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set up auto view rule entities, serialization, & editor ui, for automatically mapping specific types to specific view rules
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@@ -198,6 +198,7 @@ DF_GfxViewTable:
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{ Target "target" "Target" EntityName Target 1 0 0 0 0 0 0 "" }
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{ Targets "targets" "Targets" Null Target 0 1 0 1 0 1 1 "Displays a list of all targets, as well as controls for enabling, disabling, launching, editing, or deleting each target. For more information on targets, read the `Targets` section." }
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{ FilePathMap "file_path_map" "File Path Map" Null FileOutline 0 1 0 0 0 0 1 "Displays a table of *path maps*. Each path map is a pair of file or folder paths, one being a 'source' path, and one being a 'destination' path. These pairs are used by the debugger when automatically searching for specific files - for instance, when attempting to snap to a source code location specified by debug info. If debug info refers to a path on the machine on which a target executable was originally built, but that path is not valid on the debugger machine, but some alternative path exists, then path maps may be used to redirect the debugger from the debug info's specified paths to the associated appropriate debugger machine file paths." }
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{ AutoViewRules "auto_view_rules" "Auto View Rules" Null Binoculars 0 1 0 0 0 0 1 "Displays a table of *auto view rules*. Each *auto view rule* is a pair, with one element being a type, and the other being a view rule, which should be automatically applied to expressions of that type, when possible." }
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{ Scheduler "scheduler" "Scheduler" Null Scheduler 0 1 0 1 1 1 1 "Displays all processes and threads to which the debugger is currently attached, and contains controls for selecting and freezing threads." }
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{ CallStack "call_stack" "Call Stack" Null Thread 0 1 0 0 0 0 1 "Displays the call stack of the currently selected thread. Each frame in the call stack contains the associated module, function name, and return address. Allows selection of a particular call stack frame other than the top." }
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{ Modules "modules" "Modules" Null Module 0 1 0 1 0 1 1 "Displays a table of all modules currently loaded by any process to which the debugger is attached. This table displays each module's name, virtual address range in the containing process' address space, and which debug info file is being used by the debugger for the associated module." }
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