simplification pass over os core layer; simplification pass over base arena; set up build.sh; stub out new spot for linux os core

This commit is contained in:
Ryan Fleury
2024-07-15 17:23:01 -07:00
parent 6447a2a993
commit 1b74fb0760
58 changed files with 66001 additions and 66756 deletions
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef LINUX_H
#define LINUX_H
////////////////////////////////
//~ NOTE(allen): Get all these linux includes
#include <stdlib.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <fcntl.h>
#include <linux/limits.h>
#include <time.h>
#include <dirent.h>
#include <pthread.h>
#include <sys/syscall.h>
#include <signal.h>
#include <errno.h>
#include <dlfcn.h>
#include <sys/sysinfo.h>
////////////////////////////////
//~ NOTE(allen): File Iterator
struct LNX_FileIter{
int fd;
DIR *dir;
};
StaticAssert(sizeof(Member(OS_FileIter, memory)) >= sizeof(LNX_FileIter), file_iter_memory_size);
////////////////////////////////
//~ NOTE(allen): Threading Entities
enum LNX_EntityKind{
LNX_EntityKind_Null,
LNX_EntityKind_Thread,
LNX_EntityKind_Mutex,
LNX_EntityKind_ConditionVariable,
};
struct LNX_Entity{
LNX_Entity *next;
LNX_EntityKind kind;
volatile U32 reference_mask;
union{
struct{
OS_ThreadFunctionType *func;
void *ptr;
pthread_t handle;
} thread;
pthread_mutex_t mutex;
pthread_cond_t cond;
};
};
////////////////////////////////
//~ NOTE(allen): Safe Call Chain
struct LNX_SafeCallChain{
LNX_SafeCallChain *next;
OS_ThreadFunctionType *fail_handler;
void *ptr;
};
////////////////////////////////
//~ NOTE(allen): Helpers
internal B32 lnx_write_list_to_file_descriptor(int fd, String8List list);
internal void lnx_date_time_from_tm(DateTime *out, struct tm *in, U32 msec);
internal void lnx_tm_from_date_time(struct tm *out, DateTime *in);
internal void lnx_dense_time_from_timespec(DenseTime *out, struct timespec *in);
internal void lnx_file_properties_from_stat(FileProperties *out, struct stat *in);
internal String8 lnx_string_from_signal(int signum);
internal String8 lnx_string_from_errno(int error_number);
internal LNX_Entity* lnx_alloc_entity(LNX_EntityKind kind);
internal void lnx_free_entity(LNX_Entity *entity);
internal void* lnx_thread_base(void *ptr);
internal void lnx_safe_call_sig_handler(int);
#endif //LINUX_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_CORE_LINUX_H
#define OS_CORE_LINUX_H
#endif // OS_CORE_LINUX_H
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef LINUX_H
#define LINUX_H
////////////////////////////////
//~ NOTE(allen): Get all these linux includes
#include <stdlib.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <fcntl.h>
#include <linux/limits.h>
#include <time.h>
#include <dirent.h>
#include <pthread.h>
#include <sys/syscall.h>
#include <signal.h>
#include <errno.h>
#include <dlfcn.h>
#include <sys/sysinfo.h>
////////////////////////////////
//~ NOTE(allen): File Iterator
struct LNX_FileIter{
int fd;
DIR *dir;
};
StaticAssert(sizeof(Member(OS_FileIter, memory)) >= sizeof(LNX_FileIter), file_iter_memory_size);
////////////////////////////////
//~ NOTE(allen): Threading Entities
enum LNX_EntityKind{
LNX_EntityKind_Null,
LNX_EntityKind_Thread,
LNX_EntityKind_Mutex,
LNX_EntityKind_ConditionVariable,
};
struct LNX_Entity{
LNX_Entity *next;
LNX_EntityKind kind;
volatile U32 reference_mask;
union{
struct{
OS_ThreadFunctionType *func;
void *ptr;
pthread_t handle;
} thread;
pthread_mutex_t mutex;
pthread_cond_t cond;
};
};
////////////////////////////////
//~ NOTE(allen): Safe Call Chain
struct LNX_SafeCallChain{
LNX_SafeCallChain *next;
OS_ThreadFunctionType *fail_handler;
void *ptr;
};
////////////////////////////////
//~ NOTE(allen): Helpers
internal B32 lnx_write_list_to_file_descriptor(int fd, String8List list);
internal void lnx_date_time_from_tm(DateTime *out, struct tm *in, U32 msec);
internal void lnx_tm_from_date_time(struct tm *out, DateTime *in);
internal void lnx_dense_time_from_timespec(DenseTime *out, struct timespec *in);
internal void lnx_file_properties_from_stat(FileProperties *out, struct stat *in);
internal String8 lnx_string_from_signal(int signum);
internal String8 lnx_string_from_errno(int error_number);
internal LNX_Entity* lnx_alloc_entity(LNX_EntityKind kind);
internal void lnx_free_entity(LNX_Entity *entity);
internal void* lnx_thread_base(void *ptr);
internal void lnx_safe_call_sig_handler(int);
#endif //LINUX_H
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Handle Type Functions (Helpers, Implemented Once)
internal OS_Handle
os_handle_zero(void)
{
OS_Handle handle = {0};
return handle;
}
internal B32
os_handle_match(OS_Handle a, OS_Handle b)
{
return a.u64[0] == b.u64[0];
}
internal void
os_handle_list_push(Arena *arena, OS_HandleList *handles, OS_Handle handle)
{
OS_HandleNode *n = push_array(arena, OS_HandleNode, 1);
n->v = handle;
SLLQueuePush(handles->first, handles->last, n);
handles->count += 1;
}
internal OS_HandleArray
os_handle_array_from_list(Arena *arena, OS_HandleList *list)
{
OS_HandleArray result = {0};
result.count = list->count;
result.v = push_array_no_zero(arena, OS_Handle, result.count);
U64 idx = 0;
for(OS_HandleNode *n = list->first; n != 0; n = n->next, idx += 1)
{
result.v[idx] = n->v;
}
return result;
}
////////////////////////////////
//~ rjf: System Path Helper (Helper, Implemented Once)
internal String8
os_string_from_system_path(Arena *arena, OS_SystemPath path)
{
String8List strs = {0};
os_string_list_from_system_path(arena, path, &strs);
String8 result = str8_list_first(&strs);
return result;
}
////////////////////////////////
//~ rjf: Command Line Argc/Argv Helper (Helper, Implemented Once)
internal String8List
os_string_list_from_argcv(Arena *arena, int argc, char **argv)
{
String8List result = {0};
for(int i = 0; i < argc; i += 1)
{
String8 str = str8_cstring(argv[i]);
str8_list_push(arena, &result, str);
}
return result;
}
////////////////////////////////
//~ rjf: Filesystem Helpers (Helpers, Implemented Once)
internal String8
os_data_from_file_path(Arena *arena, String8 path)
{
OS_Handle file = os_file_open(OS_AccessFlag_Read|OS_AccessFlag_ShareRead, path);
FileProperties props = os_properties_from_file(file);
String8 data = os_string_from_file_range(arena, file, r1u64(0, props.size));
os_file_close(file);
return data;
}
internal B32
os_write_data_to_file_path(String8 path, String8 data)
{
B32 good = 0;
OS_Handle file = os_file_open(OS_AccessFlag_Write, path);
if(!os_handle_match(file, os_handle_zero()))
{
good = 1;
os_file_write(file, r1u64(0, data.size), data.str);
os_file_close(file);
}
return good;
}
internal B32
os_write_data_list_to_file_path(String8 path, String8List list)
{
B32 good = 0;
OS_Handle file = os_file_open(OS_AccessFlag_Write, path);
if(!os_handle_match(file, os_handle_zero()))
{
good = 1;
U64 off = 0;
for(String8Node *n = list.first; n != 0; n = n->next)
{
os_file_write(file, r1u64(off, off+n->string.size), n->string.str);
off += n->string.size;
}
os_file_close(file);
}
return good;
}
internal B32
os_append_data_to_file_path(String8 path, String8 data)
{
B32 good = 0;
if(data.size != 0)
{
OS_Handle file = os_file_open(OS_AccessFlag_Write|OS_AccessFlag_Append, path);
if(!os_handle_match(file, os_handle_zero()))
{
good = 1;
U64 pos = os_properties_from_file(file).size;
os_file_write(file, r1u64(pos, pos+data.size), data.str);
os_file_close(file);
}
}
return good;
}
internal OS_FileID
os_id_from_file_path(String8 path)
{
OS_Handle file = os_file_open(OS_AccessFlag_Read|OS_AccessFlag_ShareRead, path);
OS_FileID id = os_id_from_file(file);
os_file_close(file);
return id;
}
internal S64
os_file_id_compare(OS_FileID a, OS_FileID b)
{
S64 cmp = MemoryCompare((void*)&a.v[0], (void*)&b.v[0], sizeof(a.v));
return cmp;
}
internal String8
os_string_from_file_range(Arena *arena, OS_Handle file, Rng1U64 range)
{
U64 pre_pos = arena_pos(arena);
String8 result;
result.size = dim_1u64(range);
result.str = push_array_no_zero(arena, U8, result.size);
U64 actual_read_size = os_file_read(file, range, result.str);
if(actual_read_size < result.size)
{
arena_pop_to(arena, pre_pos + actual_read_size);
result.size = actual_read_size;
}
return result;
}
////////////////////////////////
//~ rjf: Synchronization Primitive Helpers (Helpers, Implemented Once)
internal void
os_mutex_take(OS_Handle mutex){
os_mutex_take_(mutex);
}
internal void
os_mutex_drop(OS_Handle mutex){
os_mutex_drop_(mutex);
}
internal void
os_rw_mutex_take_r(OS_Handle rw_mutex){
os_rw_mutex_take_r_(rw_mutex);
}
internal void
os_rw_mutex_drop_r(OS_Handle rw_mutex){
os_rw_mutex_drop_r_(rw_mutex);
}
internal void
os_rw_mutex_take_w(OS_Handle rw_mutex){
os_rw_mutex_take_w_(rw_mutex);
}
internal void
os_rw_mutex_drop_w(OS_Handle rw_mutex){
os_rw_mutex_drop_w_(rw_mutex);
}
internal B32
os_condition_variable_wait(OS_Handle cv, OS_Handle mutex, U64 endt_us){
B32 result = os_condition_variable_wait_(cv, mutex, endt_us);
return(result);
}
internal B32
os_condition_variable_wait_rw_r(OS_Handle cv, OS_Handle mutex_rw, U64 endt_us){
B32 result = os_condition_variable_wait_rw_r_(cv, mutex_rw, endt_us);
return(result);
}
internal B32
os_condition_variable_wait_rw_w(OS_Handle cv, OS_Handle mutex_rw, U64 endt_us){
B32 result = os_condition_variable_wait_rw_w_(cv, mutex_rw, endt_us);
return(result);
}
internal void
os_condition_variable_signal(OS_Handle cv){
os_condition_variable_signal_(cv);
}
internal void
os_condition_variable_broadcast(OS_Handle cv){
os_condition_variable_broadcast_(cv);
}
internal String8
os_string_from_guid(Arena *arena, OS_Guid guid)
{
String8 result = push_str8f(arena, "%08X-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X",
guid.data1,
guid.data2,
guid.data3,
guid.data4[0],
guid.data4[1],
guid.data4[2],
guid.data4[3],
guid.data4[4],
guid.data4[5],
guid.data4[6],
guid.data4[7]);
return result;
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Handle Type Functions (Helpers, Implemented Once)
internal OS_Handle
os_handle_zero(void)
{
OS_Handle handle = {0};
return handle;
}
internal B32
os_handle_match(OS_Handle a, OS_Handle b)
{
return a.u64[0] == b.u64[0];
}
internal void
