initial upload

This commit is contained in:
Ryan Fleury
2024-01-10 19:57:50 -08:00
commit a42ec6aeff
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef WIN32_H
#define WIN32_H
////////////////////////////////
//~ NOTE(allen): Negotiate the windows header include order
#if OS_FEATURE_SOCKET
#include <WinSock2.h>
#endif
#include <Windows.h>
#include <Shlobj.h>
#if OS_FEATURE_GRAPHICAL
#include <shellscalingapi.h>
#endif
#if OS_FEATURE_SOCKET
#include <WS2tcpip.h>
#include <Mswsock.h>
#endif
#include <processthreadsapi.h>
////////////////////////////////
//~ NOTE(allen): File Iterator
typedef struct W32_FileIter W32_FileIter;
struct W32_FileIter
{
HANDLE handle;
WIN32_FIND_DATAW find_data;
};
StaticAssert(sizeof(Member(OS_FileIter, memory)) >= sizeof(W32_FileIter), file_iter_memory_size);
////////////////////////////////
//~ NOTE(allen): Threading Entities
typedef enum W32_EntityKind
{
W32_EntityKind_Null,
W32_EntityKind_Thread,
W32_EntityKind_Mutex,
W32_EntityKind_RWMutex,
W32_EntityKind_ConditionVariable,
}
W32_EntityKind;
typedef struct W32_Entity W32_Entity;
struct W32_Entity
{
W32_Entity *next;
W32_EntityKind kind;
volatile U32 reference_mask;
union{
struct{
OS_ThreadFunctionType *func;
void *ptr;
HANDLE handle;
DWORD tid;
} thread;
CRITICAL_SECTION mutex;
SRWLOCK rw_mutex;
CONDITION_VARIABLE cv;
};
};
////////////////////////////////
//~ rjf: Helpers
//- rjf: files
internal FilePropertyFlags w32_file_property_flags_from_dwFileAttributes(DWORD dwFileAttributes);
internal void w32_file_properties_from_attributes(FileProperties *properties, WIN32_FILE_ATTRIBUTE_DATA *attributes);
//- rjf: time
internal void w32_date_time_from_system_time(DateTime *out, SYSTEMTIME *in);
internal void w32_system_time_from_date_time(SYSTEMTIME *out, DateTime *in);
internal void w32_dense_time_from_file_time(DenseTime *out, FILETIME *in);
internal U32 w32_sleep_ms_from_endt_us(U64 endt_us);
//- rjf: entities
internal W32_Entity* w32_alloc_entity(W32_EntityKind kind);
internal void w32_free_entity(W32_Entity *entity);
//- rjf: threads
internal DWORD w32_thread_base(void *ptr);
#endif //WIN32_H