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egl/glx work; eliminate unneeded path normalization paths; do not assume os current path when normalizing paths; gl synchronous debug strings
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@@ -2461,7 +2461,7 @@ RD_VIEW_UI_FUNCTION_DEF(disasm)
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U64 cursor_vaddr = (1 <= rd_regs()->cursor.line && rd_regs()->cursor.line <= dasm_info.lines.count) ? (range.min+dasm_info.lines.v[rd_regs()->cursor.line-1].code_off) : 0;
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if(dasm_module != &ctrl_entity_nil)
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{
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ui_labelf("%S", path_normalized_from_string(scratch.arena, dasm_module->string));
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ui_labelf("%S", dasm_module->string);
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ui_spacer(ui_em(1.5f, 1));
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}
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ui_labelf("Address: 0x%I64x, Line: %I64d, Column: %I64d", cursor_vaddr, rd_regs()->cursor.line, rd_regs()->cursor.column);
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