os_handle_list_push(Arena *arena, OS_HandleList *handles, OS_Handle handle)
{
OS_HandleNode *n = push_array(arena, OS_HandleNode, 1);
n->v = handle;
SLLQueuePush(handles->first, handles->last, n);
handles->count += 1;
}
internal OS_HandleArray
os_handle_array_from_list(Arena *arena, OS_HandleList *list)
{
OS_HandleArray result = {0};
result.count = list->count;
result.v = push_array_no_zero(arena, OS_Handle, result.count);
U64 idx = 0;
for(OS_HandleNode *n = list->first; n != 0; n = n->next, idx += 1)
{
result.v[idx] = n->v;
}
return result;
}
////////////////////////////////
//~ rjf: Command Line Argc/Argv Helper (Helper, Implemented Once)
internal String8List
os_string_list_from_argcv(Arena *arena, int argc, char **argv)
{
String8List result = {0};
for(int i = 0; i < argc; i += 1)
{
String8 str = str8_cstring(argv[i]);
str8_list_push(arena, &result, str);
}
return result;
}
////////////////////////////////
//~ rjf: Filesystem Helpers (Helpers, Implemented Once)
internal String8
os_data_from_file_path(Arena *arena, String8 path)
{
OS_Handle file = os_file_open(OS_AccessFlag_Read|OS_AccessFlag_ShareRead, path);
FileProperties props = os_properties_from_file(file);
String8 data = os_string_from_file_range(arena, file, r1u64(0, props.size));
os_file_close(file);
return data;
}
internal B32
os_write_data_to_file_path(String8 path, String8 data)
{
B32 good = 0;
OS_Handle file = os_file_open(OS_AccessFlag_Write, path);
if(!os_handle_match(file, os_handle_zero()))
{
good = 1;
os_file_write(file, r1u64(0, data.size), data.str);
os_file_close(file);
}
return good;
}
internal B32
os_write_data_list_to_file_path(String8 path, String8List list)
{
B32 good = 0;
OS_Handle file = os_file_open(OS_AccessFlag_Write, path);
if(!os_handle_match(file, os_handle_zero()))
{
good = 1;
U64 off = 0;
for(String8Node *n = list.first; n != 0; n = n->next)
{
os_file_write(file, r1u64(off, off+n->string.size), n->string.str);
off += n->string.size;
}
os_file_close(file);
}
return good;
}
internal B32
os_append_data_to_file_path(String8 path, String8 data)
{
B32 good = 0;
if(data.size != 0)
{
OS_Handle file = os_file_open(OS_AccessFlag_Write|OS_AccessFlag_Append, path);
if(!os_handle_match(file, os_handle_zero()))
{
good = 1;
U64 pos = os_properties_from_file(file).size;
os_file_write(file, r1u64(pos, pos+data.size), data.str);
os_file_close(file);
}
}
return good;
}
internal OS_FileID
os_id_from_file_path(String8 path)
{
OS_Handle file = os_file_open(OS_AccessFlag_Read|OS_AccessFlag_ShareRead, path);
OS_FileID id = os_id_from_file(file);
os_file_close(file);
return id;
}
internal S64
os_file_id_compare(OS_FileID a, OS_FileID b)
{
S64 cmp = MemoryCompare((void*)&a.v[0], (void*)&b.v[0], sizeof(a.v));
return cmp;
}
internal String8
os_string_from_file_range(Arena *arena, OS_Handle file, Rng1U64 range)
{
U64 pre_pos = arena_pos(arena);
String8 result;
result.size = dim_1u64(range);
result.str = push_array_no_zero(arena, U8, result.size);
U64 actual_read_size = os_file_read(file, range, result.str);
if(actual_read_size < result.size)
{
arena_pop_to(arena, pre_pos + actual_read_size);
result.size = actual_read_size;
}
return result;
}
////////////////////////////////
//~ rjf: GUID Helpers (Helpers, Implemented Once)
internal String8
os_string_from_guid(Arena *arena, OS_Guid guid)
{
String8 result = push_str8f(arena, "%08X-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X",
guid.data1,
guid.data2,
guid.data3,
guid.data4[0],
guid.data4[1],
guid.data4[2],
guid.data4[3],
guid.data4[4],
guid.data4[5],
guid.data4[6],
guid.data4[7]);
return result;
}
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_CORE_H
#define OS_CORE_H
////////////////////////////////
//~ rjf: Access Flags
typedef U32 OS_AccessFlags;
enum
{
OS_AccessFlag_Read = (1<<0),
OS_AccessFlag_Write = (1<<1),
OS_AccessFlag_Execute = (1<<2),
OS_AccessFlag_Append = (1<<3),
OS_AccessFlag_ShareRead = (1<<4),
OS_AccessFlag_ShareWrite = (1<<5),
};
////////////////////////////////
//~ allen: Files
typedef U32 OS_FileIterFlags;
enum
{
OS_FileIterFlag_SkipFolders = (1 << 0),
OS_FileIterFlag_SkipFiles = (1 << 1),
OS_FileIterFlag_SkipHiddenFiles = (1 << 2),
OS_FileIterFlag_Done = (1 << 31),
};
typedef struct OS_FileIter OS_FileIter;
struct OS_FileIter
{
OS_FileIterFlags flags;
U8 memory[800];
};
typedef struct OS_FileInfo OS_FileInfo;
struct OS_FileInfo
{
String8 name;
FileProperties props;
};
// nick: on-disk file identifier
typedef struct OS_FileID OS_FileID;
struct OS_FileID
{
U64 v[3];
};
////////////////////////////////
//~ rjf: System Paths
typedef enum OS_SystemPath
{
OS_SystemPath_Binary,
OS_SystemPath_Initial,
OS_SystemPath_Current,
OS_SystemPath_UserProgramData,
OS_SystemPath_ModuleLoad,
}
OS_SystemPath;
typedef enum OS_PathFromUserKind
{
OS_PathFromUserKind_Save,
OS_PathFromUserKind_Load,
}
OS_PathFromUserKind;
typedef struct OS_PathFromUser OS_PathFromUser;
struct OS_PathFromUser
{
OS_PathFromUserKind kind;
String8 path;
U64 filter_count;
String8 *filter_extensions;
String8 *filter_names;
};
////////////////////////////////
//~ allen: Launch Input
typedef struct OS_LaunchOptions OS_LaunchOptions;
struct OS_LaunchOptions
{
String8List cmd_line;
String8 path;
String8List env;
B32 inherit_env;
B32 consoleless;
};
////////////////////////////////
//~ rjf: Handle Type
typedef struct OS_Handle OS_Handle;
struct OS_Handle
{
U64 u64[1];
};
typedef struct OS_HandleNode OS_HandleNode;
struct OS_HandleNode
{
OS_HandleNode *next;
OS_Handle v;
};
typedef struct OS_HandleList OS_HandleList;
struct OS_HandleList
{
OS_HandleNode *first;
OS_HandleNode *last;
U64 count;
};
typedef struct OS_HandleArray OS_HandleArray;
struct OS_HandleArray
{
OS_Handle *v;
U64 count;
};
////////////////////////////////
// Time
#define OS_UNIX_TIME_MAX max_U32
typedef U32 OS_UnixTime;
////////////////////////////////
// Global Unique ID
typedef struct OS_Guid
{
U32 data1;
U16 data2;
U16 data3;
U8 data4[8];
} OS_Guid;
StaticAssert(sizeof(OS_Guid) == 16, os_guid_check);
////////////////////////////////
//~ rjf: Thread Types
typedef void OS_ThreadFunctionType(void *ptr);
////////////////////////////////
//~ rjf: Handle Type Functions (Helpers, Implemented Once)
internal OS_Handle os_handle_zero(void);
internal B32 os_handle_match(OS_Handle a, OS_Handle b);
internal void os_handle_list_push(Arena *arena, OS_HandleList *handles, OS_Handle handle);
internal OS_HandleArray os_handle_array_from_list(Arena *arena, OS_HandleList *list);
////////////////////////////////
//~ rjf: System Path Helper (Helper, Implemented Once)
internal String8 os_string_from_system_path(Arena *arena, OS_SystemPath path);
////////////////////////////////
//~ rjf: Command Line Argc/Argv Helper (Helper, Implemented Once)
internal String8List os_string_list_from_argcv(Arena *arena, int argc, char **argv);
////////////////////////////////
//~ rjf: Filesystem Helpers (Helpers, Implemented Once)
internal String8 os_data_from_file_path(Arena *arena, String8 path);
internal B32 os_write_data_to_file_path(String8 path, String8 data);
internal B32 os_write_data_list_to_file_path(String8 path, String8List list);
internal B32 os_append_data_to_file_path(String8 path, String8 data);
internal OS_FileID os_id_from_file_path(String8 path);
internal S64 os_file_id_compare(OS_FileID a, OS_FileID b);
internal String8 os_string_from_file_range(Arena *arena, OS_Handle file, Rng1U64 range);
////////////////////////////////
//~ rjf: Synchronization Primitive Helpers (Helpers, Implemented Once)
internal void os_mutex_take(OS_Handle mutex);
internal void os_mutex_drop(OS_Handle mutex);
internal void os_rw_mutex_take_r(OS_Handle rw_mutex);
internal void os_rw_mutex_drop_r(OS_Handle rw_mutex);
internal void os_rw_mutex_take_w(OS_Handle rw_mutex);
internal void os_rw_mutex_drop_w(OS_Handle rw_mutex);
// returns false on timeout, true on signal, (max_wait_ms = max_U64) -> no timeout
internal B32 os_condition_variable_wait(OS_Handle cv, OS_Handle mutex, U64 endt_us);
internal B32 os_condition_variable_wait_rw_r(OS_Handle cv, OS_Handle rw_mutex, U64 endt_us);
internal B32 os_condition_variable_wait_rw_w(OS_Handle cv, OS_Handle rw_mutex, U64 endt_us);
internal void os_condition_variable_signal(OS_Handle cv);
internal void os_condition_variable_broadcast(OS_Handle cv);
#define OS_MutexScope(mutex) DeferLoop(os_mutex_take(mutex), os_mutex_drop(mutex))
#define OS_MutexScopeR(mutex) DeferLoop(os_rw_mutex_take_r(mutex), os_rw_mutex_drop_r(mutex))
#define OS_MutexScopeW(mutex) DeferLoop(os_rw_mutex_take_w(mutex), os_rw_mutex_drop_w(mutex))
#define OS_MutexScopeRWPromote(mutex) DeferLoop((os_rw_mutex_drop_r(mutex), os_rw_mutex_take_w(mutex)), (os_rw_mutex_drop_w(mutex), os_rw_mutex_take_r(mutex)))
////////////////////////////////
//~ rjf: @os_hooks Main Initialization API (Implemented Per-OS)
internal void os_init(void);
////////////////////////////////
//~ rjf: @os_hooks Memory Allocation (Implemented Per-OS)
internal void* os_reserve(U64 size);
internal B32 os_commit(void *ptr, U64 size);
internal void* os_reserve_large(U64 size);
internal B32 os_commit_large(void *ptr, U64 size);
internal void os_decommit(void *ptr, U64 size);
internal void os_release(void *ptr, U64 size);
internal B32 os_set_large_pages(B32 flag);
internal B32 os_large_pages_enabled(void);
internal U64 os_large_page_size(void);
internal void* os_alloc_ring_buffer(U64 size, U64 *actual_size_out);
internal void os_free_ring_buffer(void *ring_buffer, U64 actual_size);
////////////////////////////////
//~ rjf: @os_hooks System Info (Implemented Per-OS)
internal String8 os_machine_name(void);
internal U64 os_page_size(void);
internal U64 os_allocation_granularity(void);
internal U64 os_logical_core_count(void);
////////////////////////////////
//~ rjf: @os_hooks Process & Thread Info (Implemented Per-OS)
internal S32 os_get_pid(void);
internal S32 os_get_tid(void);
internal String8List os_get_environment(void);
internal U64 os_string_list_from_system_path(Arena *arena, OS_SystemPath path, String8List *out);
////////////////////////////////
//~ rjf: @os_hooks Thread Names
internal void os_set_thread_name(String8 string);
