mirror of
https://github.com/Ed94/raddebugger.git
synced 2026-07-20 15:36:47 +00:00
eliminate old palette system entirely
This commit is contained in:
@@ -20,8 +20,9 @@
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#define UI_FastpathCodepoint(v) DeferLoop(ui_push_fastpath_codepoint(v), ui_pop_fastpath_codepoint())
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#define UI_GroupKey(v) DeferLoop(ui_push_group_key(v), ui_pop_group_key())
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#define UI_Transparency(v) DeferLoop(ui_push_transparency(v), ui_pop_transparency())
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#define UI_Palette(v) DeferLoop(ui_push_palette(v), ui_pop_palette())
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#define UI_Tag(v) DeferLoop(ui_push_tag(v), ui_pop_tag())
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#define UI_BackgroundColor(v) DeferLoop(ui_push_background_color(v), ui_pop_background_color())
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#define UI_TextColor(v) DeferLoop(ui_push_text_color(v), ui_pop_text_color())
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#define UI_Squish(v) DeferLoop(ui_push_squish(v), ui_pop_squish())
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#define UI_HoverCursor(v) DeferLoop(ui_push_hover_cursor(v), ui_pop_hover_cursor())
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#define UI_Font(v) DeferLoop(ui_push_font(v), ui_pop_font())
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@@ -52,7 +53,8 @@ internal UI_FocusKind ui_top_focus_active(void) { UI_StackTopImpl(ui_state, Focu
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internal U32 ui_top_fastpath_codepoint(void) { UI_StackTopImpl(ui_state, FastpathCodepoint, fastpath_codepoint) }
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internal UI_Key ui_top_group_key(void) { UI_StackTopImpl(ui_state, GroupKey, group_key) }
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internal F32 ui_top_transparency(void) { UI_StackTopImpl(ui_state, Transparency, transparency) }
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internal UI_Palette* ui_top_palette(void) { UI_StackTopImpl(ui_state, Palette, palette) }
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internal Vec4F32 ui_top_background_color(void) { UI_StackTopImpl(ui_state, BackgroundColor, background_color) }
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internal Vec4F32 ui_top_text_color(void) { UI_StackTopImpl(ui_state, TextColor, text_color) }
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internal F32 ui_top_squish(void) { UI_StackTopImpl(ui_state, Squish, squish) }
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internal OS_Cursor ui_top_hover_cursor(void) { UI_StackTopImpl(ui_state, HoverCursor, hover_cursor) }
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internal FNT_Tag ui_top_font(void) { UI_StackTopImpl(ui_state, Font, font) }
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@@ -82,7 +84,8 @@ internal UI_FocusKind ui_bottom_focus_active(void) { UI_StackBottomImpl(ui_state
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internal U32 ui_bottom_fastpath_codepoint(void) { UI_StackBottomImpl(ui_state, FastpathCodepoint, fastpath_codepoint) }
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internal UI_Key ui_bottom_group_key(void) { UI_StackBottomImpl(ui_state, GroupKey, group_key) }
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internal F32 ui_bottom_transparency(void) { UI_StackBottomImpl(ui_state, Transparency, transparency) }
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internal UI_Palette* ui_bottom_palette(void) { UI_StackBottomImpl(ui_state, Palette, palette) }
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internal Vec4F32 ui_bottom_background_color(void) { UI_StackBottomImpl(ui_state, BackgroundColor, background_color) }
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internal Vec4F32 ui_bottom_text_color(void) { UI_StackBottomImpl(ui_state, TextColor, text_color) }
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internal F32 ui_bottom_squish(void) { UI_StackBottomImpl(ui_state, Squish, squish) }
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internal OS_Cursor ui_bottom_hover_cursor(void) { UI_StackBottomImpl(ui_state, HoverCursor, hover_cursor) }
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internal FNT_Tag ui_bottom_font(void) { UI_StackBottomImpl(ui_state, Font, font) }
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@@ -112,7 +115,8 @@ internal UI_FocusKind ui_push_focus_active(UI_FocusKind v) { UI_StackPushImpl(ui
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internal U32 ui_push_fastpath_codepoint(U32 v) { UI_StackPushImpl(ui_state, FastpathCodepoint, fastpath_codepoint, U32, v) }
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internal UI_Key ui_push_group_key(UI_Key v) { UI_StackPushImpl(ui_state, GroupKey, group_key, UI_Key, v) }
