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dbg_engine: shift thread register reads / process memory reads -> abstraction layer, rather than directly calling into demon; cache crash dump info, like thread info & memory ranges; implement thread reg reads & memory reads for dumps by using this acceleration structure when we have a dump handle, instead of regular demon reads.
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@@ -292,6 +292,7 @@
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//- rjf: [h]
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#include "base/base_inc.h"
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#include "x64/x64.h"
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#include "win32/win32_inc.h"
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#include "linker/hash_table.h"
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#include "linker/lf_hash_table.h"
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#include "linker/base_ext/base_bit_array.h"
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@@ -347,6 +348,7 @@
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//- rjf: [c]
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#include "base/base_inc.c"
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#include "x64/x64.c"
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#include "win32/win32_inc.c"
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#include "linker/hash_table.c"
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#include "linker/lf_hash_table.c"
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#include "linker/base_ext/base_bit_array.c"
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