eliminate os_core, move into base; eliminate regs, move into arch abstraction layer, define x64 regs in x64 layer; move win32 backend for os core (now base) functionality to top-level win32 layer

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Ryan Fleury committed 2026-05-08 15:21:21 -07:00
1 parent 24c858171f
commit aea4a4ff9d
148 files changed
+7942 -5268

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// Copyright (c) Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
internal U8 *
arch_dw_from_reg_code_table_from_arch(Arch arch)
{
U8 *result = &arch_reg_code_u8_nil;
switch(arch)
{
default:{}break;
#if defined(X64_H)
case Arch_x64:
{
result = dw_reg_code_from_x64_table;
}break;
#endif
}
return result;
}
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// Copyright (c) Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef ARCH_DWARF_H
#define ARCH_DWARF_H
internal U8 *arch_dw_from_reg_code_table_from_arch(Arch arch);
#endif // ARCH_DWARF_H