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internal F32 ui_push_transparency(F32 v) { UI_StackPushImpl(ui_state, Transparency, transparency, F32, v) }
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internal UI_Palette* ui_push_palette(UI_Palette* v) { UI_StackPushImpl(ui_state, Palette, palette, UI_Palette* , v) }
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internal Vec4F32 ui_push_background_color(Vec4F32 v) { UI_StackPushImpl(ui_state, BackgroundColor, background_color, Vec4F32, v) }
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internal Vec4F32 ui_push_text_color(Vec4F32 v) { UI_StackPushImpl(ui_state, TextColor, text_color, Vec4F32, v) }
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internal F32 ui_push_squish(F32 v) { UI_StackPushImpl(ui_state, Squish, squish, F32, v) }
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internal OS_Cursor ui_push_hover_cursor(OS_Cursor v) { UI_StackPushImpl(ui_state, HoverCursor, hover_cursor, OS_Cursor, v) }
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internal FNT_Tag ui_push_font(FNT_Tag v) { UI_StackPushImpl(ui_state, Font, font, FNT_Tag, v) }
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@@ -142,7 +146,8 @@ internal UI_FocusKind ui_pop_focus_active(void) { UI_StackPopImpl(ui_state, Focu
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internal U32 ui_pop_fastpath_codepoint(void) { UI_StackPopImpl(ui_state, FastpathCodepoint, fastpath_codepoint) }
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internal UI_Key ui_pop_group_key(void) { UI_StackPopImpl(ui_state, GroupKey, group_key) }
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internal F32 ui_pop_transparency(void) { UI_StackPopImpl(ui_state, Transparency, transparency) }
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internal UI_Palette* ui_pop_palette(void) { UI_StackPopImpl(ui_state, Palette, palette) }
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internal Vec4F32 ui_pop_background_color(void) { UI_StackPopImpl(ui_state, BackgroundColor, background_color) }
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internal Vec4F32 ui_pop_text_color(void) { UI_StackPopImpl(ui_state, TextColor, text_color) }
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internal F32 ui_pop_squish(void) { UI_StackPopImpl(ui_state, Squish, squish) }
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internal OS_Cursor ui_pop_hover_cursor(void) { UI_StackPopImpl(ui_state, HoverCursor, hover_cursor) }
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internal FNT_Tag ui_pop_font(void) { UI_StackPopImpl(ui_state, Font, font) }
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@@ -172,7 +177,8 @@ internal UI_FocusKind ui_set_next_focus_active(UI_FocusKind v) { UI_StackSetNext
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internal U32 ui_set_next_fastpath_codepoint(U32 v) { UI_StackSetNextImpl(ui_state, FastpathCodepoint, fastpath_codepoint, U32, v) }
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internal UI_Key ui_set_next_group_key(UI_Key v) { UI_StackSetNextImpl(ui_state, GroupKey, group_key, UI_Key, v) }
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internal F32 ui_set_next_transparency(F32 v) { UI_StackSetNextImpl(ui_state, Transparency, transparency, F32, v) }
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internal UI_Palette* ui_set_next_palette(UI_Palette* v) { UI_StackSetNextImpl(ui_state, Palette, palette, UI_Palette* , v) }
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internal Vec4F32 ui_set_next_background_color(Vec4F32 v) { UI_StackSetNextImpl(ui_state, BackgroundColor, background_color, Vec4F32, v) }
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internal Vec4F32 ui_set_next_text_color(Vec4F32 v) { UI_StackSetNextImpl(ui_state, TextColor, text_color, Vec4F32, v) }
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internal F32 ui_set_next_squish(F32 v) { UI_StackSetNextImpl(ui_state, Squish, squish, F32, v) }
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internal OS_Cursor ui_set_next_hover_cursor(OS_Cursor v) { UI_StackSetNextImpl(ui_state, HoverCursor, hover_cursor, OS_Cursor, v) }
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internal FNT_Tag ui_set_next_font(FNT_Tag v) { UI_StackSetNextImpl(ui_state, Font, font, FNT_Tag, v) }
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+22
-11
@@ -22,8 +22,9 @@ typedef struct UI_FocusActiveNode UI_FocusActiveNode; struct UI_FocusActiveNode{
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typedef struct UI_FastpathCodepointNode UI_FastpathCodepointNode; struct UI_FastpathCodepointNode{UI_FastpathCodepointNode *next; U32 v;};
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typedef struct UI_GroupKeyNode UI_GroupKeyNode; struct UI_GroupKeyNode{UI_GroupKeyNode *next; UI_Key v;};
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typedef struct UI_TransparencyNode UI_TransparencyNode; struct UI_TransparencyNode{UI_TransparencyNode *next; F32 v;};
