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zig lexing (syntax highlighting & hover-on-eval)
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@@ -374,7 +374,7 @@ internal UI_BOX_CUSTOM_DRAW(ui_image_draw)
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internal UI_Signal
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ui_image(R_Handle texture, R_Tex2DSampleKind sample_kind, Rng2F32 region, Vec4F32 tint, F32 blur, String8 string)
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{
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UI_Box *box = ui_build_box_from_string(UI_BoxFlag_Clickable, string);
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UI_Box *box = ui_build_box_from_string(0, string);
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UI_ImageDrawData *draw_data = push_array(ui_build_arena(), UI_ImageDrawData, 1);
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draw_data->texture = texture;
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draw_data->sample_kind = sample_kind;
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