From 5939c3f010eafa344d772b2d8879234b68c58e71 Mon Sep 17 00:00:00 2001 From: Ryan Fleury Date: Fri, 9 May 2025 19:51:24 -0700 Subject: [PATCH] switch 4coder back to defaultly building with d3d11 backend --- project.4coder | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/project.4coder b/project.4coder index 3e46160f..6b22acea 100644 --- a/project.4coder +++ b/project.4coder @@ -46,7 +46,7 @@ load_paths = commands = { //- rjf: [raddbg] - .f1 = { .win = "raddbg_stable --ipc kill_all && build raddbg telemetry opengl", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, }, + .f1 = { .win = "raddbg_stable --ipc kill_all && build raddbg telemetry", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, }, //- rjf: [textperf] // .f1 = { .win = "raddbg_stable --ipc kill_all && build no_meta telemetry textperf && raddbg_stable --ipc bring_to_front && raddbg_stable --ipc run", .linux = "", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, },