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bundle per-module info in eval system; use all modules in all processes in ctrl layer evaluations; further sketching out of space info
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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#include "eval/generated/eval.meta.c"
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#include "eval/eval_core.c"
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#include "eval/eval_types.c"
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#include "eval/eval_parse.c"
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#include "eval/eval_ir.c"
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