////////////////////////////////
//~ rjf: @os_hooks Process Control (Implemented Per-OS)
internal void os_exit_process(S32 exit_code);
////////////////////////////////
//~ rjf: @os_hooks File System (Implemented Per-OS)
//- rjf: files
internal OS_Handle os_file_open(OS_AccessFlags flags, String8 path);
internal void os_file_close(OS_Handle file);
internal U64 os_file_read(OS_Handle file, Rng1U64 rng, void *out_data);
internal void os_file_write(OS_Handle file, Rng1U64 rng, void *data);
internal B32 os_file_set_times(OS_Handle file, DateTime time);
internal FileProperties os_properties_from_file(OS_Handle file);
internal OS_FileID os_id_from_file(OS_Handle file);
internal B32 os_delete_file_at_path(String8 path);
internal B32 os_copy_file_path(String8 dst, String8 src);
internal String8 os_full_path_from_path(Arena *arena, String8 path);
internal B32 os_file_path_exists(String8 path);
internal FileProperties os_properties_from_file_path(String8 path);
//- rjf: file maps
internal OS_Handle os_file_map_open(OS_AccessFlags flags, OS_Handle file);
internal void os_file_map_close(OS_Handle map);
internal void * os_file_map_view_open(OS_Handle map, OS_AccessFlags flags, Rng1U64 range);
internal void os_file_map_view_close(OS_Handle map, void *ptr);
//- rjf: directory iteration
internal OS_FileIter *os_file_iter_begin(Arena *arena, String8 path, OS_FileIterFlags flags);
internal B32 os_file_iter_next(Arena *arena, OS_FileIter *iter, OS_FileInfo *info_out);
internal void os_file_iter_end(OS_FileIter *iter);
//- rjf: directory creation
internal B32 os_make_directory(String8 path);
////////////////////////////////
//~ rjf: @os_hooks Shared Memory (Implemented Per-OS)
internal OS_Handle os_shared_memory_alloc(U64 size, String8 name);
internal OS_Handle os_shared_memory_open(String8 name);
internal void os_shared_memory_close(OS_Handle handle);
internal void * os_shared_memory_view_open(OS_Handle handle, Rng1U64 range);
internal void os_shared_memory_view_close(OS_Handle handle, void *ptr);
////////////////////////////////
//~ rjf: @os_hooks Time (Implemented Per-OS)
internal OS_UnixTime os_now_unix(void);
internal DateTime os_now_universal_time(void);
internal DateTime os_universal_time_from_local_time(DateTime *local_time);
internal DateTime os_local_time_from_universal_time(DateTime *universal_time);
internal U64 os_now_microseconds(void);
internal void os_sleep_milliseconds(U32 msec);
////////////////////////////////
//~ rjf: @os_hooks Child Processes (Implemented Per-OS)
internal B32 os_launch_process(OS_LaunchOptions *options, OS_Handle *handle_out);
internal B32 os_process_wait(OS_Handle handle, U64 endt_us);
internal void os_process_release_handle(OS_Handle handle);
////////////////////////////////
//~ rjf: @os_hooks Threads (Implemented Per-OS)
internal OS_Handle os_launch_thread(OS_ThreadFunctionType *func, void *ptr, void *params);
internal B32 os_thread_wait(OS_Handle handle, U64 endt_us);
internal void os_release_thread_handle(OS_Handle thread);
////////////////////////////////
//~ rjf: @os_hooks Synchronization Primitives (Implemented Per-OS)
// NOTE(allen): Mutexes are recursive - support counted acquire/release nesting
// on a single thread
//- rjf: recursive mutexes
internal OS_Handle os_mutex_alloc(void);
internal void os_mutex_release(OS_Handle mutex);
internal void os_mutex_take_(OS_Handle mutex);
internal void os_mutex_drop_(OS_Handle mutex);
//- rjf: reader/writer mutexes
internal OS_Handle os_rw_mutex_alloc(void);
internal void os_rw_mutex_release(OS_Handle rw_mutex);
internal void os_rw_mutex_take_r_(OS_Handle mutex);
internal void os_rw_mutex_drop_r_(OS_Handle mutex);
internal void os_rw_mutex_take_w_(OS_Handle mutex);
internal void os_rw_mutex_drop_w_(OS_Handle mutex);
//- rjf: condition variables
internal OS_Handle os_condition_variable_alloc(void);
internal void os_condition_variable_release(OS_Handle cv);
// returns false on timeout, true on signal, (max_wait_ms = max_U64) -> no timeout
internal B32 os_condition_variable_wait_(OS_Handle cv, OS_Handle mutex, U64 endt_us);
internal B32 os_condition_variable_wait_rw_r_(OS_Handle cv, OS_Handle mutex_rw, U64 endt_us);
internal B32 os_condition_variable_wait_rw_w_(OS_Handle cv, OS_Handle mutex_rw, U64 endt_us);
internal void os_condition_variable_signal_(OS_Handle cv);
internal void os_condition_variable_broadcast_(OS_Handle cv);
//- rjf: cross-process semaphores
internal OS_Handle os_semaphore_alloc(U32 initial_count, U32 max_count, String8 name);
internal void os_semaphore_release(OS_Handle semaphore);
internal OS_Handle os_semaphore_open(String8 name);
internal void os_semaphore_close(OS_Handle semaphore);
internal B32 os_semaphore_take(OS_Handle semaphore, U64 endt_us);
internal void os_semaphore_drop(OS_Handle semaphore);
////////////////////////////////
//~ rjf: @os_hooks Dynamically-Loaded Libraries (Implemented Per-OS)
internal OS_Handle os_library_open(String8 path);
internal VoidProc *os_library_load_proc(OS_Handle lib, String8 name);
internal void os_library_close(OS_Handle lib);
////////////////////////////////
//~ rjf: @os_hooks Safe Calls (Implemented Per-OS)
internal void os_safe_call(OS_ThreadFunctionType *func, OS_ThreadFunctionType *fail_handler, void *ptr);
////////////////////////////////
//~ rjf: @os_hooks GUIDs (Implemented Per-OS)
internal OS_Guid os_make_guid(void);
internal String8 os_string_from_guid(Arena *arena, OS_Guid guid);
////////////////////////////////
//~ rjf: @os_hooks Entry Points (Implemented Per-OS)
// NOTE(rjf): The implementation of `os_core` will define low-level entry
// points if BUILD_ENTRY_DEFINING_UNIT is defined to 1. These will call
// into the standard codebase program entry points, named "entry_point".
#if BUILD_ENTRY_DEFINING_UNIT
internal void entry_point(CmdLine *cmdline);
#endif
#endif // OS_CORE_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_CORE_H
#define OS_CORE_H
////////////////////////////////
//~ rjf: System Info
typedef struct OS_SystemInfo OS_SystemInfo;
struct OS_SystemInfo
{
U32 logical_processor_count;
U64 page_size;
U64 large_page_size;
U64 allocation_granularity;
U64 microsecond_resolution;
String8 machine_name;
};
////////////////////////////////
//~ rjf: Process Info
typedef struct OS_ProcessInfo OS_ProcessInfo;
struct OS_ProcessInfo
{
U32 pid;
String8 binary_path;
String8 initial_path;
String8 user_program_data_path;
String8List module_load_paths;
String8List environment;
};
////////////////////////////////
//~ rjf: Access Flags
typedef U32 OS_AccessFlags;
enum
{
OS_AccessFlag_Read = (1<<0),
OS_AccessFlag_Write = (1<<1),
OS_AccessFlag_Execute = (1<<2),
OS_AccessFlag_Append = (1<<3),
OS_AccessFlag_ShareRead = (1<<4),
OS_AccessFlag_ShareWrite = (1<<5),
};
////////////////////////////////
//~ rjf: Files
typedef U32 OS_FileIterFlags;
enum
{
OS_FileIterFlag_SkipFolders = (1 << 0),
OS_FileIterFlag_SkipFiles = (1 << 1),
OS_FileIterFlag_SkipHiddenFiles = (1 << 2),
OS_FileIterFlag_Done = (1 << 31),
};
typedef struct OS_FileIter OS_FileIter;
struct OS_FileIter
{
OS_FileIterFlags flags;
U8 memory[800];
};
typedef struct OS_FileInfo OS_FileInfo;
struct OS_FileInfo
{
String8 name;
FileProperties props;
};
// nick: on-disk file identifier
typedef struct OS_FileID OS_FileID;
struct OS_FileID
{
U64 v[3];
};
////////////////////////////////
//~ rjf: Process Launch Parameters
typedef struct OS_ProcessLaunchParams OS_ProcessLaunchParams;
struct OS_ProcessLaunchParams
{
String8List cmd_line;
String8 path;
String8List env;
B32 inherit_env;
B32 consoleless;
};
////////////////////////////////
//~ rjf: Handle Type
typedef struct OS_Handle OS_Handle;
struct OS_Handle
{
U64 u64[1];
};
typedef struct OS_HandleNode OS_HandleNode;
struct OS_HandleNode
{
OS_HandleNode *next;
OS_Handle v;
};
typedef struct OS_HandleList OS_HandleList;
struct OS_HandleList
{
OS_HandleNode *first;
OS_HandleNode *last;
U64 count;
};
typedef struct OS_HandleArray OS_HandleArray;
struct OS_HandleArray
{
OS_Handle *v;
U64 count;
};
////////////////////////////////
//~ rjf: Globally Unique IDs
typedef struct OS_Guid OS_Guid;
struct OS_Guid
{
U32 data1;
U16 data2;
U16 data3;
U8 data4[8];
};
StaticAssert(sizeof(OS_Guid) == 16, os_guid_check);
////////////////////////////////
//~ rjf: Thread Types
typedef void OS_ThreadFunctionType(void *ptr);
////////////////////////////////
//~ rjf: Handle Type Functions (Helpers, Implemented Once)
internal OS_Handle os_handle_zero(void);
internal B32 os_handle_match(OS_Handle a, OS_Handle b);
internal void os_handle_list_push(Arena *arena, OS_HandleList *handles, OS_Handle handle);
internal OS_HandleArray os_handle_array_from_list(Arena *arena, OS_HandleList *list);
////////////////////////////////
//~ rjf: Command Line Argc/Argv Helper (Helper, Implemented Once)
internal String8List os_string_list_from_argcv(Arena *arena, int argc, char **argv);
////////////////////////////////
//~ rjf: Filesystem Helpers (Helpers, Implemented Once)
internal String8 os_data_from_file_path(Arena *arena, String8 path);
internal B32 os_write_data_to_file_path(String8 path, String8 data);
internal B32 os_write_data_list_to_file_path(String8 path, String8List list);
internal B32 os_append_data_to_file_path(String8 path, String8 data);
internal OS_FileID os_id_from_file_path(String8 path);
internal S64 os_file_id_compare(OS_FileID a, OS_FileID b);
internal String8 os_string_from_file_range(Arena *arena, OS_Handle file, Rng1U64 range);
////////////////////////////////
//~ rjf: GUID Helpers (Helpers, Implemented Once)
internal String8 os_string_from_guid(Arena *arena, OS_Guid guid);
////////////////////////////////
//~ rjf: @os_hooks System/Process Info (Implemented Per-OS)
internal OS_SystemInfo *os_get_system_info(void);
internal OS_ProcessInfo *os_get_process_info(void);
internal String8 os_get_current_path(Arena *arena);
////////////////////////////////
//~ rjf: @os_hooks Memory Allocation (Implemented Per-OS)
//- rjf: basic
internal void *os_reserve(U64 size);
internal B32 os_commit(void *ptr, U64 size);
internal void os_decommit(void *ptr, U64 size);
internal void os_release(void *ptr, U64 size);
//- rjf: large pages
