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d3d11 render backend c++ -> c; raddbg build c++ -> c
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@@ -69,9 +69,9 @@ struct DF_KeyMapSlot
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////////////////////////////////
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//~ rjf: View Functions
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struct DF_View;
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struct DF_Panel;
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struct DF_Window;
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typedef struct DF_View DF_View;
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typedef struct DF_Panel DF_Panel;
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typedef struct DF_Window DF_Window;
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#define DF_VIEW_SETUP_FUNCTION_SIG(name) void name(DF_Window *ws, struct DF_View *view, DF_CfgNode *cfg_root)
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#define DF_VIEW_SETUP_FUNCTION_NAME(name) df_view_setup_##name
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