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adjust toggle-switch-dragging path so that keyboard presses still register
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@@ -3519,17 +3519,21 @@ rd_cell(RD_CellParams *params, String8 string)
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ui_spacer(ui_pct(1.f-toggle_t, 0));
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ui_spacer(ui_pct(1.f-toggle_t, 0));
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}
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}
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UI_Signal switch_sig = ui_signal_from_box(switch_box);
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UI_Signal switch_sig = ui_signal_from_box(switch_box);
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if(ui_dragging(switch_sig))
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// rjf: press -> toggle, & gather this key
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if(ui_pressed(switch_sig))
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{
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{
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// rjf: press -> toggle, & gather this key
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if(ui_dragging(switch_sig))
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if(ui_pressed(switch_sig))
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{
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{
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ui_store_drag_struct(&switch_box->key);
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ui_store_drag_struct(&switch_box->key);
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params->toggled_out[0] ^= 1;
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}
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}
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params->toggled_out[0] ^= 1;
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}
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// rjf: dragging -> check if key is in batch of touched keys. if so, do nothing, otherwise, toggle.
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// rjf: dragging -> check if key is in batch of touched keys. if so, do nothing, otherwise, toggle.
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// always store this new key if not in batch
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// always store this new key if not in batch
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if(ui_dragging(switch_sig))
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{
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String8 all_keys_data = ui_get_drag_data(sizeof(UI_Key));
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String8 all_keys_data = ui_get_drag_data(sizeof(UI_Key));
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UI_Key *keys = (UI_Key *)all_keys_data.str;
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UI_Key *keys = (UI_Key *)all_keys_data.str;
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U64 keys_count = all_keys_data.size / sizeof(UI_Key);
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U64 keys_count = all_keys_data.size / sizeof(UI_Key);
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