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typedef struct UI_PaletteNode UI_PaletteNode; struct UI_PaletteNode{UI_PaletteNode *next; UI_Palette* v;};
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typedef struct UI_TagNode UI_TagNode; struct UI_TagNode{UI_TagNode *next; String8 v;};
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typedef struct UI_BackgroundColorNode UI_BackgroundColorNode; struct UI_BackgroundColorNode{UI_BackgroundColorNode *next; Vec4F32 v;};
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typedef struct UI_TextColorNode UI_TextColorNode; struct UI_TextColorNode{UI_TextColorNode *next; Vec4F32 v;};
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typedef struct UI_SquishNode UI_SquishNode; struct UI_SquishNode{UI_SquishNode *next; F32 v;};
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typedef struct UI_HoverCursorNode UI_HoverCursorNode; struct UI_HoverCursorNode{UI_HoverCursorNode *next; OS_Cursor v;};
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typedef struct UI_FontNode UI_FontNode; struct UI_FontNode{UI_FontNode *next; FNT_Tag v;};
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@@ -56,8 +57,9 @@ UI_FocusActiveNode focus_active_nil_stack_top;\
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UI_FastpathCodepointNode fastpath_codepoint_nil_stack_top;\
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UI_GroupKeyNode group_key_nil_stack_top;\
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UI_TransparencyNode transparency_nil_stack_top;\
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UI_PaletteNode palette_nil_stack_top;\
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UI_TagNode tag_nil_stack_top;\
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UI_BackgroundColorNode background_color_nil_stack_top;\
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UI_TextColorNode text_color_nil_stack_top;\
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UI_SquishNode squish_nil_stack_top;\
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UI_HoverCursorNode hover_cursor_nil_stack_top;\
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UI_FontNode font_nil_stack_top;\
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@@ -89,8 +91,9 @@ state->focus_active_nil_stack_top.v = UI_FocusKind_Null;\
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state->fastpath_codepoint_nil_stack_top.v = 0;\
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state->group_key_nil_stack_top.v = ui_key_zero();\
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state->transparency_nil_stack_top.v = 0;\
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state->palette_nil_stack_top.v = &ui_g_nil_palette;\
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state->tag_nil_stack_top.v = str8_lit("");\
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state->background_color_nil_stack_top.v = v4f32(0, 0, 0, 0);\
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state->text_color_nil_stack_top.v = v4f32(0, 0, 0, 0);\
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state->squish_nil_stack_top.v = 0;\
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state->hover_cursor_nil_stack_top.v = OS_Cursor_Pointer;\
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state->font_nil_stack_top.v = fnt_tag_zero();\
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@@ -124,8 +127,9 @@ struct { UI_FocusActiveNode *top; UI_FocusKind bottom_val; UI_FocusActiveNode *f
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struct { UI_FastpathCodepointNode *top; U32 bottom_val; UI_FastpathCodepointNode *free; U64 gen; B32 auto_pop; } fastpath_codepoint_stack;\
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struct { UI_GroupKeyNode *top; UI_Key bottom_val; UI_GroupKeyNode *free; U64 gen; B32 auto_pop; } group_key_stack;\
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struct { UI_TransparencyNode *top; F32 bottom_val; UI_TransparencyNode *free; U64 gen; B32 auto_pop; } transparency_stack;\
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struct { UI_PaletteNode *top; UI_Palette* bottom_val; UI_PaletteNode *free; U64 gen; B32 auto_pop; } palette_stack;\
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struct { UI_TagNode *top; String8 bottom_val; UI_TagNode *free; U64 gen; B32 auto_pop; } tag_stack;\
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struct { UI_BackgroundColorNode *top; Vec4F32 bottom_val; UI_BackgroundColorNode *free; U64 gen; B32 auto_pop; } background_color_stack;\
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struct { UI_TextColorNode *top; Vec4F32 bottom_val; UI_TextColorNode *free; U64 gen; B32 auto_pop; } text_color_stack;\
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struct { UI_SquishNode *top; F32 bottom_val; UI_SquishNode *free; U64 gen; B32 auto_pop; } squish_stack;\
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struct { UI_HoverCursorNode *top; OS_Cursor bottom_val; UI_HoverCursorNode *free; U64 gen; B32 auto_pop; } hover_cursor_stack;\
