mirror of
https://github.com/Ed94/raddebugger.git
synced 2026-08-06 22:08:41 +00:00
bucket active conversion tasks by priority; adjust thread cap for bg conversion processes, don't flood cores with work while target is doing things
This commit is contained in:
@@ -0,0 +1,62 @@
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// Copyright (c) Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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////////////////////////////////
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//~ rjf: ID Functions
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internal void cfg_id_list_push(Arena *arena, CFG_IDList *list, CFG_ID id);
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internal CFG_IDList cfg_id_list_copy(Arena *arena, CFG_IDList *src);
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////////////////////////////////
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//~ rjf: Node Pointer Data Structure Functions
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internal void cfg_node_ptr_list_push(Arena *arena, CFG_NodePtrList *list, CFG_Node *node);
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internal void cfg_node_ptr_list_push_front(Arena *arena, CFG_NodePtrList *list, CFG_Node *node);
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#define cfg_node_ptr_list_first(list) ((list)->count ? (list)->first->v : &cfg_nil_node)
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#define cfg_node_ptr_list_last(list) ((list)->count ? (list)->last->v : &cfg_nil_node)
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internal CFG_NodePtrArray cfg_node_ptr_array_from_list(Arena *arena, CFG_NodePtrList *list);
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////////////////////////////////
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//~ rjf: Config Reading Functions
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//- rjf: context selection
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internal void cfg_ctx_select(CFG_Ctx *ctx);
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//- rjf: tree navigations
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internal CFG_Node *cfg_node_from_id(CFG_ID id);
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internal CFG_Node *cfg_node_child_from_string(CFG_Node *parent, String8 string);
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internal CFG_Node *cfg_node_child_from_string_or_parent(CFG_Node *parent, String8 string);
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internal CFG_NodePtrList cfg_node_child_list_from_string(Arena *arena, CFG_Node *parent, String8 string);
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internal CFG_NodePtrList cfg_node_top_level_list_from_string(Arena *arena, String8 string);
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internal CFG_NodeRec cfg_node_rec__depth_first(CFG_Node *root, CFG_Node *node);
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//- rjf: serialization
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internal String8 cfg_string_from_tree(Arena *arena, String8 root_path, CFG_Node *root);
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////////////////////////////////
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//~ rjf: Config Writing Functions
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//- rjf: state creation / destroying
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internal CFG_State *cfg_state_alloc(void);
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internal void cfg_state_release(CFG_State *state);
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//- rjf: state -> ctx
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internal CFG_Ctx *cfg_state_ctx(CFG_State *state);
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//- rjf: tree building
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internal CFG_Node *cfg_node_alloc(CFG_State *state);
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internal void cfg_node_release(CFG_State *state, CFG_Node *node);
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internal void cfg_node_release_all_children(CFG_State *state, CFG_Node *node);
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internal CFG_Node *cfg_node_new(CFG_State *state, CFG_Node *parent, String8 string);
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internal CFG_Node *cfg_node_newf(CFG_State *state, CFG_Node *parent, char *fmt, ...);
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internal CFG_Node *cfg_node_new_replace(CFG_State *state, CFG_Node *parent, String8 string);
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internal CFG_Node *cfg_node_new_replacef(CFG_State *state, CFG_Node *parent, char *fmt, ...);
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internal CFG_Node *cfg_node_deep_copy(CFG_State *state, CFG_Node *src_root);
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internal void cfg_node_equip_string(CFG_State *state, CFG_Node *node, String8 string);
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internal void cfg_node_equip_stringf(CFG_State *state, CFG_Node *node, char *fmt, ...);
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internal void cfg_node_insert_child(CFG_State *state, CFG_Node *parent, CFG_Node *prev_child, CFG_Node *new_child);
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internal void cfg_node_unhook(CFG_State *state, CFG_Node *parent, CFG_Node *child);
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internal CFG_Node *cfg_node_child_from_string_or_alloc(CFG_State *state, CFG_Node *parent, String8 string);
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//- rjf: deserialization
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internal CFG_NodePtrList cfg_node_ptr_list_from_string(Arena *arena, String8 root_path, String8 string);
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@@ -0,0 +1,178 @@
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// Copyright (c) Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef CONFIG_H
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#define CONFIG_H
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////////////////////////////////
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//~ rjf: IDs
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typedef U64 CFG_ID;
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typedef struct CFG_IDNode CFG_IDNode;
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struct CFG_IDNode
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{
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CFG_IDNode *next;
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CFG_ID v;
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};
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typedef struct CFG_IDList CFG_IDList;