internal B32 os_set_large_pages_enabled(B32 flag);
internal B32 os_large_pages_enabled(void);
internal void *os_reserve_large(U64 size);
internal B32 os_commit_large(void *ptr, U64 size);
////////////////////////////////
//~ rjf: @os_hooks Thread Info (Implemented Per-OS)
internal U32 os_tid(void);
internal void os_set_thread_name(String8 string);
////////////////////////////////
//~ rjf: @os_hooks Aborting (Implemented Per-OS)
internal void os_abort(S32 exit_code);
////////////////////////////////
//~ rjf: @os_hooks File System (Implemented Per-OS)
//- rjf: files
internal OS_Handle os_file_open(OS_AccessFlags flags, String8 path);
internal void os_file_close(OS_Handle file);
internal U64 os_file_read(OS_Handle file, Rng1U64 rng, void *out_data);
internal void os_file_write(OS_Handle file, Rng1U64 rng, void *data);
internal B32 os_file_set_times(OS_Handle file, DateTime time);
internal FileProperties os_properties_from_file(OS_Handle file);
internal OS_FileID os_id_from_file(OS_Handle file);
internal B32 os_delete_file_at_path(String8 path);
internal B32 os_copy_file_path(String8 dst, String8 src);
internal String8 os_full_path_from_path(Arena *arena, String8 path);
internal B32 os_file_path_exists(String8 path);
internal FileProperties os_properties_from_file_path(String8 path);
//- rjf: file maps
internal OS_Handle os_file_map_open(OS_AccessFlags flags, OS_Handle file);
internal void os_file_map_close(OS_Handle map);
internal void * os_file_map_view_open(OS_Handle map, OS_AccessFlags flags, Rng1U64 range);
internal void os_file_map_view_close(OS_Handle map, void *ptr);
//- rjf: directory iteration
internal OS_FileIter *os_file_iter_begin(Arena *arena, String8 path, OS_FileIterFlags flags);
internal B32 os_file_iter_next(Arena *arena, OS_FileIter *iter, OS_FileInfo *info_out);
internal void os_file_iter_end(OS_FileIter *iter);
//- rjf: directory creation
internal B32 os_make_directory(String8 path);
////////////////////////////////
//~ rjf: @os_hooks Shared Memory (Implemented Per-OS)
internal OS_Handle os_shared_memory_alloc(U64 size, String8 name);
internal OS_Handle os_shared_memory_open(String8 name);
internal void os_shared_memory_close(OS_Handle handle);
internal void * os_shared_memory_view_open(OS_Handle handle, Rng1U64 range);
internal void os_shared_memory_view_close(OS_Handle handle, void *ptr);
////////////////////////////////
//~ rjf: @os_hooks Time (Implemented Per-OS)
internal U64 os_now_microseconds(void);
internal U32 os_now_unix(void);
internal DateTime os_now_universal_time(void);
internal DateTime os_universal_time_from_local(DateTime *local_time);
internal DateTime os_local_time_from_universal(DateTime *universal_time);
internal void os_sleep_milliseconds(U32 msec);
////////////////////////////////
//~ rjf: @os_hooks Child Processes (Implemented Per-OS)
internal OS_Handle os_process_launch(OS_ProcessLaunchParams *params);
internal B32 os_process_join(OS_Handle handle, U64 endt_us);
internal void os_process_detach(OS_Handle handle);
////////////////////////////////
//~ rjf: @os_hooks Threads (Implemented Per-OS)
internal OS_Handle os_thread_launch(OS_ThreadFunctionType *func, void *ptr, void *params);
internal B32 os_thread_join(OS_Handle handle, U64 endt_us);
internal void os_thread_detach(OS_Handle handle);
////////////////////////////////
//~ rjf: @os_hooks Synchronization Primitives (Implemented Per-OS)
//- rjf: recursive mutexes
internal OS_Handle os_mutex_alloc(void);
internal void os_mutex_release(OS_Handle mutex);
internal void os_mutex_take(OS_Handle mutex);
internal void os_mutex_drop(OS_Handle mutex);
//- rjf: reader/writer mutexes
internal OS_Handle os_rw_mutex_alloc(void);
internal void os_rw_mutex_release(OS_Handle rw_mutex);
internal void os_rw_mutex_take_r(OS_Handle mutex);
internal void os_rw_mutex_drop_r(OS_Handle mutex);
internal void os_rw_mutex_take_w(OS_Handle mutex);
internal void os_rw_mutex_drop_w(OS_Handle mutex);
//- rjf: condition variables
internal OS_Handle os_condition_variable_alloc(void);
internal void os_condition_variable_release(OS_Handle cv);
// returns false on timeout, true on signal, (max_wait_ms = max_U64) -> no timeout
internal B32 os_condition_variable_wait(OS_Handle cv, OS_Handle mutex, U64 endt_us);
internal B32 os_condition_variable_wait_rw_r(OS_Handle cv, OS_Handle mutex_rw, U64 endt_us);
internal B32 os_condition_variable_wait_rw_w(OS_Handle cv, OS_Handle mutex_rw, U64 endt_us);
internal void os_condition_variable_signal(OS_Handle cv);
internal void os_condition_variable_broadcast(OS_Handle cv);
//- rjf: cross-process semaphores
internal OS_Handle os_semaphore_alloc(U32 initial_count, U32 max_count, String8 name);
internal void os_semaphore_release(OS_Handle semaphore);
internal OS_Handle os_semaphore_open(String8 name);
internal void os_semaphore_close(OS_Handle semaphore);
internal B32 os_semaphore_take(OS_Handle semaphore, U64 endt_us);
internal void os_semaphore_drop(OS_Handle semaphore);
//- rjf: scope macros
#define OS_MutexScope(mutex) DeferLoop(os_mutex_take(mutex), os_mutex_drop(mutex))
#define OS_MutexScopeR(mutex) DeferLoop(os_rw_mutex_take_r(mutex), os_rw_mutex_drop_r(mutex))
#define OS_MutexScopeW(mutex) DeferLoop(os_rw_mutex_take_w(mutex), os_rw_mutex_drop_w(mutex))
#define OS_MutexScopeRWPromote(mutex) DeferLoop((os_rw_mutex_drop_r(mutex), os_rw_mutex_take_w(mutex)), (os_rw_mutex_drop_w(mutex), os_rw_mutex_take_r(mutex)))
////////////////////////////////
//~ rjf: @os_hooks Dynamically-Loaded Libraries (Implemented Per-OS)
internal OS_Handle os_library_open(String8 path);
internal void os_library_close(OS_Handle lib);
internal VoidProc *os_library_load_proc(OS_Handle lib, String8 name);
////////////////////////////////
//~ rjf: @os_hooks Safe Calls (Implemented Per-OS)
internal void os_safe_call(OS_ThreadFunctionType *func, OS_ThreadFunctionType *fail_handler, void *ptr);
////////////////////////////////
//~ rjf: @os_hooks GUIDs (Implemented Per-OS)
internal OS_Guid os_make_guid(void);
////////////////////////////////
//~ rjf: @os_hooks Entry Points (Implemented Per-OS)
// NOTE(rjf): The implementation of `os_core` will define low-level entry
// points if BUILD_ENTRY_DEFINING_UNIT is defined to 1. These will call
// into the standard codebase program entry points, named "entry_point".
#if BUILD_ENTRY_DEFINING_UNIT
internal void entry_point(CmdLine *cmdline);
#endif
#endif // OS_CORE_H
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+124 -84
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef WIN32_H
#define WIN32_H
////////////////////////////////
//~ NOTE(allen): Negotiate the windows header include order
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <windowsx.h>
#include <timeapi.h>
#include <tlhelp32.h>
#include <Shlobj.h>
#include <processthreadsapi.h>
////////////////////////////////
//~ NOTE(allen): File Iterator
typedef struct W32_FileIter W32_FileIter;
struct W32_FileIter
{
HANDLE handle;
WIN32_FIND_DATAW find_data;
B32 is_volume_iter;
String8Array drive_strings;
U64 drive_strings_iter_idx;
};
StaticAssert(sizeof(Member(OS_FileIter, memory)) >= sizeof(W32_FileIter), file_iter_memory_size);
////////////////////////////////
//~ NOTE(allen): Threading Entities
typedef enum W32_EntityKind
{
W32_EntityKind_Null,
W32_EntityKind_Thread,
W32_EntityKind_Mutex,
W32_EntityKind_RWMutex,
W32_EntityKind_ConditionVariable,
}
W32_EntityKind;
typedef struct W32_Entity W32_Entity;
struct W32_Entity
{
W32_Entity *next;
W32_EntityKind kind;
volatile U32 reference_mask;
union{
struct{
OS_ThreadFunctionType *func;
void *ptr;
HANDLE handle;
DWORD tid;
} thread;
CRITICAL_SECTION mutex;
SRWLOCK rw_mutex;
CONDITION_VARIABLE cv;
};
};
////////////////////////////////
//~ rjf: Helpers
//- rjf: files
internal FilePropertyFlags w32_file_property_flags_from_dwFileAttributes(DWORD dwFileAttributes);
internal void w32_file_properties_from_attributes(FileProperties *properties, WIN32_FILE_ATTRIBUTE_DATA *attributes);
//- rjf: time
internal void w32_date_time_from_system_time(DateTime *out, SYSTEMTIME *in);
internal void w32_system_time_from_date_time(SYSTEMTIME *out, DateTime *in);
internal void w32_dense_time_from_file_time(DenseTime *out, FILETIME *in);
internal U32 w32_sleep_ms_from_endt_us(U64 endt_us);
//- rjf: entities
internal W32_Entity* w32_alloc_entity(W32_EntityKind kind);
internal void w32_free_entity(W32_Entity *entity);
//- rjf: threads
internal DWORD w32_thread_base(void *ptr);
#endif //WIN32_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_CORE_WIN32_H
#define OS_CORE_WIN32_H
////////////////////////////////
//~ rjf: Includes / Libraries
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <windowsx.h>
#include <timeapi.h>
#include <tlhelp32.h>
#include <Shlobj.h>
#include <processthreadsapi.h>
#pragma comment(lib, "user32")
#pragma comment(lib, "winmm")
#pragma comment(lib, "shell32")
#pragma comment(lib, "advapi32")
#pragma comment(lib, "rpcrt4")
#pragma comment(lib, "shlwapi")
#pragma comment(lib, "comctl32")
#pragma comment(linker,"\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"") // this is required for loading correct comctl32 dll file
////////////////////////////////
//~ rjf: File Iterator Types
typedef struct OS_W32_FileIter OS_W32_FileIter;
struct OS_W32_FileIter
{
HANDLE handle;
WIN32_FIND_DATAW find_data;
B32 is_volume_iter;
String8Array drive_strings;
U64 drive_strings_iter_idx;
};
StaticAssert(sizeof(Member(OS_FileIter, memory)) >= sizeof(OS_W32_FileIter), file_iter_memory_size);
////////////////////////////////
//~ rjf: Entity Types
typedef enum OS_W32_EntityKind
{
OS_W32_EntityKind_Null,
OS_W32_EntityKind_Thread,
OS_W32_EntityKind_Mutex,
OS_W32_EntityKind_RWMutex,
OS_W32_EntityKind_ConditionVariable,
}
OS_W32_EntityKind;
typedef struct OS_W32_Entity OS_W32_Entity;
struct OS_W32_Entity
{
OS_W32_Entity *next;
OS_W32_EntityKind kind;
union
{
struct
{
OS_ThreadFunctionType *func;
void *ptr;
HANDLE handle;
DWORD tid;
} thread;
CRITICAL_SECTION mutex;
SRWLOCK rw_mutex;
CONDITION_VARIABLE cv;
};
};
////////////////////////////////
//~ rjf: State
typedef struct OS_W32_State OS_W32_State;