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struct { UI_FontNode *top; FNT_Tag bottom_val; UI_FontNode *free; U64 gen; B32 auto_pop; } font_stack;\
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@@ -157,8 +161,9 @@ state->focus_active_stack.top = &state->focus_active_nil_stack_top; state->focus
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state->fastpath_codepoint_stack.top = &state->fastpath_codepoint_nil_stack_top; state->fastpath_codepoint_stack.bottom_val = 0; state->fastpath_codepoint_stack.free = 0; state->fastpath_codepoint_stack.auto_pop = 0;\
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state->group_key_stack.top = &state->group_key_nil_stack_top; state->group_key_stack.bottom_val = ui_key_zero(); state->group_key_stack.free = 0; state->group_key_stack.auto_pop = 0;\
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state->transparency_stack.top = &state->transparency_nil_stack_top; state->transparency_stack.bottom_val = 0; state->transparency_stack.free = 0; state->transparency_stack.auto_pop = 0;\
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state->palette_stack.top = &state->palette_nil_stack_top; state->palette_stack.bottom_val = &ui_g_nil_palette; state->palette_stack.free = 0; state->palette_stack.auto_pop = 0;\
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state->tag_stack.top = &state->tag_nil_stack_top; state->tag_stack.bottom_val = str8_lit(""); state->tag_stack.free = 0; state->tag_stack.auto_pop = 0;\
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state->background_color_stack.top = &state->background_color_nil_stack_top; state->background_color_stack.bottom_val = v4f32(0, 0, 0, 0); state->background_color_stack.free = 0; state->background_color_stack.auto_pop = 0;\
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state->text_color_stack.top = &state->text_color_nil_stack_top; state->text_color_stack.bottom_val = v4f32(0, 0, 0, 0); state->text_color_stack.free = 0; state->text_color_stack.auto_pop = 0;\
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state->squish_stack.top = &state->squish_nil_stack_top; state->squish_stack.bottom_val = 0; state->squish_stack.free = 0; state->squish_stack.auto_pop = 0;\
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state->hover_cursor_stack.top = &state->hover_cursor_nil_stack_top; state->hover_cursor_stack.bottom_val = OS_Cursor_Pointer; state->hover_cursor_stack.free = 0; state->hover_cursor_stack.auto_pop = 0;\
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state->font_stack.top = &state->font_nil_stack_top; state->font_stack.bottom_val = fnt_tag_zero(); state->font_stack.free = 0; state->font_stack.auto_pop = 0;\
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@@ -190,8 +195,9 @@ if(state->focus_active_stack.auto_pop) { ui_pop_focus_active(); state->focus_act
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if(state->fastpath_codepoint_stack.auto_pop) { ui_pop_fastpath_codepoint(); state->fastpath_codepoint_stack.auto_pop = 0; }\
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if(state->group_key_stack.auto_pop) { ui_pop_group_key(); state->group_key_stack.auto_pop = 0; }\
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if(state->transparency_stack.auto_pop) { ui_pop_transparency(); state->transparency_stack.auto_pop = 0; }\
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if(state->palette_stack.auto_pop) { ui_pop_palette(); state->palette_stack.auto_pop = 0; }\
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if(state->tag_stack.auto_pop) { ui_pop_tag(); state->tag_stack.auto_pop = 0; }\
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if(state->background_color_stack.auto_pop) { ui_pop_background_color(); state->background_color_stack.auto_pop = 0; }\
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if(state->text_color_stack.auto_pop) { ui_pop_text_color(); state->text_color_stack.auto_pop = 0; }\
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if(state->squish_stack.auto_pop) { ui_pop_squish(); state->squish_stack.auto_pop = 0; }\
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if(state->hover_cursor_stack.auto_pop) { ui_pop_hover_cursor(); state->hover_cursor_stack.auto_pop = 0; }\
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if(state->font_stack.auto_pop) { ui_pop_font(); state->font_stack.auto_pop = 0; }\
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@@ -222,8 +228,9 @@ internal UI_FocusKind ui_top_focus_active(void);
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internal U32 ui_top_fastpath_codepoint(void);
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internal UI_Key ui_top_group_key(void);
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internal F32 ui_top_transparency(void);
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internal UI_Palette* ui_top_palette(void);
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internal String8 ui_top_tag(void);