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struct CFG_IDList
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{
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CFG_IDNode *first;
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CFG_IDNode *last;
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U64 count;
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};
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////////////////////////////////
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//~ rjf: Tree Types
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typedef struct CFG_Node CFG_Node;
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struct CFG_Node
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{
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CFG_Node *first;
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CFG_Node *last;
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CFG_Node *next;
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CFG_Node *prev;
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CFG_Node *parent;
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CFG_ID id;
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String8 string;
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};
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typedef struct CFG_NodePtrNode CFG_NodePtrNode;
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struct CFG_NodePtrNode
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{
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CFG_NodePtrNode *next;
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CFG_NodePtrNode *prev;
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CFG_Node *v;
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};
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typedef struct CFG_NodePtrSlot CFG_NodePtrSlot;
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struct CFG_NodePtrSlot
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{
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CFG_NodePtrNode *first;
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CFG_NodePtrNode *last;
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};
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typedef struct CFG_NodePtrList CFG_NodePtrList;
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struct CFG_NodePtrList
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{
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CFG_NodePtrNode *first;
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CFG_NodePtrNode *last;
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U64 count;
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};
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typedef struct CFG_NodePtrArray CFG_NodePtrArray;
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struct CFG_NodePtrArray
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{
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CFG_Node **v;
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U64 count;
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};
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typedef struct CFG_NodeRec CFG_NodeRec;
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struct CFG_NodeRec
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{
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CFG_Node *next;
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S32 push_count;
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S32 pop_count;
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};
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////////////////////////////////
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//~ rjf: Config State Bundles
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typedef struct CFG_Ctx CFG_Ctx;
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struct CFG_Ctx
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{
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CFG_Node *root;
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U64 id_slots_count;
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CFG_NodePtrSlot *id_slots;
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U64 change_gen;
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CFG_ID last_accessed_id;
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CFG_Node *last_accessed;
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};
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typedef struct CFG_State CFG_State;
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struct CFG_State
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{
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Arena *arena;
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CFG_Node *free;
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CFG_NodePtrNode *free_id_node;
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U64 id_gen;
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CFG_Ctx ctx;
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};
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////////////////////////////////
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//~ rjf: Globals
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read_only global CFG_Node cfg_nil_node =
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{
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&cfg_nil_node,
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&cfg_nil_node,
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&cfg_nil_node,
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&cfg_nil_node,
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&cfg_nil_node,
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};
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thread_static CFG_Ctx *cfg_ctx = 0;
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////////////////////////////////
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//~ rjf: ID Functions
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internal void cfg_id_list_push(Arena *arena, CFG_IDList *list, CFG_ID id);
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internal CFG_IDList cfg_id_list_copy(Arena *arena, CFG_IDList *src);
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////////////////////////////////
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//~ rjf: Node Pointer Data Structure Functions
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internal void cfg_node_ptr_list_push(Arena *arena, CFG_NodePtrList *list, CFG_Node *node);
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internal void cfg_node_ptr_list_push_front(Arena *arena, CFG_NodePtrList *list, CFG_Node *node);
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#define cfg_node_ptr_list_first(list) ((list)->count ? (list)->first->v : &cfg_nil_node)
