eliminate os_core, move into base; eliminate regs, move into arch abstraction layer, define x64 regs in x64 layer; move win32 backend for os core (now base) functionality to top-level win32 layer

This commit is contained in:
Ryan Fleury
2026-05-08 15:21:21 -07:00
parent 24c858171f
commit aea4a4ff9d
148 changed files with 7942 additions and 5268 deletions
+2 -2
View File
@@ -14,7 +14,7 @@ mtx_init(void)
mtx_shared = push_array(arena, MTX_Shared, 1);
mtx_shared->arena = arena;
mtx_shared->slots_count = 256;
mtx_shared->stripes_count = Min(mtx_shared->slots_count, os_get_system_info()->logical_processor_count);
mtx_shared->stripes_count = Min(mtx_shared->slots_count, get_system_info()->logical_processor_count);
mtx_shared->slots = push_array(arena, MTX_Slot, mtx_shared->slots_count);
mtx_shared->stripes = push_array(arena, MTX_Stripe, mtx_shared->stripes_count);
for(U64 idx = 0; idx < mtx_shared->stripes_count; idx += 1)
@@ -22,7 +22,7 @@ mtx_init(void)
mtx_shared->stripes[idx].arena = arena_alloc();
mtx_shared->stripes[idx].rw_mutex = rw_mutex_alloc();
}
mtx_shared->mut_threads_count = Min(os_get_system_info()->logical_processor_count, 4);
mtx_shared->mut_threads_count = Min(get_system_info()->logical_processor_count, 4);
mtx_shared->mut_threads = push_array(arena, MTX_MutThread, mtx_shared->mut_threads_count);
for(U64 idx = 0; idx < mtx_shared->mut_threads_count; idx += 1)
{