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https://github.com/Ed94/raddebugger.git
synced 2026-06-16 00:52:23 -07:00
eliminate old locals view path; dont constantly mutate root expressions, simply query locals & build blocks
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@@ -84,7 +84,7 @@ eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string
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U64 hash = eval_hash_from_string(string);
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U64 slot_idx = hash%map->slots_count;
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EVAL_String2NumMapNode *existing_node = 0;
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for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->next)
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for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
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{
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if(str8_match(node->string, string, 0) && node->num == num)
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{
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@@ -95,7 +95,8 @@ eval_string2num_map_insert(Arena *arena, EVAL_String2NumMap *map, String8 string
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if(existing_node == 0)
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{
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EVAL_String2NumMapNode *node = push_array(arena, EVAL_String2NumMapNode, 1);
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SLLQueuePush(map->slots[slot_idx].first, map->slots[slot_idx].last, node);
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SLLQueuePush_N(map->slots[slot_idx].first, map->slots[slot_idx].last, node, hash_next);
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SLLQueuePush_N(map->first, map->last, node, order_next);
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node->string = push_str8_copy(arena, string);
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node->num = num;
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}
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@@ -110,7 +111,7 @@ eval_num_from_string(EVAL_String2NumMap *map, String8 string)
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U64 hash = eval_hash_from_string(string);
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U64 slot_idx = hash%map->slots_count;
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EVAL_String2NumMapNode *existing_node = 0;
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for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->next)
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for(EVAL_String2NumMapNode *node = map->slots[slot_idx].first; node != 0; node = node->hash_next)
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{
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if(str8_match(node->string, string, 0))
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{
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@@ -10,7 +10,8 @@
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typedef struct EVAL_String2NumMapNode EVAL_String2NumMapNode;
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struct EVAL_String2NumMapNode
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{
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EVAL_String2NumMapNode *next;
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EVAL_String2NumMapNode *order_next;
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EVAL_String2NumMapNode *hash_next;
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String8 string;
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U64 num;
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};
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@@ -27,6 +28,8 @@ struct EVAL_String2NumMap
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{
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U64 slots_count;
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EVAL_String2NumMapSlot *slots;
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EVAL_String2NumMapNode *first;
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EVAL_String2NumMapNode *last;
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};
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////////////////////////////////
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