eliminate os_core, move into base; eliminate regs, move into arch abstraction layer, define x64 regs in x64 layer; move win32 backend for os core (now base) functionality to top-level win32 layer

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Ryan Fleury committed 2026-05-08 15:21:21 -07:00
1 parent 24c858171f
commit aea4a4ff9d
148 files changed
+7942 -5268

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// Copyright (c) Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_DYNAMIC_LIBARIES_H
#define BASE_DYNAMIC_LIBARIES_H
typedef struct Library Library;
struct Library
{
U64 u64[1];
};
////////////////////////////////
//~ rjf: @per_os_impl Dynamically-Loaded Libraries
internal Library library_open(String8 path);
internal void library_close(Library lib);
internal VoidProc *library_load_proc(Library lib, String8 name);
#endif // BASE_DYNAMIC_LIBARIES_H