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full pass over ui to centralize text rasterization settings by font slot
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@@ -218,6 +218,11 @@
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// [ ] @cleanup naming pass over eval visualization part of the frontend,
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// "blocks" vs. "canvas" vs. "expansion" - etc.
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// [ ] @cleanup central worker thread pool - eliminate per-layer thread pools
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// [ ] @cleanup in the frontend, we are starting to have to pass down "DF_Window"
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// everywhere, because of per-window parameters (e.g. font rendering settings).
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// this is really better solved by implicit thread-local parameters, similar to
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// interaction registers, so that one window can "pick" all of the implicit
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// parameters, and then 99% of the UI code does not have to care.
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////////////////////////////////
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//~ rjf: Cold, Unsorted Notes (Deferred Until Existing Lists Mostly Exhausted)
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