fix debug engine incorrectly using visual run state to soft halt, when ctrl thread did not necessarily report it was running; was leading to 'phantom halts'; other small fixes, dead code elimination, and begin sketching out proper cross-window drag/drop

This commit is contained in:
Ryan Fleury
2024-09-16 17:09:41 -07:00
parent 3cf27169b6
commit 4b382777e9
9 changed files with 78 additions and 52 deletions
+3
View File
@@ -625,6 +625,9 @@ struct UI_State
//- rjf: main arena
Arena *arena;
//- rjf: fixed keys
UI_Key external_key;
//- rjf: build arenas
Arena *build_arenas[2];
U64 build_index;