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eliminate weird rollback/re-adjust rules for threads hitting int3s - rollback should only ever happen for temporary traps, e.g. user breakpoints or stepping. the fact that the thread shows *after* the trap later is a visualization issue, not a functionality issue
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@@ -39,5 +39,4 @@ dll_type_eval_tests(void)
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Basics basics2 = {4, 5, 6, 7};
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int x = 0;
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(void)x;
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*(int *)0 = 0;
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}
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