move magic check to PE layer

This commit is contained in:
Nikita Smith
2025-02-25 14:41:15 -08:00
parent 33326a8fa6
commit 8d9f85bfcc
5 changed files with 17 additions and 11 deletions
+14
View File
@@ -408,6 +408,20 @@ pe_subsystem_from_string(String8 string)
////////////////////////////////
//~ rjf: Parser Functions
internal B32
pe_check_magic(String8 data)
{
B32 is_pe = 0;
PE_DosHeader dos_header = {0};
str8_deserial_read_struct(data, 0, &dos_header);
if (dos_header.magic == PE_DOS_MAGIC) {
U32 pe_magic = 0;
str8_deserial_read_struct(data, dos_header.coff_file_offset, &pe_magic);
is_pe= pe_magic == PE_MAGIC;
}
return is_pe;
}
internal PE_BinInfo
pe_bin_info_from_data(Arena *arena, String8 data)
{
+1
View File
@@ -1072,6 +1072,7 @@ internal String8 pe_string_from_dll_characteristics(Arena *arena, PE_DllCharacte
////////////////////////////////
//~ rjf: Parser Functions
internal B32 pe_check_magic(String8 data);
internal PE_BinInfo pe_bin_info_from_data(Arena *arena, String8 data);
internal PE_DebugInfoList pe_parse_debug_directory(Arena *arena, String8 raw_image, String8 raw_debug_dir);