initial upload

This commit is contained in:
Ryan Fleury
2024-01-10 19:57:50 -08:00
commit a42ec6aeff
308 changed files with 162362 additions and 0 deletions
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Basic Helpers
#if !defined(BLAKE2_H)
#define HAVE_SSE2
#include "third_party/blake2/blake2.h"
#include "third_party/blake2/blake2b.c"
#endif
internal U128
hs_hash_from_data(String8 data)
{
U128 u128 = {0};
blake2b((U8 *)&u128.u64[0], sizeof(u128), data.str, data.size, 0, 0);
return u128;
}
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void
hs_init(void)
{
Arena *arena = arena_alloc();
hs_shared = push_array(arena, HS_Shared, 1);
hs_shared->arena = arena;
hs_shared->slots_count = 4096;
hs_shared->stripes_count = 64;
hs_shared->slots = push_array(arena, HS_Slot, hs_shared->slots_count);
hs_shared->stripes = push_array(arena, HS_Stripe, hs_shared->stripes_count);
hs_shared->stripes_free_nodes = push_array(arena, HS_Node *, hs_shared->stripes_count);
for(U64 idx = 0; idx < hs_shared->stripes_count; idx += 1)
{
HS_Stripe *stripe = &hs_shared->stripes[idx];
stripe->arena = arena_alloc();
stripe->rw_mutex = os_rw_mutex_alloc();
stripe->cv = os_condition_variable_alloc();
}
hs_shared->key_slots_count = 4096;
hs_shared->key_stripes_count = 64;
hs_shared->key_slots = push_array(arena, HS_KeySlot, hs_shared->key_slots_count);
hs_shared->key_stripes = push_array(arena, HS_Stripe, hs_shared->key_stripes_count);
for(U64 idx = 0; idx < hs_shared->key_stripes_count; idx += 1)
{
HS_Stripe *stripe = &hs_shared->key_stripes[idx];
stripe->arena = arena_alloc();
stripe->rw_mutex = os_rw_mutex_alloc();
stripe->cv = os_condition_variable_alloc();
}
hs_shared->evictor_thread = os_launch_thread(hs_evictor_thread__entry_point, 0, 0);
}
////////////////////////////////
//~ rjf: Thread Context Initialization
internal void
hs_tctx_ensure_inited(void)
{
if(hs_tctx == 0)
{
Arena *arena = arena_alloc();
hs_tctx = push_array(arena, HS_TCTX, 1);
hs_tctx->arena = arena;
}
}
////////////////////////////////
//~ rjf: Cache Submission
internal U128
hs_submit_data(U128 key, Arena **data_arena, String8 data)
{
U64 key_slot_idx = key.u64[1]%hs_shared->key_slots_count;
U64 key_stripe_idx = key_slot_idx%hs_shared->key_stripes_count;
HS_KeySlot *key_slot = &hs_shared->key_slots[key_slot_idx];
HS_Stripe *key_stripe = &hs_shared->key_stripes[key_stripe_idx];
U128 hash = hs_hash_from_data(data);
U64 slot_idx = hash.u64[1]%hs_shared->slots_count;
U64 stripe_idx = slot_idx%hs_shared->stripes_count;
HS_Slot *slot = &hs_shared->slots[slot_idx];
HS_Stripe *stripe = &hs_shared->stripes[stripe_idx];
//- rjf: commit data to cache - if already there, just bump key refcount
OS_MutexScopeW(stripe->rw_mutex)
{
HS_Node *existing_node = 0;
for(HS_Node *n = slot->first; n != 0; n = n->next)
{
if(u128_match(n->hash, hash))
{
existing_node = n;
break;
}
}
if(existing_node == 0)
{
HS_Node *node = hs_shared->stripes_free_nodes[stripe_idx];
if(node)
{
SLLStackPop(hs_shared->stripes_free_nodes[stripe_idx]);
}
else
{
node = push_array(stripe->arena, HS_Node, 1);
}
node->hash = hash;
node->arena = *data_arena;
node->data = data;
node->scope_ref_count = 0;
node->key_ref_count = 1;
DLLPushBack(slot->first, slot->last, node);
}
else
{
existing_node->key_ref_count += 1;
arena_release(*data_arena);
}
*data_arena = 0;
}
//- rjf: commit this hash to key cache
U128 key_old_hash = {0};
OS_MutexScopeW(key_stripe->rw_mutex)
{
HS_KeyNode *key_node = 0;
for(HS_KeyNode *n = key_slot->first; n != 0; n = n->next)