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internal Vec4F32 ui_top_background_color(void);
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internal Vec4F32 ui_top_text_color(void);
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internal F32 ui_top_squish(void);
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internal OS_Cursor ui_top_hover_cursor(void);
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internal FNT_Tag ui_top_font(void);
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@@ -253,8 +260,9 @@ internal UI_FocusKind ui_bottom_focus_active(void);
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internal U32 ui_bottom_fastpath_codepoint(void);
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internal UI_Key ui_bottom_group_key(void);
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internal F32 ui_bottom_transparency(void);
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internal UI_Palette* ui_bottom_palette(void);
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internal String8 ui_bottom_tag(void);
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internal Vec4F32 ui_bottom_background_color(void);
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internal Vec4F32 ui_bottom_text_color(void);
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internal F32 ui_bottom_squish(void);
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internal OS_Cursor ui_bottom_hover_cursor(void);
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internal FNT_Tag ui_bottom_font(void);
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@@ -284,8 +292,9 @@ internal UI_FocusKind ui_push_focus_active(UI_FocusKind v);
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internal U32 ui_push_fastpath_codepoint(U32 v);
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internal UI_Key ui_push_group_key(UI_Key v);
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internal F32 ui_push_transparency(F32 v);
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internal UI_Palette* ui_push_palette(UI_Palette* v);
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internal String8 ui_push_tag(String8 v);
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internal Vec4F32 ui_push_background_color(Vec4F32 v);
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internal Vec4F32 ui_push_text_color(Vec4F32 v);
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internal F32 ui_push_squish(F32 v);
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internal OS_Cursor ui_push_hover_cursor(OS_Cursor v);
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internal FNT_Tag ui_push_font(FNT_Tag v);
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@@ -315,8 +324,9 @@ internal UI_FocusKind ui_pop_focus_active(void);
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internal U32 ui_pop_fastpath_codepoint(void);
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internal UI_Key ui_pop_group_key(void);
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internal F32 ui_pop_transparency(void);
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internal UI_Palette* ui_pop_palette(void);
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internal String8 ui_pop_tag(void);
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internal Vec4F32 ui_pop_background_color(void);
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internal Vec4F32 ui_pop_text_color(void);
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internal F32 ui_pop_squish(void);
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internal OS_Cursor ui_pop_hover_cursor(void);
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internal FNT_Tag ui_pop_font(void);
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@@ -346,8 +356,9 @@ internal UI_FocusKind ui_set_next_focus_active(UI_FocusKind v);
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internal U32 ui_set_next_fastpath_codepoint(U32 v);
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internal UI_Key ui_set_next_group_key(UI_Key v);
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internal F32 ui_set_next_transparency(F32 v);
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internal UI_Palette* ui_set_next_palette(UI_Palette* v);
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internal String8 ui_set_next_tag(String8 v);
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internal Vec4F32 ui_set_next_background_color(Vec4F32 v);
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internal Vec4F32 ui_set_next_text_color(Vec4F32 v);
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internal F32 ui_set_next_squish(F32 v);
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internal OS_Cursor ui_set_next_hover_cursor(OS_Cursor v);
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internal FNT_Tag ui_set_next_font(FNT_Tag v);
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