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remove timeout on thread register cache accessor
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@@ -1274,7 +1274,7 @@ ctrl_process_write(CTRL_MachineID machine_id, DMN_Handle process, Rng1U64 range,
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//- rjf: thread register cache reading
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internal void *
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ctrl_query_cached_reg_block_from_thread(Arena *arena, CTRL_MachineID machine_id, DMN_Handle thread, U64 endt_us)
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ctrl_query_cached_reg_block_from_thread(Arena *arena, CTRL_MachineID machine_id, DMN_Handle thread)
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{
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// TODO(rjf)
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return 0;
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@@ -1332,7 +1332,7 @@ ctrl_unwind_from_thread(Arena *arena, CTRL_EntityStore *store, CTRL_MachineID ma
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case Architecture_x64:
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{
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// rjf: grab initial register block
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void *regs_block = ctrl_query_cached_reg_block_from_thread(scratch.arena, machine_id, thread, endt_us);
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void *regs_block = ctrl_query_cached_reg_block_from_thread(scratch.arena, machine_id, thread);
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// rjf: grab initial memory view
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B32 stack_memview_good = 0;
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@@ -2989,7 +2989,7 @@ ctrl_thread__run(CTRL_Msg *msg)
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CTRL_Entity *thread = ctrl_entity_from_machine_id_handle(ctrl_state->ctrl_thread_entity_store, CTRL_MachineID_Local, event->thread);
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Architecture arch = thread->arch;
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U64 reg_size = regs_block_size_from_architecture(arch);
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void *thread_regs_block = ctrl_query_cached_reg_block_from_thread(scratch.arena, CTRL_MachineID_Local, event->thread, max_U64);
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void *thread_regs_block = ctrl_query_cached_reg_block_from_thread(scratch.arena, CTRL_MachineID_Local, event->thread);
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U64 thread_rip_vaddr = regs_rip_from_arch_block(arch, thread_regs_block);
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DMN_Handle module = {0};
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String8 module_name = {0};
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