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initial upload
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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef WIN32_H
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#define WIN32_H
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////////////////////////////////
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//~ NOTE(allen): Negotiate the windows header include order
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#if OS_FEATURE_SOCKET
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#include <WinSock2.h>
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#endif
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#include <Windows.h>
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#include <Shlobj.h>
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#if OS_FEATURE_GRAPHICAL
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#include <shellscalingapi.h>
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#endif
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#if OS_FEATURE_SOCKET
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#include <WS2tcpip.h>
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#include <Mswsock.h>
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#endif
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#include <processthreadsapi.h>
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////////////////////////////////
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//~ NOTE(allen): File Iterator
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typedef struct W32_FileIter W32_FileIter;
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struct W32_FileIter
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{
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HANDLE handle;
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WIN32_FIND_DATAW find_data;
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};
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StaticAssert(sizeof(Member(OS_FileIter, memory)) >= sizeof(W32_FileIter), file_iter_memory_size);
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////////////////////////////////
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//~ NOTE(allen): Threading Entities
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typedef enum W32_EntityKind
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{
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W32_EntityKind_Null,
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W32_EntityKind_Thread,
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W32_EntityKind_Mutex,
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W32_EntityKind_RWMutex,
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W32_EntityKind_ConditionVariable,
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}
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W32_EntityKind;
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typedef struct W32_Entity W32_Entity;
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struct W32_Entity
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{
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W32_Entity *next;
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W32_EntityKind kind;
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volatile U32 reference_mask;
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union{
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struct{
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OS_ThreadFunctionType *func;
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void *ptr;
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HANDLE handle;
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DWORD tid;
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} thread;
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CRITICAL_SECTION mutex;
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SRWLOCK rw_mutex;
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CONDITION_VARIABLE cv;
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};
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};
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////////////////////////////////
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//~ rjf: Helpers
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//- rjf: files
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internal FilePropertyFlags w32_file_property_flags_from_dwFileAttributes(DWORD dwFileAttributes);
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internal void w32_file_properties_from_attributes(FileProperties *properties, WIN32_FILE_ATTRIBUTE_DATA *attributes);
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//- rjf: time
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internal void w32_date_time_from_system_time(DateTime *out, SYSTEMTIME *in);
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internal void w32_system_time_from_date_time(SYSTEMTIME *out, DateTime *in);
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internal void w32_dense_time_from_file_time(DenseTime *out, FILETIME *in);
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internal U32 w32_sleep_ms_from_endt_us(U64 endt_us);
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//- rjf: entities
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internal W32_Entity* w32_alloc_entity(W32_EntityKind kind);
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internal void w32_free_entity(W32_Entity *entity);
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//- rjf: threads
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internal DWORD w32_thread_base(void *ptr);
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#endif //WIN32_H
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