eliminate os_core, move into base; eliminate regs, move into arch abstraction layer, define x64 regs in x64 layer; move win32 backend for os core (now base) functionality to top-level win32 layer

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Ryan Fleury committed 2026-05-08 15:21:21 -07:00
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commit aea4a4ff9d
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+7942 -5268

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// Copyright (c) Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_SYSTEM_H
#define BASE_SYSTEM_H
typedef struct SystemInfo SystemInfo;
struct SystemInfo
{
U32 logical_processor_count;
U64 page_size;
U64 large_page_size;
U64 allocation_granularity;
String8 machine_name;
};
////////////////////////////////
//~ rjf: @per_os_impl System Info
internal SystemInfo *get_system_info(void);
#endif // BASE_SYSTEM_H