struct OS_W32_State
{
Arena *arena;
// rjf: info
OS_SystemInfo system_info;
OS_ProcessInfo process_info;
// rjf: large pages
B32 large_pages_enabled;
// rjf: entity storage
CRITICAL_SECTION entity_mutex;
Arena *entity_arena;
OS_W32_Entity *entity_free;
};
////////////////////////////////
//~ rjf: Globals
global OS_W32_State os_w32_state = {0};
////////////////////////////////
//~ rjf: File Info Conversion Helpers
internal FilePropertyFlags os_w32_file_property_flags_from_dwFileAttributes(DWORD dwFileAttributes);
internal void os_w32_file_properties_from_attribute_data(FileProperties *properties, WIN32_FILE_ATTRIBUTE_DATA *attributes);
////////////////////////////////
//~ rjf: Time Conversion Helpers
internal void os_w32_date_time_from_system_time(DateTime *out, SYSTEMTIME *in);
internal void os_w32_system_time_from_date_time(SYSTEMTIME *out, DateTime *in);
internal void os_w32_dense_time_from_file_time(DenseTime *out, FILETIME *in);
internal U32 os_w32_sleep_ms_from_endt_us(U64 endt_us);
////////////////////////////////
//~ rjf: Entity Functions
internal OS_W32_Entity *os_w32_entity_alloc(OS_W32_EntityKind kind);
internal void os_w32_entity_release(OS_W32_Entity *entity);
////////////////////////////////
//~ rjf: Thread Entry Point
internal DWORD os_w32_thread_entry_point(void *ptr);
#endif // OS_CORE_WIN32_H
+191 -182
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@@ -1,182 +1,191 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_GRAPHICAL_H
#define OS_GRAPHICAL_H
////////////////////////////////
//~ rjf: Window Types
typedef U32 OS_WindowFlags;
enum
{
OS_WindowFlag_CustomBorder = (1<<0),
};
typedef void OS_WindowRepaintFunctionType(OS_Handle window, void *user_data);
////////////////////////////////
//~ rjf: Cursor Types
typedef enum OS_Cursor
{
OS_Cursor_Pointer,
OS_Cursor_IBar,
OS_Cursor_LeftRight,
OS_Cursor_UpDown,
OS_Cursor_DownRight,
OS_Cursor_UpRight,
OS_Cursor_UpDownLeftRight,
OS_Cursor_HandPoint,
OS_Cursor_Disabled,
OS_Cursor_COUNT,
}
OS_Cursor;
////////////////////////////////
//~ rjf: Generated Code
#include "os/gfx/generated/os_gfx.meta.h"
////////////////////////////////
//~ rjf: Event Types
typedef enum OS_EventKind
{
OS_EventKind_Null,
OS_EventKind_Press,
OS_EventKind_Release,
OS_EventKind_MouseMove,
OS_EventKind_Text,
OS_EventKind_Scroll,
OS_EventKind_WindowLoseFocus,
OS_EventKind_WindowClose,
OS_EventKind_FileDrop,
OS_EventKind_Wakeup,
OS_EventKind_COUNT
}
OS_EventKind;
typedef U32 OS_EventFlags;
enum
{
OS_EventFlag_Ctrl = (1<<0),
OS_EventFlag_Shift = (1<<1),
OS_EventFlag_Alt = (1<<2),
};
typedef struct OS_Event OS_Event;
struct OS_Event
{
OS_Event *next;
OS_Event *prev;
U64 timestamp_us;
OS_Handle window;
OS_EventKind kind;
OS_EventFlags flags;
OS_Key key;
B32 is_repeat;
B32 right_sided;
U32 character;
U32 repeat_count;
Vec2F32 pos;
Vec2F32 delta;
String8List strings;
};
typedef struct OS_EventList OS_EventList;
struct OS_EventList
{
U64 count;
OS_Event *first;
OS_Event *last;
};
////////////////////////////////
//~ rjf: Event Functions (Helpers, Implemented Once)
internal String8List os_string_list_from_event_flags(Arena *arena, OS_EventFlags flags);
internal U32 os_codepoint_from_event_flags_and_key(OS_EventFlags flags, OS_Key key);
internal void os_eat_event(OS_EventList *events, OS_Event *event);
internal B32 os_key_press(OS_EventList *events, OS_Handle window, OS_EventFlags flags, OS_Key key);
internal B32 os_key_release(OS_EventList *events, OS_Handle window, OS_EventFlags flags, OS_Key key);
internal B32 os_text(OS_EventList *events, OS_Handle window, U32 character);
internal OS_EventList os_event_list_copy(Arena *arena, OS_EventList *src);
internal void os_event_list_concat_in_place(OS_EventList *dst, OS_EventList *to_push);
////////////////////////////////
//~ rjf: @os_hooks Main Initialization API (Implemented Per-OS)
internal void os_graphical_init(void);
////////////////////////////////
//~ rjf: @os_hooks Clipboards (Implemented Per-OS)
internal void os_set_clipboard_text(String8 string);
internal String8 os_get_clipboard_text(Arena *arena);
////////////////////////////////
//~ rjf: @os_hooks Windows (Implemented Per-OS)
internal OS_Handle os_window_open(Vec2F32 resolution, OS_WindowFlags flags, String8 title);
internal void os_window_close(OS_Handle window);
internal void os_window_first_paint(OS_Handle window);
internal void os_window_equip_repaint(OS_Handle window, OS_WindowRepaintFunctionType *repaint, void *user_data);
internal void os_window_focus(OS_Handle window);
internal B32 os_window_is_focused(OS_Handle window);
internal B32 os_window_is_fullscreen(OS_Handle window);
internal void os_window_set_fullscreen(OS_Handle window, B32 fullscreen);
internal B32 os_window_is_maximized(OS_Handle window);
internal void os_window_set_maximized(OS_Handle window, B32 maximized);
internal void os_window_minimize(OS_Handle window);
internal void os_window_bring_to_front(OS_Handle window);
internal void os_window_set_monitor(OS_Handle window, OS_Handle monitor);
internal void os_window_clear_custom_border_data(OS_Handle handle);
internal void os_window_push_custom_title_bar(OS_Handle handle, F32 thickness);
internal void os_window_push_custom_edges(OS_Handle handle, F32 thickness);
internal void os_window_push_custom_title_bar_client_area(OS_Handle handle, Rng2F32 rect);
internal Rng2F32 os_rect_from_window(OS_Handle window);
internal Rng2F32 os_client_rect_from_window(OS_Handle window);
internal F32 os_dpi_from_window(OS_Handle window);
////////////////////////////////
//~ rjf: @os_hooks Monitors (Implemented Per-OS)
internal OS_HandleArray os_push_monitors_array(Arena *arena);
internal OS_Handle os_primary_monitor(void);
internal OS_Handle os_monitor_from_window(OS_Handle window);
internal String8 os_name_from_monitor(Arena *arena, OS_Handle monitor);
internal Vec2F32 os_dim_from_monitor(OS_Handle monitor);
////////////////////////////////
//~ rjf: @os_hooks Events (Implemented Per-OS)
internal void os_send_wakeup_event(void);
internal OS_EventList os_get_events(Arena *arena, B32 wait);
internal OS_EventFlags os_get_event_flags(void);
internal B32 os_key_is_down(OS_Key key);
internal Vec2F32 os_mouse_from_window(OS_Handle window);
////////////////////////////////
//~ rjf: @os_hooks Cursors (Implemented Per-OS)
internal void os_set_cursor(OS_Cursor cursor);
////////////////////////////////
//~ rjf: @os_hooks System Properties (Implemented Per-OS)
internal F32 os_double_click_time(void);
internal F32 os_caret_blink_time(void);
internal F32 os_default_refresh_rate(void);
////////////////////////////////
//~ rjf: @os_hooks Native User-Facing Graphical Messages (Implemented Per-OS)
internal void os_graphical_message(B32 error, String8 title, String8 message);
////////////////////////////////
//~ rjf: @os_hooks Shell Operations
internal void os_show_in_filesystem_ui(String8 path);
#endif // OS_GRAPHICAL_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_GRAPHICAL_H
#define OS_GRAPHICAL_H
////////////////////////////////
//~ rjf: Graphics System Info
typedef struct OS_GfxInfo OS_GfxInfo;
struct OS_GfxInfo
{
F32 double_click_time;
F32 caret_blink_time;
F32 default_refresh_rate;
};
////////////////////////////////
//~ rjf: Window Types
typedef U32 OS_WindowFlags;
enum
{
OS_WindowFlag_CustomBorder = (1<<0),
};
typedef void OS_WindowRepaintFunctionType(OS_Handle window, void *user_data);
////////////////////////////////
//~ rjf: Cursor Types
typedef enum OS_Cursor
{
OS_Cursor_Pointer,
OS_Cursor_IBar,
OS_Cursor_LeftRight,
OS_Cursor_UpDown,
OS_Cursor_DownRight,
OS_Cursor_UpRight,
OS_Cursor_UpDownLeftRight,
OS_Cursor_HandPoint,
OS_Cursor_Disabled,
OS_Cursor_COUNT,
}
OS_Cursor;
////////////////////////////////
//~ rjf: Generated Code
#include "os/gfx/generated/os_gfx.meta.h"
////////////////////////////////
//~ rjf: Event Types
typedef enum OS_EventKind
{
OS_EventKind_Null,
OS_EventKind_Press,
OS_EventKind_Release,
OS_EventKind_MouseMove,
OS_EventKind_Text,
OS_EventKind_Scroll,
OS_EventKind_WindowLoseFocus,
OS_EventKind_WindowClose,
OS_EventKind_FileDrop,
OS_EventKind_Wakeup,
OS_EventKind_COUNT
}
OS_EventKind;
typedef U32 OS_EventFlags;
enum
{
OS_EventFlag_Ctrl = (1<<0),
OS_EventFlag_Shift = (1<<1),
OS_EventFlag_Alt = (1<<2),
};
typedef struct OS_Event OS_Event;
struct OS_Event
{
OS_Event *next;
OS_Event *prev;
U64 timestamp_us;
OS_Handle window;
OS_EventKind kind;
OS_EventFlags flags;
OS_Key key;
B32 is_repeat;
B32 right_sided;
U32 character;
U32 repeat_count;
Vec2F32 pos;
Vec2F32 delta;
String8List strings;
};
typedef struct OS_EventList OS_EventList;
struct OS_EventList
{
U64 count;
OS_Event *first;
OS_Event *last;
};
////////////////////////////////
//~ rjf: Event Functions (Helpers, Implemented Once)
internal String8List os_string_list_from_event_flags(Arena *arena, OS_EventFlags flags);
internal U32 os_codepoint_from_event_flags_and_key(OS_EventFlags flags, OS_Key key);
internal void os_eat_event(OS_EventList *events, OS_Event *event);
internal B32 os_key_press(OS_EventList *events, OS_Handle window, OS_EventFlags flags, OS_Key key);
internal B32 os_key_release(OS_EventList *events, OS_Handle window, OS_EventFlags flags, OS_Key key);
internal B32 os_text(OS_EventList *events, OS_Handle window, U32 character);
internal OS_EventList os_event_list_copy(Arena *arena, OS_EventList *src);
internal void os_event_list_concat_in_place(OS_EventList *dst, OS_EventList *to_push);
////////////////////////////////
//~ rjf: @os_hooks Main Initialization API (Implemented Per-OS)
internal void os_gfx_init(void);
////////////////////////////////
//~ rjf: @os_hooks Graphics System Info (Implemented Per-OS)
internal OS_GfxInfo *os_get_gfx_info(void);
////////////////////////////////
//~ rjf: @os_hooks Clipboards (Implemented Per-OS)
internal void os_set_clipboard_text(String8 string);
internal String8 os_get_clipboard_text(Arena *arena);
////////////////////////////////
//~ rjf: @os_hooks Windows (Implemented Per-OS)
internal OS_Handle os_window_open(Vec2F32 resolution, OS_WindowFlags flags, String8 title);
internal void os_window_close(OS_Handle window);
