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convergence & cleanup & simplification & fixes of tab drag/drop, panel rearranging
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@@ -153,6 +153,16 @@ dr_fruns_from_fstrs(Arena *arena, F32 tab_size_px, DR_FStrList *strs)
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return run_list;
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}
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internal Vec2F32
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dr_dim_from_fstrs(DR_FStrList *fstrs)
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{
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Temp scratch = scratch_begin(0, 0);
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DR_FRunList fruns = dr_fruns_from_fstrs(scratch.arena, 0, fstrs);
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Vec2F32 dim = fruns.dim;
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scratch_end(scratch);
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return dim;
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}
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////////////////////////////////
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//~ rjf: Top-Level API
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//
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