{
if(u128_match(n->key, key))
{
key_node = n;
break;
}
}
if(!key_node)
{
key_node = push_array(key_stripe->arena, HS_KeyNode, 1);
key_node->key = key;
SLLQueuePush(key_slot->first, key_slot->last, key_node);
}
if(key_node)
{
key_old_hash = key_node->hash;
key_node->hash = hash;
}
}
//- rjf: if this key was correllated with an old hash, dec key ref count of old hash
if(!u128_match(key_old_hash, u128_zero()))
{
U64 old_hash_slot_idx = key_old_hash.u64[1]%hs_shared->slots_count;
U64 old_hash_stripe_idx = old_hash_slot_idx%hs_shared->stripes_count;
HS_Slot *old_hash_slot = &hs_shared->slots[old_hash_slot_idx];
HS_Stripe *old_hash_stripe = &hs_shared->stripes[old_hash_stripe_idx];
OS_MutexScopeR(old_hash_stripe->rw_mutex)
{
for(HS_Node *n = old_hash_slot->first; n != 0; n = n->next)
{
if(u128_match(n->hash, key_old_hash))
{
ins_atomic_u64_dec_eval(&n->key_ref_count);
break;
}
}
}
}
return hash;
}
////////////////////////////////
//~ rjf: Scoped Access
internal HS_Scope *
hs_scope_open(void)
{
hs_tctx_ensure_inited();
HS_Scope *scope = hs_tctx->free_scope;
if(scope)
{
SLLStackPop(hs_tctx->free_scope);
}
else
{
scope = push_array_no_zero(hs_tctx->arena, HS_Scope, 1);
}
MemoryZeroStruct(scope);
return scope;
}
internal void
hs_scope_close(HS_Scope *scope)
{
for(HS_Touch *touch = scope->top_touch, *next = 0; touch != 0; touch = next)
{
U128 hash = touch->hash;
next = touch->next;
U64 slot_idx = hash.u64[1]%hs_shared->slots_count;
U64 stripe_idx = slot_idx%hs_shared->stripes_count;
HS_Slot *slot = &hs_shared->slots[slot_idx];
HS_Stripe *stripe = &hs_shared->stripes[stripe_idx];
OS_MutexScopeR(stripe->rw_mutex)
{
for(HS_Node *n = slot->first; n != 0; n = n->next)
{
if(u128_match(hash, n->hash))
{
ins_atomic_u64_dec_eval(&n->scope_ref_count);
break;
}
}
}
SLLStackPush(hs_tctx->free_touch, touch);
}
SLLStackPush(hs_tctx->free_scope, scope);
}
internal void
hs_scope_touch_node__stripe_r_guarded(HS_Scope *scope, HS_Node *node)
{
HS_Touch *touch = hs_tctx->free_touch;
ins_atomic_u64_inc_eval(&node->scope_ref_count);
if(touch != 0)
{
SLLStackPop(hs_tctx->free_touch);
}
else
{
touch = push_array_no_zero(hs_tctx->arena, HS_Touch, 1);
}
MemoryZeroStruct(touch);
touch->hash = node->hash;
SLLStackPush(scope->top_touch, touch);
}
////////////////////////////////
//~ rjf: Cache Lookup
internal U128
hs_hash_from_key(U128 key)
{
U128 result = {0};
U64 key_slot_idx = key.u64[1]%hs_shared->key_slots_count;
U64 key_stripe_idx = key_slot_idx%hs_shared->key_stripes_count;
HS_KeySlot *key_slot = &hs_shared->key_slots[key_slot_idx];
HS_Stripe *key_stripe = &hs_shared->key_stripes[key_stripe_idx];
OS_MutexScopeR(key_stripe->rw_mutex)
{
for(HS_KeyNode *n = key_slot->first; n != 0; n = n->next)
{
if(u128_match(n->key, key))
{
result = n->hash;
break;
}
}
}
return result;
}
internal String8
hs_data_from_hash(HS_Scope *scope, U128 hash)
{
String8 result = {0};
U64 slot_idx = hash.u64[1]%hs_shared->slots_count;
U64 stripe_idx = slot_idx%hs_shared->stripes_count;
HS_Slot *slot = &hs_shared->slots[slot_idx];
HS_Stripe *stripe = &hs_shared->stripes[stripe_idx];
OS_MutexScopeR(stripe->rw_mutex)
{
for(HS_Node *n = slot->first; n != 0; n = n->next)
{
if(u128_match(n->hash, hash))
{
result = n->data;
hs_scope_touch_node__stripe_r_guarded(scope, n);
break;
}
}
}
return result;
}
////////////////////////////////
//~ rjf: Evictor Thread
internal void
hs_evictor_thread__entry_point(void *p)
{
for(;;)
{
for(U64 slot_idx = 0; slot_idx < hs_shared->slots_count; slot_idx += 1)
{
