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tie scope rendering to settings
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@@ -418,7 +418,7 @@ RD_VocabInfo rd_vocab_info_table[352] =
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RD_NameSchemaInfo rd_name_schema_info_table[24] =
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{
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{str8_lit_comp("user"), str8_lit_comp("@expand_commands(edit_user_theme) x:\n{\n //- rjf: animations\n @display_name('Animations') @description(\"Enables animations.\")\n @default(1) 'animations': bool,\n @display_name('Scrolling Animations') @description(\"Enables scrolling animations.\")\n @expand_if(\"$.animations\") @default(1) 'scrolling_animations': bool,\n @display_name('Tooltip Animations') @description(\"Enables tooltip animations.\")\n @expand_if(\"$.animations\") @default(1) 'tooltip_animations': bool,\n @display_name('Menu Animations') @description(\"Enables menu animations.\")\n @expand_if(\"$.animations\") @default(1) 'menu_animations': bool,\n\n //- rjf: fonts\n @display_name('UI Font') @description(\"The name of, or path to, the font used when displaying non-code UI elements.\")\n @default('') 'main_font': string,\n @display_name('Code Font') @description(\"The name of, or path to, the font used when displaying code.\")\n @default('') 'code_font': string,\n\n //- rjf: theme\n @default(\"Default (Dark)\") @display_name('User Theme')\n @description(\"The user's theme, which describes all colors used throughout the UI.\")\n 'theme': string,\n @no_expand @display_name('User Theme')\n 'theme_colors': query,\n\n //- rjf: autocompletion\n @display_name('Autocompletion Lister') @description(\"Enables the autocompletion lister while typing expressions.\") @default(1)\n 'autocompletion_lister': bool,\n @display_name('View Call Argument Helper') @description(\"Enables the view call argument helper, which shows view arguments and documentation, while typing expressions.\") @default(1)\n 'view_call_argument_helper': bool,\n\n //- rjf: thread & breakpoint decorations\n @default(1) @display_name('Thread Lines') @description(\"Controls whether or not a long horizontal line is drawn before the next line or instruction that the selected thread will execute in source and disassembly views.\")\n 'thread_lines': bool,\n @default(1) @display_name('Thread Glow') @description(\"Controls whether or not a glowing effect is drawn on the selected thread in source and disassembly views.\")\n 'thread_glow': bool,\n @default(1) @display_name('Breakpoint Lines') @description(\"Controls whether or not a long horizontal line is drawn before the line or instruction at which a breakpoint is placed, in source and disassembly views.\")\n 'breakpoint_lines': bool,\n @default(1) @display_name('Breakpoint Glow') @description(\"Controls whether or not a glowing effect is drawn on breakpoints in source and disassembly views.\")\n 'breakpoint_glow': bool,\n\n //- rjf: occluding background settings\n @default(0) @display_name('Opaque Backgrounds') @description(\"Controls whether or not all floating background colors are forced to be fully opaque.\")\n 'opaque_backgrounds': bool,\n @default(1) @display_name('Background Blur') @description(\"Controls whether or not occluded regions behind floating elements are blurred.\")\n 'background_blur': bool,\n\n //- rjf: appearance settings\n @default(1) @display_name('Drop Shadows') @description(\"Controls whether or not drop shadows are drawn.\")\n 'drop_shadows': bool,\n @default(1.f) @display_name('Rounded Corner Amount') @description(\"Controls the degree to which UI corners are rounded.\")\n 'rounded_corner_amount': @range[0, 1] f32,\n\n //- rjf: code formatting settings\n @default(2) @display_name('User Tab Width') 'tab_width': @range[1, 32] u64,\n\n //- rjf: windows style menu bar\n @default(1) @display_name('Focus Menu Bar With Alt') @description(\"Mimics standard Windows behavior of focusing the menu bar using the Alt key.\")\n 'focus_menu_bar_with_alt': bool,\n\n //- rjf: native filesystem dialogues\n @default(0) @display_name('Use Native File System Dialog') @description(\"Uses the operating system's file system dialog box, rather than the debugger's built-in UI.\")\n 'use_native_file_system_dialog': bool,\n}\n")},
