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fix debug engine incorrectly using visual run state to soft halt, when ctrl thread did not necessarily report it was running; was leading to 'phantom halts'; other small fixes, dead code elimination, and begin sketching out proper cross-window drag/drop
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@@ -448,6 +448,12 @@ os_get_modifiers(void)
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return 0;
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}
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internal B32
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os_key_is_down(OS_Key key)
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{
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return 0;
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}
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internal Vec2F32
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os_mouse_from_window(OS_Handle handle)
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{
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