d3d11 render backend c++ -> c; raddbg build c++ -> c

This commit is contained in:
Ryan Fleury
2024-06-01 19:24:47 -07:00
parent ebc19ded62
commit 57da328c2a
13 changed files with 239 additions and 243 deletions
+12 -12
View File
@@ -4,13 +4,13 @@
//- GENERATED CODE
C_LINKAGE_BEGIN
String8 r_d3d11_g_vshad_kind_source_table[5] =
String8* r_d3d11_g_vshad_kind_source_table[5] =
{
r_d3d11_g_rect_shader_src,
r_d3d11_g_blur_shader_src,
r_d3d11_g_mesh_shader_src,
r_d3d11_g_geo3dcomposite_shader_src,
r_d3d11_g_finalize_shader_src,
&r_d3d11_g_rect_shader_src,
&r_d3d11_g_blur_shader_src,
&r_d3d11_g_mesh_shader_src,
&r_d3d11_g_geo3dcomposite_shader_src,
&r_d3d11_g_finalize_shader_src,
};
String8 r_d3d11_g_vshad_kind_source_name_table[5] =
@@ -40,13 +40,13 @@ ArrayCount(r_d3d11_g_mesh_ilay_elements) ,
0,
};
String8 r_d3d11_g_pshad_kind_source_table[5] =
String8* r_d3d11_g_pshad_kind_source_table[5] =
{
r_d3d11_g_rect_shader_src,
r_d3d11_g_blur_shader_src,
r_d3d11_g_mesh_shader_src,
r_d3d11_g_geo3dcomposite_shader_src,
r_d3d11_g_finalize_shader_src,
&r_d3d11_g_rect_shader_src,
&r_d3d11_g_blur_shader_src,
&r_d3d11_g_mesh_shader_src,
&r_d3d11_g_geo3dcomposite_shader_src,
&r_d3d11_g_finalize_shader_src,
};
String8 r_d3d11_g_pshad_kind_source_name_table[5] =