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{str8_lit_comp("user"), str8_lit_comp("@expand_commands(edit_user_theme) x:\n{\n //- rjf: animations\n @display_name('Animations') @description(\"Enables animations.\")\n @default(1) 'animations': bool,\n @display_name('Scrolling Animations') @description(\"Enables scrolling animations.\")\n @expand_if(\"$.animations\") @default(1) 'scrolling_animations': bool,\n @display_name('Tooltip Animations') @description(\"Enables tooltip animations.\")\n @expand_if(\"$.animations\") @default(1) 'tooltip_animations': bool,\n @display_name('Menu Animations') @description(\"Enables menu animations.\")\n @expand_if(\"$.animations\") @default(1) 'menu_animations': bool,\n\n //- rjf: fonts\n @display_name('UI Font') @description(\"The name of, or path to, the font used when displaying non-code UI elements.\")\n @default('') 'main_font': string,\n @display_name('Code Font') @description(\"The name of, or path to, the font used when displaying code.\")\n @default('') 'code_font': string,\n\n //- rjf: theme\n @default(\"Default (Dark)\") @display_name('User Theme')\n @description(\"The user's theme, which describes all colors used throughout the UI.\")\n 'theme': string,\n @no_expand @display_name('User Theme')\n 'theme_colors': query,\n\n //- rjf: autocompletion\n @display_name('Autocompletion Lister') @description(\"Enables the autocompletion lister while typing expressions.\") @default(1)\n 'autocompletion_lister': bool,\n @display_name('View Call Argument Helper') @description(\"Enables the view call argument helper, which shows view arguments and documentation, while typing expressions.\") @default(1)\n 'view_call_argument_helper': bool,\n\n //- rjf: scope decorations\n @default(1) @display_name('Cursor Scope Lines') @description(\"Controls whether or not scopes containing the cursor in text views are drawn.\")\n 'cursor_scope_lines': bool,\n\n //- rjf: thread & breakpoint decorations\n @default(1) @display_name('Thread Lines') @description(\"Controls whether or not a long horizontal line is drawn before the next line or instruction that the selected thread will execute in source and disassembly views.\")\n 'thread_lines': bool,\n @default(1) @display_name('Thread Glow') @description(\"Controls whether or not a glowing effect is drawn on the selected thread in source and disassembly views.\")\n 'thread_glow': bool,\n @default(1) @display_name('Breakpoint Lines') @description(\"Controls whether or not a long horizontal line is drawn before the line or instruction at which a breakpoint is placed, in source and disassembly views.\")\n 'breakpoint_lines': bool,\n @default(1) @display_name('Breakpoint Glow') @description(\"Controls whether or not a glowing effect is drawn on breakpoints in source and disassembly views.\")\n 'breakpoint_glow': bool,\n\n //- rjf: occluding background settings\n @default(0) @display_name('Opaque Backgrounds') @description(\"Controls whether or not all floating background colors are forced to be fully opaque.\")\n 'opaque_backgrounds': bool,\n @default(1) @display_name('Background Blur') @description(\"Controls whether or not occluded regions behind floating elements are blurred.\")\n 'background_blur': bool,\n\n //- rjf: appearance settings\n @default(1) @display_name('Drop Shadows') @description(\"Controls whether or not drop shadows are drawn.\")\n 'drop_shadows': bool,\n @default(1.f) @display_name('Rounded Corner Amount') @description(\"Controls the degree to which UI corners are rounded.\")\n 'rounded_corner_amount': @range[0, 1] f32,\n\n //- rjf: code formatting settings\n @default(2) @display_name('User Tab Width') 'tab_width': @range[1, 32] u64,\n\n //- rjf: windows style menu bar\n @default(1) @display_name('Focus Menu Bar With Alt') @description(\"Mimics standard Windows behavior of focusing the menu bar using the Alt key.\")\n 'focus_menu_bar_with_alt': bool,\n\n //- rjf: native filesystem dialogues\n @default(0) @display_name('Use Native File System Dialog') @description(\"Uses the operating system's file system dialog box, rather than the debugger's built-in UI.\")\n 'use_native_file_system_dialog': bool,\n}\n")},