internal void os_window_first_paint(OS_Handle window);
internal void os_window_equip_repaint(OS_Handle window, OS_WindowRepaintFunctionType *repaint, void *user_data);
internal void os_window_focus(OS_Handle window);
internal B32 os_window_is_focused(OS_Handle window);
internal B32 os_window_is_fullscreen(OS_Handle window);
internal void os_window_set_fullscreen(OS_Handle window, B32 fullscreen);
internal B32 os_window_is_maximized(OS_Handle window);
internal void os_window_set_maximized(OS_Handle window, B32 maximized);
internal void os_window_minimize(OS_Handle window);
internal void os_window_bring_to_front(OS_Handle window);
internal void os_window_set_monitor(OS_Handle window, OS_Handle monitor);
internal void os_window_clear_custom_border_data(OS_Handle handle);
internal void os_window_push_custom_title_bar(OS_Handle handle, F32 thickness);
internal void os_window_push_custom_edges(OS_Handle handle, F32 thickness);
internal void os_window_push_custom_title_bar_client_area(OS_Handle handle, Rng2F32 rect);
internal Rng2F32 os_rect_from_window(OS_Handle window);
internal Rng2F32 os_client_rect_from_window(OS_Handle window);
internal F32 os_dpi_from_window(OS_Handle window);
////////////////////////////////
//~ rjf: @os_hooks Monitors (Implemented Per-OS)
internal OS_HandleArray os_push_monitors_array(Arena *arena);
internal OS_Handle os_primary_monitor(void);
internal OS_Handle os_monitor_from_window(OS_Handle window);
internal String8 os_name_from_monitor(Arena *arena, OS_Handle monitor);
internal Vec2F32 os_dim_from_monitor(OS_Handle monitor);
////////////////////////////////
//~ rjf: @os_hooks Events (Implemented Per-OS)
internal void os_send_wakeup_event(void);
internal OS_EventList os_get_events(Arena *arena, B32 wait);
internal OS_EventFlags os_get_event_flags(void);
internal B32 os_key_is_down(OS_Key key);
internal Vec2F32 os_mouse_from_window(OS_Handle window);
////////////////////////////////
//~ rjf: @os_hooks Cursors (Implemented Per-OS)
internal void os_set_cursor(OS_Cursor cursor);
////////////////////////////////
//~ rjf: @os_hooks Native User-Facing Graphical Messages (Implemented Per-OS)
internal void os_graphical_message(B32 error, String8 title, String8 message);
////////////////////////////////
//~ rjf: @os_hooks Shell Operations
internal void os_show_in_filesystem_ui(String8 path);
#endif // OS_GRAPHICAL_H
+229 -256
View File
@@ -1,256 +1,229 @@
////////////////////////////////
//~ rjf: @os_hooks Main Initialization API (Implemented Per-OS)
internal void
os_graphical_init(void)
{
}
////////////////////////////////
//~ rjf: @os_hooks Clipboards (Implemented Per-OS)
internal void
os_set_clipboard_text(String8 string)
{
}
internal String8
os_get_clipboard_text(Arena *arena)
{
return str8_zero();
}
////////////////////////////////
//~ rjf: @os_hooks Windows (Implemented Per-OS)
internal OS_Handle
os_window_open(Vec2F32 resolution, OS_WindowFlags flags, String8 title)
{
OS_Handle handle = {1};
return handle;
}
internal void
os_window_close(OS_Handle window)
{
}
internal void
os_window_first_paint(OS_Handle window)
{
}
internal void
os_window_equip_repaint(OS_Handle window, OS_WindowRepaintFunctionType *repaint, void *user_data)
{
}
internal void
os_window_focus(OS_Handle window)
{
}
internal B32
os_window_is_focused(OS_Handle window)
{
return 0;
}
internal B32
os_window_is_fullscreen(OS_Handle window)
{
return 0;
}
internal void
os_window_set_fullscreen(OS_Handle window, B32 fullscreen)
{
}
internal B32
os_window_is_maximized(OS_Handle window)
{
return 0;
}
internal void
os_window_set_maximized(OS_Handle window, B32 maximized)
{
}
internal void
os_window_minimize(OS_Handle window)
{
}
internal void
os_window_bring_to_front(OS_Handle window)
{
}
internal void
os_window_set_monitor(OS_Handle window, OS_Handle monitor)
{
}
internal void
os_window_clear_custom_border_data(OS_Handle handle)
{
}
internal void
os_window_push_custom_title_bar(OS_Handle handle, F32 thickness)
{
}
internal void
os_window_push_custom_edges(OS_Handle handle, F32 thickness)
{
}
internal void
os_window_push_custom_title_bar_client_area(OS_Handle handle, Rng2F32 rect)
{
}
internal Rng2F32
os_rect_from_window(OS_Handle window)
{
Rng2F32 rect = r2f32(v2f32(0, 0), v2f32(500, 500));
return rect;
}
internal Rng2F32
os_client_rect_from_window(OS_Handle window)
{
Rng2F32 rect = r2f32(v2f32(0, 0), v2f32(500, 500));
return rect;
}
internal F32
os_dpi_from_window(OS_Handle window)
{
return 96.f;
}
////////////////////////////////
//~ rjf: @os_hooks Monitors (Implemented Per-OS)
internal OS_HandleArray
os_push_monitors_array(Arena *arena)
{
OS_HandleArray arr = {0};
return arr;
}
internal OS_Handle
os_primary_monitor(void)
{
OS_Handle handle = {1};
return handle;
}
internal OS_Handle
os_monitor_from_window(OS_Handle window)
{
OS_Handle handle = {1};
return handle;
}
internal String8
os_name_from_monitor(Arena *arena, OS_Handle monitor)
{
return str8_zero();
}
internal Vec2F32
os_dim_from_monitor(OS_Handle monitor)
{
Vec2F32 v = v2f32(1000, 1000);
return v;
}
////////////////////////////////
//~ rjf: @os_hooks Events (Implemented Per-OS)
internal void
os_send_wakeup_event(void)
{
}
internal OS_EventList
os_get_events(Arena *arena, B32 wait)
{
OS_EventList evts = {0};
return evts;
}
internal OS_EventFlags
os_get_event_flags(void)
{
OS_EventFlags f = 0;
return f;
}
internal B32
os_key_is_down(OS_Key key)
{
return 0;
}
internal Vec2F32
os_mouse_from_window(OS_Handle window)
{
return v2f32(0, 0);
}
////////////////////////////////
//~ rjf: @os_hooks Cursors (Implemented Per-OS)
internal void
os_set_cursor(OS_Cursor cursor)
{
}
////////////////////////////////
//~ rjf: @os_hooks System Properties (Implemented Per-OS)
internal F32
os_double_click_time(void)
{
return 1.f;
}
internal F32
os_caret_blink_time(void)
{
return 1.f;
}
internal F32
os_default_refresh_rate(void)
{
return 60.f;
}
internal B32
os_granular_sleep_enabled(void)
{
return 1;
}
////////////////////////////////
//~ rjf: @os_hooks Native User-Facing Graphical Messages (Implemented Per-OS)
internal void
os_graphical_message(B32 error, String8 title, String8 message)
{
}
////////////////////////////////
//~ rjf: @os_hooks Shell Operations
internal void
os_show_in_filesystem_ui(String8 path)
{
}
////////////////////////////////
//~ rjf: @os_hooks Main Initialization API (Implemented Per-OS)
internal void
os_gfx_init(void)
{
}
////////////////////////////////
//~ rjf: @os_hooks Clipboards (Implemented Per-OS)
internal void
os_set_clipboard_text(String8 string)
{
}
internal String8
os_get_clipboard_text(Arena *arena)
{
return str8_zero();
}
////////////////////////////////
//~ rjf: @os_hooks Windows (Implemented Per-OS)
internal OS_Handle
os_window_open(Vec2F32 resolution, OS_WindowFlags flags, String8 title)
{
OS_Handle handle = {1};
return handle;
}
internal void
os_window_close(OS_Handle window)
{
}
internal void
os_window_first_paint(OS_Handle window)
{
}
internal void
os_window_equip_repaint(OS_Handle window, OS_WindowRepaintFunctionType *repaint, void *user_data)
{
}
internal void
os_window_focus(OS_Handle window)
{
}
internal B32
os_window_is_focused(OS_Handle window)
{
return 0;
}
internal B32
os_window_is_fullscreen(OS_Handle window)
{
return 0;
}
internal void
os_window_set_fullscreen(OS_Handle window, B32 fullscreen)
{
}
internal B32
os_window_is_maximized(OS_Handle window)
{
return 0;
}
internal void
os_window_set_maximized(OS_Handle window, B32 maximized)
{
}
internal void
os_window_minimize(OS_Handle window)
{
}
internal void
os_window_bring_to_front(OS_Handle window)
{
}
internal void
os_window_set_monitor(OS_Handle window, OS_Handle monitor)
{
}
internal void
os_window_clear_custom_border_data(OS_Handle handle)
{
}
internal void
os_window_push_custom_title_bar(OS_Handle handle, F32 thickness)
{
}
internal void
os_window_push_custom_edges(OS_Handle handle, F32 thickness)
{
}
internal void
os_window_push_custom_title_bar_client_area(OS_Handle handle, Rng2F32 rect)
{
}
internal Rng2F32
os_rect_from_window(OS_Handle window)
{
Rng2F32 rect = r2f32(v2f32(0, 0), v2f32(500, 500));
return rect;
}
internal Rng2F32
os_client_rect_from_window(OS_Handle window)
{
Rng2F32 rect = r2f32(v2f32(0, 0), v2f32(500, 500));
return rect;
}
internal F32
os_dpi_from_window(OS_Handle window)
{
return 96.f;
}
////////////////////////////////
//~ rjf: @os_hooks Monitors (Implemented Per-OS)
internal OS_HandleArray
os_push_monitors_array(Arena *arena)
{
OS_HandleArray arr = {0};
return arr;
}
internal OS_Handle
os_primary_monitor(void)
{
OS_Handle handle = {1};
return handle;
}
internal OS_Handle
os_monitor_from_window(OS_Handle window)
{
OS_Handle handle = {1};
return handle;
}
internal String8
os_name_from_monitor(Arena *arena, OS_Handle monitor)
{
return str8_zero();
}
internal Vec2F32
os_dim_from_monitor(OS_Handle monitor)
{
Vec2F32 v = v2f32(1000, 1000);
return v;
}
////////////////////////////////
//~ rjf: @os_hooks Events (Implemented Per-OS)
internal void
os_send_wakeup_event(void)
{
}
internal OS_EventList
os_get_events(Arena *arena, B32 wait)
{
OS_EventList evts = {0};
return evts;
}
internal OS_EventFlags
os_get_event_flags(void)
{
OS_EventFlags f = 0;
return f;
}
internal B32
os_key_is_down(OS_Key key)
{
return 0;
}
internal Vec2F32
os_mouse_from_window(OS_Handle window)
{
return v2f32(0, 0);
}
////////////////////////////////
//~ rjf: @os_hooks Cursors (Implemented Per-OS)
internal void
os_set_cursor(OS_Cursor cursor)
{
}
////////////////////////////////
//~ rjf: @os_hooks Native User-Facing Graphical Messages (Implemented Per-OS)
internal void
os_graphical_message(B32 error, String8 title, String8 message)
{
}
////////////////////////////////
//~ rjf: @os_hooks Shell Operations
internal void
os_show_in_filesystem_ui(String8 path)
{
}
File diff suppressed because it is too large Load Diff
+115 -82
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@@ -1,82 +1,115 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef WIN32_GRAPHICAL_H
#define WIN32_GRAPHICAL_H
#pragma comment(lib, "user32")
#pragma comment(lib, "gdi32")
#ifndef WM_NCUAHDRAWCAPTION
#define WM_NCUAHDRAWCAPTION (0x00AE)
#endif
