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work on new eval-viz layer stringification which factors out measurement/limiting/etc., but just walks an eval tree and stringifies each part; start working on new types <-> lookup-rule stuff
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@@ -100,10 +100,9 @@ TypeKind;
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typedef U32 TypeFlags;
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enum
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{
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TypeFlag_IsExternal = (1<<0),
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TypeFlag_IsPlainText = (1<<1),
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TypeFlag_IsCodeText = (1<<2),
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TypeFlag_IsPathText = (1<<3),
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TypeFlag_IsPlainText = (1<<0),
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TypeFlag_IsCodeText = (1<<1),
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TypeFlag_IsPathText = (1<<2),
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};
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typedef U32 MemberFlags;
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