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{str8_lit_comp("project"), str8_lit_comp("@expand_commands(edit_project_theme) x:\n{\n @default(2) @display_name('Project Tab Width') 'tab_width': @range[1, 32] u64,\n\n //- rjf: visualizers\n @display_name('Use Default C++ STL Type Visualizers') @description(\"Enables the built-in type views for C++ STL types.\")\n @default(1) use_default_stl_type_views: bool,\n @display_name('Use Default Unreal Engine Type Visualizers') @description(\"Enables the built-in type views for Unreal Engine types.\")\n @default(1) use_default_ue_type_views: bool,\n\n //- rjf: theme\n @default(\"None\") @display_name('Project Theme') @description(\"The project's theme, which describes all colors used throughout the UI, and can override the user's theme.\")\n 'theme': string,\n @no_expand @display_name('Project Theme') @description(\"The project's theme, which describes all colors used throughout the UI, and can override the user's theme.\")\n 'theme_colors': query,\n\n //- rjf: exception settings\n @default(1) @display_name(\"Break On Win32 Control-C Exceptions\") @description(\"Code: 0x40010005\")\n win32_ctrl_c: bool;\n @default(1) @display_name(\"Break On Win32 Control-Break Exceptions\") @description(\"Code: 0x40010008\")\n win32_ctrl_break: bool;\n @default(0) @display_name(\"Break On Win32 WinRT Originate Error Exceptions\") @description(\"Code: 0x40080201\")\n win32_win_rt_originate_error: bool;\n @default(0) @display_name(\"Break On Win32 WinRT Transform Error Exceptions\") @description(\"Code: 0x40080202\")\n win32_win_rt_transform_error: bool;\n @default(0) @display_name(\"Break On Win32 RPC Call Cancelled Exceptions\") @description(\"Code: 0x0000071a\")\n win32_rpc_call_cancelled: bool;\n @default(0) @display_name(\"Break On Win32 Data Type Misalignment Exceptions\") @description(\"Code: 0x80000002\")\n win32_datatype_misalignment: bool;\n @default(1) @display_name(\"Break On Win32 Access Violation Exceptions\") @description(\"Code: 0xc0000005\")\n win32_access_violation: bool;\n @default(0) @display_name(\"Break On Win32 In Page Error Exceptions\") @description(\"Code: 0xc0000006\")\n win32_in_page_error: bool;\n @default(1) @display_name(\"Break On Win32 Invalid Handle Specified Exceptions\") @description(\"Code: 0xc0000008\")\n win32_invalid_handle: bool;\n @default(0) @display_name(\"Break On Win32 Not Enough Quota Exceptions\") @description(\"Code: 0xc0000017\")\n win32_not_enough_quota: bool;\n @default(0) @display_name(\"Break On Win32 Illegal Instruction Exceptions\") @description(\"Code: 0xc000001d\")\n win32_illegal_instruction: bool;\n @default(0) @display_name(\"Break On Win32 Cannot Continue From Exception Exceptions\") @description(\"Code: 0xc0000025\")\n win32_cannot_continue_exception: bool;\n @default(0) @display_name(\"Break On Win32 Invalid Exception Disposition Returned By Handler Exceptions\") @description(\"Code: 0xc0000026\")\n win32_invalid_exception_disposition: bool;\n @default(0) @display_name(\"Break On Win32 Array Bounds Exceeded Exceptions\") @description(\"Code: 0xc000008c\")\n win32_array_bounds_exceeded: bool;\n @default(0) @display_name(\"Break On Win32 Floating-Point Denormal Operand Exceptions\") @description(\"Code: 0xc000008d\")\n win32_floating_point_denormal_operand: bool;\n @default(0) @display_name(\"Break On Win32 Floating-Point Division By Zero Exceptions\") @description(\"Code: 0xc000008e\")\n win32_floating_point_division_by_zero: bool;\n @default(0) @display_name(\"Break On Win32 Floating-Point Inexact Result Exceptions\") @description(\"Code: 0xc000008f\")\n win32_floating_point_inexact_result: bool;\n @default(0) @display_name(\"Break On Win32 Floating-Point Invalid Operation Exceptions\") @description(\"Code: 0xc0000090\")\n win32_floating_point_invalid_operation: bool;\n @default(0) @display_name(\"Break On Win32 Floating-Point Overflow Exceptions\") @description(\"Code: 0xc0000091\")\n win32_floating_point_overflow: bool;\n @default(0) @display_name(\"Break On Win32 Floating-Point Stack Check Exceptions\") @description(\"Code: 0xc0000092\")\n win32_floating_point_stack_check: bool;\n @default(0) @display_name(\"Break On Win32 Floating-Point Underflow Exceptions\") @description(\"Code: 0xc0000093\")\n win32_floating_point_underflow: bool;\n @default(0) @display_name(\"Break On Win32 Integer Division By Zero Exceptions\") @description(\"Code: 0xc0000094\")\n win32_integer_division_by_zero: bool;\n @default(0) @display_name(\"Break On Win32 Integer Overflow Exceptions\") @description(\"Code: 0xc0000095\")\n win32_integer_overflow: bool;\n @default(0) @display_name(\"Break On Win32 Privileged Instruction Exceptions\") @description(\"Code: 0xc0000096\")\n win32_privileged_instruction: bool;\n @default(0) @display_name(\"Break On Win32 Stack Overflow Exceptions\") @description(\"Code: 0xc00000fd\")\n win32_stack_overflow: bool;\n @default(0) @display_name(\"Break On Win32 Unable To Locate DLL Exceptions\") @desLine truncated
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{str8_lit_comp("theme_color"), str8_lit_comp("@collection_commands(add_theme_color, fork_theme, save_theme, save_and_set_theme)\n@row_commands(duplicate_cfg, remove_cfg)\nx:\n{\n @display_name('Tags') tags: string,\n @display_name('Value') value: @color @hex u32,\n}\n")},
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{str8_lit_comp("window"), str8_lit_comp("x:\n{\n //- rjf: text rasterization settings\n @default(1) @display_name('Smooth UI Text') @description(\"Controls whether or not UI text is fully anti-aliased, for a smoother appearance.\")\n 'smooth_ui_text': bool,\n @default(1) @display_name('Hint UI Text') @description(\"Controls whether or not UI text is hinted, for better text readability at small sizes.\")\n 'hint_ui_text': bool,\n @default(0) @display_name('Smooth Code Text') @description(\"Controls whether or not code text is fully anti-aliased, for a smoother appearance.\")\n 'smooth_code_text': bool,\n @default(1) @display_name('Hint Code Text') @description(\"Controls whether or not code text is hinted, for better text readability at small sizes.\")\n 'hint_code_text': bool,\n @default(11) @display_name('Window Font Size') @description(\"Controls the window's default font size. Does not apply to tabs with their own font size set.\")\n 'font_size': @range[6, 72] u64,\n\n //- rjf: size settings\n @default(3.f) @display_name('Window Row Height') @description(\"Controls the window's default row height, in multiples of the font size. Does not apply to tabs with their own row height set.\")\n 'row_height': @range[1.75f, 5.f] f32,\n @default(3.f) @description(\"Controls the height of tabs, in multiples of the font size.\")\n 'tab_height': @range[1.75f, 5.f] f32,\n\n //- rjf: theme settings\n @default(1) @display_name('Use Project Theme') @description(\"Prefer using the project theme for this window, if any. If off, only the user's theme settings will be used.\")\n 'use_project_theme': bool,\n}\n")},
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@@ -256,6 +256,10 @@ RD_VocabTable:
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@display_name('View Call Argument Helper') @description("Enables the view call argument helper, which shows view arguments and documentation, while typing expressions.") @default(1)
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'view_call_argument_helper': bool,
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//- rjf: scope decorations
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@default(1) @display_name('Cursor Scope Lines') @description("Controls whether or not scopes containing the cursor in text views are drawn.")