#ifndef WM_NCUAHDRAWFRAME
#define WM_NCUAHDRAWFRAME (0x00AF)
#endif
////////////////////////////////
//~ rjf: Windows
typedef struct W32_TitleBarClientArea W32_TitleBarClientArea;
struct W32_TitleBarClientArea
{
W32_TitleBarClientArea *next;
Rng2F32 rect;
};
typedef struct W32_Window W32_Window;
struct W32_Window
{
W32_Window *next;
W32_Window *prev;
HWND hwnd;
WINDOWPLACEMENT last_window_placement;
OS_WindowRepaintFunctionType *repaint;
void *repaint_user_data;
F32 dpi;
B32 first_paint_done;
B32 maximized;
B32 custom_border;
F32 custom_border_title_thickness;
F32 custom_border_edge_thickness;
B32 custom_border_composition_enabled;
Arena *paint_arena;
W32_TitleBarClientArea *first_title_bar_client_area;
W32_TitleBarClientArea *last_title_bar_client_area;
};
////////////////////////////////
//~ rjf: Monitor Gathering Bundle
typedef struct W32_MonitorGatherBundle W32_MonitorGatherBundle;
struct W32_MonitorGatherBundle
{
Arena *arena;
OS_HandleList *list;
};
////////////////////////////////
//~ rjf: Basic Helpers
internal Rng2F32 w32_base_rect_from_win32_rect(RECT rect);
////////////////////////////////
//~ rjf: Windows
internal OS_Handle os_window_from_w32_window(W32_Window *window);
internal W32_Window * w32_window_from_os_window(OS_Handle window);
internal W32_Window * w32_window_from_hwnd(HWND hwnd);
internal HWND w32_hwnd_from_window(W32_Window *window);
internal W32_Window * w32_allocate_window(void);
internal void w32_free_window(W32_Window *window);
internal OS_Event * w32_push_event(OS_EventKind kind, W32_Window *window);
internal OS_Key w32_os_key_from_vkey(WPARAM vkey);
internal WPARAM w32_vkey_from_os_key(OS_Key key);
internal LRESULT w32_wnd_proc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
////////////////////////////////
//~ rjf: Monitors
internal BOOL w32_monitor_gather_enum_proc(HMONITOR monitor, HDC hdc, LPRECT rect, LPARAM bundle_ptr);
#endif // WIN32_GRAPHICAL_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_GFX_WIN32_H
#define OS_GFX_WIN32_H
////////////////////////////////
//~ rjf: Includes / Libraries
#include <uxtheme.h>
#include <dwmapi.h>
#include <shellscalingapi.h>
#pragma comment(lib, "gdi32")
#pragma comment(lib, "dwmapi")
#pragma comment(lib, "UxTheme")
#pragma comment(lib, "ole32")
#pragma comment(lib, "user32")
#ifndef WM_NCUAHDRAWCAPTION
#define WM_NCUAHDRAWCAPTION (0x00AE)
#endif
#ifndef WM_NCUAHDRAWFRAME
#define WM_NCUAHDRAWFRAME (0x00AF)
#endif
////////////////////////////////
//~ rjf: Windows
typedef struct OS_W32_TitleBarClientArea OS_W32_TitleBarClientArea;
struct OS_W32_TitleBarClientArea
{
OS_W32_TitleBarClientArea *next;
Rng2F32 rect;
};
typedef struct OS_W32_Window OS_W32_Window;
struct OS_W32_Window
{
OS_W32_Window *next;
OS_W32_Window *prev;
HWND hwnd;
WINDOWPLACEMENT last_window_placement;
OS_WindowRepaintFunctionType *repaint;
void *repaint_user_data;
F32 dpi;
B32 first_paint_done;
B32 maximized;
B32 custom_border;
F32 custom_border_title_thickness;
F32 custom_border_edge_thickness;
B32 custom_border_composition_enabled;
Arena *paint_arena;
OS_W32_TitleBarClientArea *first_title_bar_client_area;
OS_W32_TitleBarClientArea *last_title_bar_client_area;
};
////////////////////////////////
//~ rjf: Monitor Gathering Bundle
typedef struct OS_W32_MonitorGatherBundle OS_W32_MonitorGatherBundle;
struct OS_W32_MonitorGatherBundle
{
Arena *arena;
OS_HandleList *list;
};
////////////////////////////////
//~ rjf: Global State
typedef struct OS_W32_GfxState OS_W32_GfxState;
struct OS_W32_GfxState
{
Arena *arena;
U32 gfx_thread_tid;
HINSTANCE hInstance;
HCURSOR hCursor;
OS_GfxInfo gfx_info;
OS_W32_Window *first_window;
OS_W32_Window *last_window;
OS_W32_Window *free_window;
OS_Key key_from_vkey_table[256];
};
////////////////////////////////
//~ rjf: Globals
global OS_W32_GfxState *os_w32_gfx_state = 0;
global OS_EventList os_w32_event_list = {0};
global Arena *os_w32_event_arena = 0;
B32 os_w32_resizing = 0;
////////////////////////////////
//~ rjf: Basic Helpers
internal Rng2F32 os_w32_rng2f32_from_rect(RECT rect);
////////////////////////////////
//~ rjf: Windows
internal OS_Handle os_w32_handle_from_window(OS_W32_Window *window);
internal OS_W32_Window * os_w32_window_from_handle(OS_Handle window);
internal OS_W32_Window * os_w32_window_from_hwnd(HWND hwnd);
internal HWND os_w32_hwnd_from_window(OS_W32_Window *window);
internal OS_W32_Window * os_w32_window_alloc(void);
internal void os_w32_window_release(OS_W32_Window *window);
internal OS_Event * os_w32_push_event(OS_EventKind kind, OS_W32_Window *window);
internal OS_Key os_w32_os_key_from_vkey(WPARAM vkey);
internal WPARAM os_w32_vkey_from_os_key(OS_Key key);
internal LRESULT os_w32_wnd_proc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
////////////////////////////////
//~ rjf: Monitors
internal BOOL os_w32_monitor_gather_enum_proc(HMONITOR monitor, HDC hdc, LPRECT rect, LPARAM bundle_ptr);
#endif // OS_GFX_WIN32_H
+27 -33
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@@ -1,33 +1,27 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
// NOTE(allen): Include OS features for extra features and target OS
#include "core/os_core.c"
#if OS_FEATURE_SOCKET
#include "socket/os_socket.c"
#endif
#if OS_FEATURE_GRAPHICAL
#include "gfx/os_gfx.c"
#endif
#if OS_WINDOWS
# include "core/win32/os_core_win32.c"
# if OS_FEATURE_SOCKET
# include "socket/win32/os_socket_win32.c"
# endif
# if OS_FEATURE_GRAPHICAL && !OS_GFX_STUB
# include "gfx/win32/os_gfx_win32.c"
# endif
#elif OS_LINUX
# include "core/linux/os_core_linux.c"
#else
# error no OS layer setup
#endif
#if OS_GFX_STUB
#include "gfx/stub/os_gfx_stub.c"
#endif
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#include "os/core/os_core.c"
#if OS_FEATURE_GRAPHICAL
# include "os/gfx/os_gfx.c"
#endif
#if OS_WINDOWS
# include "os/core/win32/os_core_win32.c"
#elif OS_LINUX
# include "os/core/linux/os_core_linux.c"
#else
# error OS core layer not implemented for this operating system.
#endif
#if OS_FEATURE_GRAPHICAL
# if OS_GFX_STUB
# include "os/gfx/stub/os_gfx_stub.c"
# elif OS_WINDOWS
# include "os/gfx/win32/os_gfx_win32.c"
# elif OS_LINUX
# include "os/gfx/linux/os_gfx_linux.c"
# else
# error OS graphical layer not implemented for this operating system.
# endif
#endif
+40 -47
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@@ -1,47 +1,40 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_INC_H
#define OS_INC_H
#if !defined(OS_FEATURE_SOCKET)
# define OS_FEATURE_SOCKET 0
#endif
#if !defined(OS_FEATURE_GRAPHICAL)
# define OS_FEATURE_GRAPHICAL 0
#endif
#if !defined(OS_GFX_STUB)
# define OS_GFX_STUB 0
#endif
#include "core/os_core.h"
#if OS_FEATURE_SOCKET
#include "socket/os_socket.h"
#endif
#if OS_FEATURE_GRAPHICAL
#include "gfx/os_gfx.h"
#endif
#if OS_WINDOWS
# include "core/win32/os_core_win32.h"
# if OS_FEATURE_SOCKET
# include "socket/win32/os_socket_win32.h"
# endif
# if OS_FEATURE_GRAPHICAL && !OS_GFX_STUB
# include "gfx/win32/os_gfx_win32.h"
# endif
#elif OS_LINUX
# include "core/linux/os_core_linux.h"
#else
# error no OS layer setup
#endif
#if OS_GFX_STUB
#include "gfx/stub/os_gfx_stub.h"
#endif
#endif //OS_SWITCH_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_INC_H
#define OS_INC_H
#if !defined(OS_FEATURE_GRAPHICAL)
# define OS_FEATURE_GRAPHICAL 0
#endif
#if !defined(OS_GFX_STUB)
# define OS_GFX_STUB 0
#endif
#include "os/core/os_core.h"
#if OS_FEATURE_GRAPHICAL
# include "os/gfx/os_gfx.h"
#endif
#if OS_WINDOWS
# include "os/core/win32/os_core_win32.h"
#elif OS_LINUX
# include "os/core/linux/os_core_linux.h"
#else
# error OS core layer not implemented for this operating system.
#endif
#if OS_FEATURE_GRAPHICAL
# if OS_GFX_STUB
# include "os/gfx/stub/os_gfx_stub.h"
# elif OS_WINDOWS
# include "os/gfx/win32/os_gfx_win32.h"
# elif OS_LINUX
# include "os/gfx/linux/os_gfx_linux.h"
# else
# error OS graphical layer not implemented for this operating system.
# endif
#endif
#endif // OS_INC_H
-16
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@@ -1,16 +0,0 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
// NOTE(allen): Helper
internal B32
os_socket_write(OS_Socket *socket, String8 data){
String8Node node = {0};
String8List list = {0};
str8_list_push(&list, &node, data);
B32 result = os_socket_write(socket, list);
return(result);
}
#endif
-49
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@@ -1,49 +0,0 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef OS_SOCKET_H
#define OS_SOCKET_H
enum OS_SocketStatus{
OS_SocketStatus_Uninitialized,
OS_SocketStatus_Connected,
OS_SocketStatus_GracefullyClosed,
OS_SocketStatus_Error,
};
typedef U16 OS_SocketError;
enum{
OS_SocketError_None,
OS_SocketError_SocketSystemNotInitialized,
OS_SocketError_BadPortArgument,
OS_SocketError_BadIPArgument,
OS_SocketError_WSAError,
};
struct OS_Socket{
U8 memory[32];
};
////////////////////////////////
//~ NOTE(allen): Implemented Per Operating System
internal void os_socket_init(void);
internal void os_socket_listen(OS_Socket *socket, String8 port);
internal void os_socket_connect(OS_Socket *socket, String8 ip, String8 port);
internal void os_socket_close(OS_Socket *socket);
internal String8 os_socket_read(Arena *arena, OS_Socket *socket);
internal B32 os_socket_write(OS_Socket *socket, String8List list);
internal B32 os_socket_status(OS_Socket *socket, OS_SocketStatus status);
internal String8 os_socket_error_string(Arena *arena, OS_Socket *socket);
internal void os_socket_assert_on_error(OS_Socket *socket, B32 assert_on_error);
////////////////////////////////
//~ NOTE(allen): Helpers - Portable Implementation
internal B32 os_socket_write(OS_Socket *socket, String8 data);
#endif //OS_SOCKET_H
-353
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@@ -1,353 +0,0 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Helpers
internal void
w32_socket_set_error(W32_Socket *socket, OS_SocketError error){
socket->error = error;
// NOTE(allen): This flag was set earlier so that the socket would assert
// when an error occurs. The "bug" or issue is whatever caused this error
// not the fact the flag is set. Unless the flag wasn't supposed to be set!