U64 stripe_idx = slot_idx%hs_shared->stripes_count;
HS_Slot *slot = &hs_shared->slots[slot_idx];
HS_Stripe *stripe = &hs_shared->stripes[stripe_idx];
B32 slot_has_work = 0;
OS_MutexScopeR(stripe->rw_mutex)
{
for(HS_Node *n = slot->first; n != 0; n = n->next)
{
U64 key_ref_count = ins_atomic_u64_eval(&n->key_ref_count);
U64 scope_ref_count = ins_atomic_u64_eval(&n->scope_ref_count);
if(key_ref_count == 0 && scope_ref_count == 0)
{
slot_has_work = 1;
break;
}
}
}
if(slot_has_work) OS_MutexScopeW(stripe->rw_mutex)
{
for(HS_Node *n = slot->first, *next = 0; n != 0; n = next)
{
next = n->next;
U64 key_ref_count = ins_atomic_u64_eval(&n->key_ref_count);
U64 scope_ref_count = ins_atomic_u64_eval(&n->scope_ref_count);
if(key_ref_count == 0 && scope_ref_count == 0)
{
DLLRemove(slot->first, slot->last, n);
SLLStackPush(hs_shared->stripes_free_nodes[stripe_idx], n);
arena_release(n->arena);
}
}
}
}
os_sleep_milliseconds(1000);
}
}
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef HASH_STORE_H
#define HASH_STORE_H
////////////////////////////////
//~ rjf: Cache Types
typedef struct HS_KeyNode HS_KeyNode;
struct HS_KeyNode
{
HS_KeyNode *next;
U128 key;
U128 hash;
};
typedef struct HS_KeySlot HS_KeySlot;
struct HS_KeySlot
{
HS_KeyNode *first;
HS_KeyNode *last;
};
typedef struct HS_Node HS_Node;
struct HS_Node
{
HS_Node *next;
HS_Node *prev;
U128 hash;
Arena *arena;
String8 data;
U64 scope_ref_count;
U64 key_ref_count;
};
typedef struct HS_Slot HS_Slot;
struct HS_Slot
{
HS_Node *first;
HS_Node *last;
};
typedef struct HS_Stripe HS_Stripe;
struct HS_Stripe
{
Arena *arena;
OS_Handle rw_mutex;
OS_Handle cv;
};
////////////////////////////////
//~ rjf: Scoped Access
typedef struct HS_Touch HS_Touch;
struct HS_Touch
{
HS_Touch *next;
U128 hash;
};
typedef struct HS_Scope HS_Scope;
struct HS_Scope
{
HS_Scope *next;
HS_Touch *top_touch;
};
////////////////////////////////
//~ rjf: Thread Context
typedef struct HS_TCTX HS_TCTX;
struct HS_TCTX
{
Arena *arena;
HS_Scope *free_scope;
HS_Touch *free_touch;
};
////////////////////////////////
//~ rjf: Shared State
typedef struct HS_Shared HS_Shared;
struct HS_Shared
{
Arena *arena;
// rjf: main data cache
U64 slots_count;
U64 stripes_count;
HS_Slot *slots;
HS_Stripe *stripes;
HS_Node **stripes_free_nodes;
// rjf: key cache
U64 key_slots_count;
U64 key_stripes_count;
HS_KeySlot *key_slots;
HS_Stripe *key_stripes;
// rjf: evictor thread
OS_Handle evictor_thread;
};
////////////////////////////////
//~ rjf: Globals
thread_static HS_TCTX *hs_tctx = 0;
global HS_Shared *hs_shared = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal U128 hs_hash_from_data(String8 data);
////////////////////////////////
//~ rjf: Main Layer Initialization
internal void hs_init(void);
////////////////////////////////
//~ rjf: Thread Context Initialization
internal void hs_tctx_ensure_inited(void);
////////////////////////////////
//~ rjf: Cache Submission/Derefs
internal U128 hs_submit_data(U128 key, Arena **data_arena, String8 data);
////////////////////////////////
//~ rjf: Scoped Access
internal HS_Scope *hs_scope_open(void);
internal void hs_scope_close(HS_Scope *scope);
internal void hs_scope_touch_node__stripe_r_guarded(HS_Scope *scope, HS_Node *node);
////////////////////////////////
//~ rjf: Cache Lookups
internal U128 hs_hash_from_key(U128 key);
internal String8 hs_data_from_hash(HS_Scope *scope, U128 hash);
////////////////////////////////
//~ rjf: Evictor Thread
internal void hs_evictor_thread__entry_point(void *p);
#endif // HASH_STORE_H