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'cursor_scope_lines': bool,
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//- rjf: thread & breakpoint decorations
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@default(1) @display_name('Thread Lines') @description("Controls whether or not a long horizontal line is drawn before the next line or instruction that the selected thread will execute in source and disassembly views.")
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'thread_lines': bool,
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@@ -1274,6 +1274,7 @@ rd_code_slice(RD_CodeSliceParams *params, TxtPt *cursor, TxtPt *mark, S64 *prefe
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B32 do_thread_glow = rd_setting_b32_from_name(str8_lit("thread_glow"));
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B32 do_bp_lines = rd_setting_b32_from_name(str8_lit("breakpoint_lines"));
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B32 do_bp_glow = rd_setting_b32_from_name(str8_lit("breakpoint_glow"));
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B32 do_scope_lines = rd_setting_b32_from_name(str8_lit("cursor_scope_lines"));
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Vec4F32 pop_color = {0};
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UI_TagF("pop")
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{
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@@ -2381,7 +2382,7 @@ rd_code_slice(RD_CodeSliceParams *params, TxtPt *cursor, TxtPt *mark, S64 *prefe
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//////////////////////////////
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//- rjf: equip cursor scope rendering info
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//
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if(cursor_scope_node != &txt_scope_node_nil)
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if(do_scope_lines && cursor_scope_node != &txt_scope_node_nil)
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{
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Vec4F32 scope_line_color = highlight_color;
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scope_line_color.w *= 0.25f;
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@@ -2413,7 +2414,7 @@ rd_code_slice(RD_CodeSliceParams *params, TxtPt *cursor, TxtPt *mark, S64 *prefe
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text_base_pos.x + x_px_range.max+1,
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text_base_pos.y + line_y + params->line_height_px + params->font_size*0.1f);
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F32 midpoint = center_1f32(r1f32(underline_rect.x0, underline_rect.x1));
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F32 t = ui_anim(ui_key_from_stringf(text_container_box->key, "###scope_%I64x_%I64x", scope_n->token_idx_range.min, scope_n->token_idx_range.max), 1.f);
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F32 t = ui_anim(ui_key_from_stringf(text_container_box->key, "###scope_%I64x_%I64x", scope_n->token_idx_range.min, scope_n->token_idx_range.max), 1.f, .rate = rd_state->catchall_animation_rate);
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Rng2F32 underline_clip = {0};
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underline_clip.x0 = mix_1f32(midpoint, underline_rect.x0 - params->font_size, t);
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underline_clip.x1 = mix_1f32(midpoint, underline_rect.x1 + params->font_size, t);
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@@ -2445,7 +2446,7 @@ rd_code_slice(RD_CodeSliceParams *params, TxtPt *cursor, TxtPt *mark, S64 *prefe
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scope_range_y_px.max = ((txt_range.max.line - params->line_num_range.min) + 1) * params->line_height_px;
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}
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F32 midpoint = center_1f32(scope_range_y_px);
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F32 t = ui_anim(ui_key_from_stringf(text_container_box->key, "###scope_%I64x_%I64x", scope_n->token_idx_range.min, scope_n->token_idx_range.max), 1.f);
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F32 t = ui_anim(ui_key_from_stringf(text_container_box->key, "###scope_%I64x_%I64x", scope_n->token_idx_range.min, scope_n->token_idx_range.max), 1.f, .rate = rd_state->catchall_animation_rate);
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Rng2F32 scope_rect = r2f32p(text_base_pos.x + indent_depth_px - params->font_size*0.2f,
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text_base_pos.y + scope_range_y_px.min,
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text_base_pos.x + indent_depth_px - params->font_size*0.2f + params->font_size*1.f,
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