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#define cfg_node_ptr_list_last(list) ((list)->count ? (list)->last->v : &cfg_nil_node)
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internal CFG_NodePtrArray cfg_node_ptr_array_from_list(Arena *arena, CFG_NodePtrList *list);
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////////////////////////////////
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//~ rjf: Config Reading Functions
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//- rjf: context selection
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internal void cfg_ctx_select(CFG_Ctx *ctx);
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//- rjf: tree navigations
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internal CFG_Node *cfg_node_from_id(CFG_ID id);
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internal CFG_Node *cfg_node_child_from_string(CFG_Node *parent, String8 string);
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internal CFG_Node *cfg_node_child_from_string_or_parent(CFG_Node *parent, String8 string);
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internal CFG_NodePtrList cfg_node_child_list_from_string(Arena *arena, CFG_Node *parent, String8 string);
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internal CFG_NodePtrList cfg_node_top_level_list_from_string(Arena *arena, String8 string);
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internal CFG_NodeRec cfg_node_rec__depth_first(CFG_Node *root, CFG_Node *node);
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//- rjf: serialization
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internal String8 cfg_string_from_tree(Arena *arena, String8 root_path, CFG_Node *root);
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////////////////////////////////
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//~ rjf: Config Writing Functions
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//- rjf: state creation / destroying
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internal CFG_State *cfg_state_alloc(void);
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internal void cfg_state_release(CFG_State *state);
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//- rjf: state -> ctx
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internal CFG_Ctx *cfg_state_ctx(CFG_State *state);
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//- rjf: tree building
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internal CFG_Node *cfg_node_alloc(CFG_State *state);
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internal void cfg_node_release(CFG_State *state, CFG_Node *node);
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internal void cfg_node_release_all_children(CFG_State *state, CFG_Node *node);
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internal CFG_Node *cfg_node_new(CFG_State *state, CFG_Node *parent, String8 string);
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internal CFG_Node *cfg_node_newf(CFG_State *state, CFG_Node *parent, char *fmt, ...);
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internal CFG_Node *cfg_node_new_replace(CFG_State *state, CFG_Node *parent, String8 string);
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internal CFG_Node *cfg_node_new_replacef(CFG_State *state, CFG_Node *parent, char *fmt, ...);
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internal CFG_Node *cfg_node_deep_copy(CFG_State *state, CFG_Node *src_root);
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internal void cfg_node_equip_string(CFG_State *state, CFG_Node *node, String8 string);
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internal void cfg_node_equip_stringf(CFG_State *state, CFG_Node *node, char *fmt, ...);
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internal void cfg_node_insert_child(CFG_State *state, CFG_Node *parent, CFG_Node *prev_child, CFG_Node *new_child);
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internal void cfg_node_unhook(CFG_State *state, CFG_Node *parent, CFG_Node *child);
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internal CFG_Node *cfg_node_child_from_string_or_alloc(CFG_State *state, CFG_Node *parent, String8 string);
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//- rjf: deserialization
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internal CFG_NodePtrList cfg_node_ptr_list_from_string(Arena *arena, String8 root_path, String8 string);
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#endif // CONFIG_H
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+18
-8
@@ -553,8 +553,8 @@ di_async_tick(void)
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////////////////////////////
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////////////////////////////
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//- rjf: pop all requests, high priority first
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//- rjf: pop all requests, high priority first
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//
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//
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DI_RequestNode *first_req = 0;
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DI_RequestNode *first_req[2] = {0};
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DI_RequestNode *last_req = 0;
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DI_RequestNode *last_req[2] = {0};
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for EachElement(idx, di_shared->req_batches)
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for EachElement(idx, di_shared->req_batches)
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{
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{
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DI_RequestBatch *b = &di_shared->req_batches[idx];
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DI_RequestBatch *b = &di_shared->req_batches[idx];
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@@ -564,7 +564,7 @@ di_async_tick(void)
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{
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{
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DI_RequestNode *n_copy = push_array(scratch.arena, DI_RequestNode, 1);
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DI_RequestNode *n_copy = push_array(scratch.arena, DI_RequestNode, 1);
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MemoryCopyStruct(&n_copy->v, &n->v);
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MemoryCopyStruct(&n_copy->v, &n->v);
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SLLQueuePush(first_req, last_req, n_copy);
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SLLQueuePush(first_req[idx], last_req[idx], n_copy);
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}
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}
