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markup: thread id based APIs for names/colors; handle names/colors-before-thread, or id-based application, in ctrl layer
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@@ -843,6 +843,7 @@ internal CTRL_Entity *ctrl_entity_from_handle(CTRL_EntityStore *store, CTRL_Hand
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internal CTRL_Entity *ctrl_entity_child_from_kind(CTRL_Entity *parent, CTRL_EntityKind kind);
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internal CTRL_Entity *ctrl_entity_ancestor_from_kind(CTRL_Entity *entity, CTRL_EntityKind kind);
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internal CTRL_Entity *ctrl_process_from_entity(CTRL_Entity *entity);
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internal CTRL_Entity *ctrl_thread_from_id(CTRL_EntityStore *store, U64 id);
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internal CTRL_Entity *ctrl_module_from_process_vaddr(CTRL_Entity *process, U64 vaddr);
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internal DI_Key ctrl_dbgi_key_from_module(CTRL_Entity *module);
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internal CTRL_EntityList ctrl_modules_from_dbgi_key(Arena *arena, CTRL_EntityStore *store, DI_Key *dbgi_key);
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