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re-slice linux/win32 backends, top-level folder is backend (demon/win32 -> win32/demon, etc.); os_gfx -> window_manager; fix linux / opengl builds for new apis/types
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@@ -0,0 +1,7 @@
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// Copyright (c) Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef OS_GFX_STUB_H
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#define OS_GFX_STUB_H
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#endif // OS_GFX_STUB_H
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