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arena_clear(b->arena);
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arena_clear(b->arena);
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b->first = b->last = 0;
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b->first = b->last = 0;
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@@ -592,7 +592,9 @@ di_async_tick(void)
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////////////////////////////
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////////////////////////////
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//- rjf: generate load tasks for all unique requests
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//- rjf: generate load tasks for all unique requests
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//
|
//
|
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for EachNode(n, DI_RequestNode, first_req)
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for EachElement(priority_idx, first_req)
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{
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for EachNode(n, DI_RequestNode, first_req[priority_idx])
|
||||||
{
|
{
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// rjf: unpack request
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// rjf: unpack request
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DI_Key key = n->v.key;
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DI_Key key = n->v.key;
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@@ -630,15 +632,18 @@ di_async_tick(void)
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t = push_array_no_zero(di_shared->arena, DI_LoadTask, 1);
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t = push_array_no_zero(di_shared->arena, DI_LoadTask, 1);
|
||||||
}
|
}
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||||||
MemoryZeroStruct(t);
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MemoryZeroStruct(t);
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DLLPushBack(di_shared->first_load_task, di_shared->last_load_task, t);
|
DLLPushBack(di_shared->first_load_task[priority_idx], di_shared->last_load_task[priority_idx], t);
|
||||||
t->key = key;
|
t->key = key;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
////////////////////////////
|
////////////////////////////
|
||||||
//- rjf: update tasks: configure, launch if we can, & retire if we can
|
//- rjf: update tasks: configure, launch if we can, & retire if we can
|
||||||
//
|
//
|
||||||
for(DI_LoadTask *t = di_shared->first_load_task, *next = 0; t != 0; t = next)
|
for EachElement(priority_idx, di_shared->first_load_task)
|
||||||
|
{
|
||||||
|
for(DI_LoadTask *t = di_shared->first_load_task[priority_idx], *next = 0; t != 0; t = next)
|
||||||
{
|
{
|
||||||
next = t->next;
|
next = t->next;
|
||||||
|
|
||||||
@@ -724,6 +729,10 @@ di_async_tick(void)
|
|||||||
{
|
{
|
||||||
U64 thread_count = 1;
|
U64 thread_count = 1;
|
||||||
U64 max_thread_count = os_get_system_info()->logical_processor_count;
|
U64 max_thread_count = os_get_system_info()->logical_processor_count;
|
||||||
|
if(priority_idx > 0)
|
||||||
|
{
|
||||||
|
max_thread_count = Max(1, max_thread_count/2);
|
||||||
|
}
|
||||||
{
|
{
|
||||||
if(0){}
|
if(0){}
|
||||||
else if(og_size <= MB(4)) {thread_count = 1;}
|
else if(og_size <= MB(4)) {thread_count = 1;}
|
||||||
@@ -739,7 +748,7 @@ di_async_tick(void)
|
|||||||
//- rjf: determine if there are threads available
|
//- rjf: determine if there are threads available
|
||||||
B32 threads_available = 0;
|
B32 threads_available = 0;
|
||||||
{
|
{
|
||||||
U64 max_threads = os_get_system_info()->logical_processor_count*2;
|
U64 max_threads = os_get_system_info()->logical_processor_count;
|
||||||
U64 current_threads = di_shared->conversion_thread_count;
|
U64 current_threads = di_shared->conversion_thread_count;
|
||||||
U64 needed_threads = (current_threads + t->thread_count);
|
U64 needed_threads = (current_threads + t->thread_count);
|
||||||
threads_available = (max_threads >= needed_threads);
|
threads_available = (max_threads >= needed_threads);
|
||||||
@@ -837,7 +846,7 @@ di_async_tick(void)
|
|||||||
n->v.kind = DI_EventKind_ConversionEnded;
|
n->v.kind = DI_EventKind_ConversionEnded;
|
||||||
n->v.string = str8_copy(di_shared->event_arena, rdi_path);
|
n->v.string = str8_copy(di_shared->event_arena, rdi_path);
|
||||||
}
|
}
|
||||||
DLLRemove(di_shared->first_load_task, di_shared->last_load_task, t);
|
DLLRemove(di_shared->first_load_task[priority_idx], di_shared->last_load_task[priority_idx], t);
|
||||||
SLLStackPush(di_shared->free_load_task, t);
|
SLLStackPush(di_shared->free_load_task, t);
|
||||||
ParseTaskNode *n = push_array(scratch.arena, ParseTaskNode, 1);
|
ParseTaskNode *n = push_array(scratch.arena, ParseTaskNode, 1);
|
||||||
n->v.key = key;
|
n->v.key = key;
|
||||||
@@ -846,6 +855,7 @@ di_async_tick(void)
|
|||||||
parse_tasks_count += 1;
|
parse_tasks_count += 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
////////////////////////////
|
////////////////////////////
|
||||||
//- rjf: join all parse tasks
|
//- rjf: join all parse tasks
|
||||||
|
|||||||
@@ -267,8 +267,8 @@ struct DI_Shared
|
|||||||
DI_RequestBatch req_batches[2]; // [0] -> high priority, [1] -> low priority
|
DI_RequestBatch req_batches[2]; // [0] -> high priority, [1] -> low priority
|
||||||
|
|
||||||
// rjf: conversion tasks
|
// rjf: conversion tasks
|
||||||
DI_LoadTask *first_load_task;
|
DI_LoadTask *first_load_task[2];
|
||||||
DI_LoadTask *last_load_task;
|
DI_LoadTask *last_load_task[2];
|
||||||
DI_LoadTask *free_load_task;
|
DI_LoadTask *free_load_task;
|
||||||
U64 conversion_process_count;
|
U64 conversion_process_count;
|
||||||
U64 conversion_thread_count;
|
U64 conversion_thread_count;
|
||||||
|
|||||||
@@ -148,13 +148,13 @@
|
|||||||
// [ ] step-out-of-loop
|
// [ ] step-out-of-loop
|
||||||
//
|
//
|
||||||
//- late-conversion performance improvements
|
//- late-conversion performance improvements
|
||||||
// [ ] investigate wide-conversion performance
|
// [x] investigate wide-conversion performance
|
||||||
// [ ] oversubscribing cores?
|
// [x] oversubscribing cores?
|
||||||
// [ ] conversion crashes?
|
// [x] conversion crashes?
|
||||||
// [ ] live++ investigations - ctrl+alt+f11 in UE?
|
// [ ] live++ investigations - ctrl+alt+f11 in UE?
|
||||||
//
|
//
|
||||||
//- memory usage improvements
|
//- memory usage improvements
|
||||||
// [ ] "root" concept in hash store, which buckets keys & allows usage code to
|
// [x] "root" concept in hash store, which buckets keys & allows usage code to
|
||||||
// jettison a collection of keys in retained mode fashion
|
// jettison a collection of keys in retained mode fashion
|
||||||
//
|
//
|
||||||
//- short-to-medium term future features
|
//- short-to-medium term future features
|
||||||
|
|||||||
Reference in New Issue
Block a user