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checkpoint in getting off of d_entities and onto ctrl_entities for frontend paths, including thread selection & df_regs
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@@ -2958,7 +2958,7 @@ ui_anim_(UI_Key key, UI_AnimParams *params)
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{
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U64 slot_idx = key.u64[0]%ui_state->anim_slots_count;
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UI_AnimSlot *slot = &ui_state->anim_slots[slot_idx];
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for(UI_AnimNode *n = slot->first; n != &ui_nil_anim_node; n = n->slot_next)
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for(UI_AnimNode *n = slot->first; n != &ui_nil_anim_node && n != 0; n = n->slot_next)
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{
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if(ui_key_match(n->key, key))
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{
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