di_scope_restore;
rd_state->frame_ctrl_scope = frame_ctrl_scope_restore;
//////////////////////////////
//- rjf: submit rendering to all windows
-1
View File
@@ -601,7 +601,6 @@ struct RD_State
F32 frame_dt;
Access *frame_access;
DI_Scope *frame_di_scope;
CTRL_Scope *frame_ctrl_scope;
CTRL_CallStackTree frame_call_stack_tree;
B32 got_frame_call_stack_tree;