Assert(!(socket->flags & W32_SocketFlag_AssertOnError));
}
internal void
w32_socket_set_error_wsa(W32_Socket *socket, int wsa_error){
switch (wsa_error){
default:
{
socket->wsa_error = wsa_error;
w32_socket_set_error(socket, OS_SocketError_WSAError);
}break;
case WSANOTINITIALISED:
{
w32_socket_set_error(socket, OS_SocketError_SocketSystemNotInitialized);
}break;
}
}
internal B32
w32_socket_read_looped(W32_Socket *w32_socket, void *buffer, U32 size){
U32 p = 0;
CHAR *ptr = (CHAR*)buffer;
for (;p < size;){
DWORD amt = (DWORD)(size - p);
WSABUF wsabuf = {amt, ptr};
// NOTE(allen): The flags pointer is _NOT_ optional but we can ignore it.
// We have to zero it because it's an in/out pointer.
DWORD ignore = 0;
if (WSARecv(w32_socket->socket, &wsabuf, 1, &amt, &ignore, 0, 0) != 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
break;
}
if (amt == 0){
w32_socket->flags |= W32_SocketFlag_Closed;
break;
}
p += amt;
ptr += amt;
}
B32 result = (p == size);
return(result);
}
////////////////////////////////
//~ rjf: Per-OS Hook Implementations
internal void
os_socket_init(void){
WSADATA wsaData;
WORD vreq = MAKEWORD(2,2);
WSAStartup(vreq, &wsaData);
}
internal void
os_socket_listen(OS_Socket *s, String8 port){
W32_Socket *w32_socket = (W32_Socket*)s->memory;
// NOTE(allen): check port string
char port_buffer[6];
if (port.size == 0 || port.size >= sizeof(port_buffer)){
w32_socket_set_error(w32_socket, OS_SocketError_BadPortArgument);
return;
}
MemoryCopy(port_buffer, port.str, port.size);
port_buffer[port.size] = 0;
// NOTE(allen): listen socket addrinfo
addrinfo listen_hint = {0};
listen_hint.ai_flags = AI_PASSIVE|AI_NUMERICSERV;
listen_hint.ai_family = AF_UNSPEC;
listen_hint.ai_socktype = SOCK_STREAM;
listen_hint.ai_protocol = AF_UNSPEC;
addrinfo *addr = {0};
INT error = getaddrinfo(0, port_buffer, &listen_hint, &addr);
if (error != 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
return;
}
// NOTE(allen): init listen socket
SOCKET socket_listener = socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol);
W32_SocketCloser listener_closer(&socket_listener);
// NOTE(allen): reuseraddr
{
union { B32 b; char c[1]; } enable;
enable.b = true;
if (setsockopt(socket_listener, SOL_SOCKET, SO_REUSEADDR, enable.c, sizeof(enable)) < 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
return;
}
}
// NOTE(allen): bind
if (bind(socket_listener, addr->ai_addr, (int)addr->ai_addrlen) < 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
return;
}
// NOTE(allen): listen
if (listen(socket_listener, 1) < 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
return;
}
// NOTE(allen): accept
SOCKET client_socket = accept(socket_listener, 0, 0);
W32_SocketCloser client_closer(&client_socket);
// NOTE(allen): TCP_NODELAY
{
union { B32 b; char c[1]; } enable;
enable.b = true;
if (setsockopt(client_socket, IPPROTO_TCP, TCP_NODELAY, enable.c, sizeof(enable)) < 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
return;
}
}
// NOTE(allen): success
w32_socket->flags |= W32_SocketFlag_Connected;
w32_socket->socket = client_socket;
w32_socket->error = OS_SocketError_None;
client_closer.do_not_close();
}
internal void
os_socket_connect(OS_Socket *s, String8 ip, String8 port){
W32_Socket *w32_socket = (W32_Socket*)s->memory;
// NOTE(allen): check port string
char port_buffer[6];
if (port.size == 0 || port.size >= sizeof(port_buffer)){
w32_socket_set_error(w32_socket, OS_SocketError_BadPortArgument);
return;
}
MemoryCopy(port_buffer, port.str, port.size);
port_buffer[port.size] = 0;
// NOTE(allen): check ip string
if (ip.size == 0){
ip = str8_lit("localhost");
}
char ip_buffer[KB(1)];
if (ip.size >= sizeof(ip_buffer)){
w32_socket_set_error(w32_socket, OS_SocketError_BadIPArgument);
return;
}
MemoryCopy(ip_buffer, ip.str, ip.size);
ip_buffer[ip.size] = 0;
// NOTE(allen): socket addrinfo
addrinfo hint = {0};
hint.ai_flags = AI_PASSIVE|AI_NUMERICSERV;
hint.ai_family = AF_UNSPEC;
hint.ai_socktype = SOCK_STREAM;
hint.ai_protocol = AF_UNSPEC;
addrinfo *addr = {0};
INT error = getaddrinfo(ip_buffer, port_buffer, &hint, &addr);
if (error != 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
return;
}
// NOTE(allen): init socket
SOCKET socket_server = socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol);
W32_SocketCloser closer(&socket_server);
// NOTE(allen): TCP_NODELAY
{
union { B32 b; char c[1]; } enable;
enable.b = true;
if (setsockopt(socket_server, IPPROTO_TCP, TCP_NODELAY, enable.c, sizeof(enable)) < 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
return;
}
}
// NOTE(allen): connect
if (connect(socket_server, addr->ai_addr, (int)addr->ai_addrlen) < 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
return;
}
// NOTE(allen): success
w32_socket->flags |= W32_SocketFlag_Connected;
w32_socket->socket = socket_server;
w32_socket->error = OS_SocketError_None;
closer.do_not_close();
}
internal void
os_socket_close(OS_Socket *socket){
W32_Socket *w32_socket = (W32_Socket*)socket->memory;
closesocket(w32_socket->socket);
MemoryZeroStruct(w32_socket);
}
internal String8
os_socket_read(Arena *arena, OS_Socket *socket){
W32_Socket *w32_socket = (W32_Socket*)socket->memory;
String8 result = {0};
U32 size = 0;
if (w32_socket_read_looped(w32_socket, &size, sizeof(size))){
Temp restore = temp_begin(arena);
result.str = push_array_no_zero(arena, U8, size);
if (w32_socket_read_looped(w32_socket, result.str, size)){
result.size = size;
}
else{
temp_end(restore);
result.str = 0;
}
}
return(result);
}
internal B32
os_socket_write(OS_Socket *socket, String8List list){
U32 size = (U32)list.total_size;
String8Node node = {0};
str8_list_push_front(&list, &node, str8_struct(&size));
W32_Socket *w32_socket = (W32_Socket*)socket->memory;
WSABUF wsabuf[64];
Assert(list.node_count <= ArrayCount(wsabuf));
U64 wsabuf_count = 0;
for (String8Node *node = list.first;
node != 0;
node = node->next){
wsabuf[wsabuf_count].len = (U32)node->string.size;
wsabuf[wsabuf_count].buf = (CHAR*)node->string.str;
wsabuf_count += 1;
}
B32 result = false;
DWORD amt = 0;
if (WSASend(w32_socket->socket, wsabuf, wsabuf_count, &amt, 0, 0, 0) != 0){
w32_socket_set_error_wsa(w32_socket, WSAGetLastError());
}
else if (amt == 0){
w32_socket->flags |= W32_SocketFlag_Connected;
}
else{
result = true;
}
return(result);
}
internal B32
os_socket_status(OS_Socket *socket, OS_SocketStatus status){
W32_Socket *w32_socket = (W32_Socket*)socket;
B32 result = false;
switch (status){
case OS_SocketStatus_Uninitialized:
{
result = (((w32_socket->flags & (W32_SocketFlag_Connected|W32_SocketFlag_Closed)) == 0) &&
(w32_socket->error == 0));
}break;
case OS_SocketStatus_Connected:
{
result = (((w32_socket->flags & (W32_SocketFlag_Connected|W32_SocketFlag_Closed)) == W32_SocketFlag_Connected) &&
(w32_socket->error == 0));
}break;
case OS_SocketStatus_GracefullyClosed:
{
result = (((w32_socket->flags & W32_SocketFlag_Closed) == W32_SocketFlag_Closed) && (w32_socket->error == 0));
}break;
case OS_SocketStatus_Error:
{
result = (w32_socket->error != 0);
}break;
}
return(result);
}
internal String8
os_socket_error_string(Arena *arena, OS_Socket *socket){
String8 result = str8_lit("no error");
W32_Socket *w32_socket = (W32_Socket*)socket;
switch (w32_socket->error){
default:
{
result = str8_lit("Bad error code");
}break;
case OS_SocketError_None:break;
case OS_SocketError_SocketSystemNotInitialized:
{
result = str8_lit("Missing call to os_socket_init");
}break;
case OS_SocketError_BadPortArgument:
{
result = str8_lit("Invalid port argument to socket API");
}break;
case OS_SocketError_BadIPArgument:
{
result = str8_lit("Invalid ip argument to socket API");
}break;
case OS_SocketError_WSAError:
{
DWORD flags = FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_IGNORE_INSERTS|FORMAT_MESSAGE_FROM_SYSTEM;
CHAR *message = 0;
DWORD size = FormatMessageA(flags, 0, w32_socket->wsa_error, 0, (CHAR*)&message, 0, 0);
if (size == 0){
result = str8_lit("Unknown WSA error");
}
else{
String8 string = str8_skip_chop_whitespace(str8((U8*)message, size));
result = push_str8_copy(arena, string);
LocalFree(message);
}
}break;
}
return(result);
}
internal void
os_socket_assert_on_error(OS_Socket *socket, B32 assert_on_error){
W32_Socket *w32_socket = (W32_Socket*)socket;
if (assert_on_error){
w32_socket->flags |= W32_SocketFlag_AssertOnError;
}
else{
w32_socket->flags &= ~W32_SocketFlag_AssertOnError;
}
}
-54
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@@ -1,54 +0,0 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef WIN32_SOCKET_H
#define WIN32_SOCKET_H
////////////////////////////////
//~ rjf: Types
typedef U16 W32_SocketFlags;
enum{
W32_SocketFlag_Connected = (1 << 0),
W32_SocketFlag_Closed = (1 << 1),
W32_SocketFlag_AssertOnError = (1 << 2),
};
struct W32_Socket{
W32_SocketFlags flags;
OS_SocketError error;
int wsa_error;
SOCKET socket;
};
struct W32_SocketCloser{
B32 need_to_close;
SOCKET *socket;
W32_SocketCloser(SOCKET *s){
this->need_to_close = true;
this->socket = s;
}
~W32_SocketCloser(){
this->close_now();
}
void close_now(){
if (this->need_to_close){
closesocket(*this->socket);
this->need_to_close = false;
}
}
void do_not_close(){
this->need_to_close = false;
}
};
StaticAssert(sizeof(Member(OS_Socket, memory)) >= sizeof(W32_Socket), socket_memory_size);
////////////////////////////////
//~ rjf: Helpers
internal void w32_socket_set_error(W32_Socket *socket, OS_SocketError error);
internal void w32_socket_set_error_wsa(W32_Socket *socket, int wsa_error);
internal B32 w32_socket_read_looped(W32_Socket *w32_socket, void *buffer, U32 size);
#endif // WIN32_SOCKET_H