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use more stable IDs for ctrl entity evaluations
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@@ -217,16 +217,6 @@ ctrl_handle_from_string(String8 string)
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return handle;
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}
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internal E_Eval
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ctrl_eval_from_handle(CTRL_Handle handle)
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{
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Temp scratch = scratch_begin(0, 0);
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String8 string = ctrl_string_from_handle(scratch.arena, handle);
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E_Eval eval = e_eval_from_string(string);
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scratch_end(scratch);
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return eval;
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}
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////////////////////////////////
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//~ rjf: Trap Type Functions
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