simplification pass over os core layer; simplification pass over base arena; set up build.sh; stub out new spot for linux os core

This commit is contained in:
Ryan Fleury
2024-07-15 17:23:01 -07:00
parent 6447a2a993
commit 1b74fb0760
58 changed files with 66001 additions and 66756 deletions
+195 -302
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@@ -1,302 +1,195 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
// Implementation
internal Arena *
arena_alloc__sized(U64 init_res, U64 init_cmt)
{
ProfBeginFunction();
Assert(ARENA_HEADER_SIZE < init_cmt && init_cmt <= init_res);
void *memory = 0;
U64 res = 0;
U64 cmt = 0;
B32 large_pages = os_large_pages_enabled();
if(large_pages)
{
U64 page_size = os_large_page_size();
res = AlignPow2(init_res, page_size);
#if OS_WINDOWS
cmt = res;
#else
cmt = AlignPow2(init_cmt, page_size);
#endif
memory = os_reserve_large(res);
if(!os_commit_large(memory, cmt))
{
memory = 0;
os_release(memory, res);
}
}
else
{
U64 page_size = os_page_size();
res = AlignPow2(init_res, page_size);
cmt = AlignPow2(init_cmt, page_size);
memory = os_reserve(res);
if(!os_commit(memory, cmt))
{
memory = 0;
os_release(memory, res);
}
}
Arena *arena = (Arena*)memory;
if(arena)
{
AsanPoisonMemoryRegion(memory, cmt);
AsanUnpoisonMemoryRegion(memory, ARENA_HEADER_SIZE);
arena->prev = 0;
arena->current = arena;
arena->base_pos = 0;
arena->pos = ARENA_HEADER_SIZE;
arena->cmt = cmt;
arena->res = res;
arena->align = 8;
arena->grow = 1;
arena->large_pages = large_pages;
}
ProfEnd();
return arena;
}
internal Arena *
arena_alloc(void)
{
ProfBeginFunction();
U64 init_res, init_cmt;
if (os_large_pages_enabled()) {
init_res = ARENA_RESERVE_SIZE_LARGE_PAGES;
init_cmt = ARENA_COMMIT_SIZE_LARGE_PAGES;
} else {
init_res = ARENA_RESERVE_SIZE;
init_cmt = ARENA_COMMIT_SIZE;
}
Arena *arena = arena_alloc__sized(init_res, init_cmt);
ProfEnd();
return arena;
}
internal void
arena_release(Arena *arena)
{
for (Arena *node = arena->current, *prev = 0; node != 0; node = prev) {
prev = node->prev;
os_release(node, node->res);
}
}
internal U64
arena_huge_push_threshold(void)
{
U64 reserve_size = os_large_pages_enabled() ? ARENA_RESERVE_SIZE_LARGE_PAGES : ARENA_RESERVE_SIZE;
U64 threshold = (reserve_size - ARENA_HEADER_SIZE) / 2 + 1;
return threshold;
}
internal void *
arena_push__impl(Arena *arena, U64 size)
{
Arena *current = arena->current;
U64 pos_mem = AlignPow2(current->pos, arena->align);
U64 pos_new = pos_mem + size;
if (current->res < pos_new && arena->grow) {
Arena *new_block;
// normal growth path
if (size < arena_huge_push_threshold()) {
new_block = arena_alloc();
}
// huge growth path
else {
U64 new_block_size = size + ARENA_HEADER_SIZE;
new_block = arena_alloc__sized(new_block_size, new_block_size);
}
if (new_block) {
new_block->base_pos = current->base_pos + current->res;
SLLStackPush_N(arena->current, new_block, prev);
current = new_block;
pos_mem = AlignPow2(current->pos, current->align);
pos_new = pos_mem + size;
}
}
if (current->cmt < pos_new) {
U64 cmt_new_aligned, cmt_new_clamped, cmt_new_size;
B32 is_cmt_ok;
if (current->large_pages) {
cmt_new_aligned = AlignPow2(pos_new, ARENA_COMMIT_SIZE_LARGE_PAGES);
cmt_new_clamped = ClampTop(cmt_new_aligned, current->res);
cmt_new_size = cmt_new_clamped - current->cmt;
is_cmt_ok = os_commit_large((U8*)current + current->cmt, cmt_new_size);
} else {
cmt_new_aligned = AlignPow2(pos_new, ARENA_COMMIT_SIZE);
cmt_new_clamped = ClampTop(cmt_new_aligned, current->res);
cmt_new_size = cmt_new_clamped - current->cmt;
is_cmt_ok = os_commit((U8*)current + current->cmt, cmt_new_size);
}
if (is_cmt_ok) {
current->cmt = cmt_new_clamped;
}
}
void *memory = 0;
if (current->cmt >= pos_new) {
memory = (U8*)current + pos_mem;
current->pos = pos_new;
AsanUnpoisonMemoryRegion(memory, size);
}
#if OS_FEATURE_GRAPHICAL
if(Unlikely(memory == 0))
{
os_graphical_message(1, str8_lit("Fatal Allocation Failure"), str8_lit("Unexpected memory allocation failure."));
os_exit_process(1);
}
#endif
return memory;
}
internal U64
arena_pos(Arena *arena)
{
Arena *current = arena->current;
U64 pos = current->base_pos + current->pos;
return pos;
}
internal void
arena_pop_to(Arena *arena, U64 big_pos_unclamped)
{
U64 big_pos = ClampBot(ARENA_HEADER_SIZE, big_pos_unclamped);
// unroll the chain
Arena *current = arena->current;
for (Arena *prev = 0; current->base_pos >= big_pos; current = prev) {
prev = current->prev;
os_release(current, current->res);
}
AssertAlways(current);
arena->current = current;
// compute arena-relative position
U64 new_pos = big_pos - current->base_pos;
AssertAlways(new_pos <= current->pos);
// poison popped memory block
AsanPoisonMemoryRegion((U8*)current + new_pos, (current->pos - new_pos));
// update position
current->pos = new_pos;
}
internal void
arena_absorb(Arena *arena, Arena *sub)
{
// base adjustment
Arena *current = arena->current;
U64 base_adjust = current->base_pos + current->res;
for (Arena *node = sub->current; node != 0; node = node->prev) {
node->base_pos += base_adjust;
}
// attach sub to arena
sub->prev = arena->current;
arena->current = sub->current;
sub->current = sub;
}
////////////////////////////////
// Wrappers
internal void *
arena_push(Arena *arena, U64 size)
{
void *memory = arena_push__impl(arena, size);
return memory;
}
internal void *
arena_push_contiguous(Arena *arena, U64 size)
{
B32 restore = arena->grow;
arena->grow = 0;
void *memory = arena_push(arena, size);
arena->grow = restore;
return memory;
}
internal void
arena_push_align(Arena *arena, U64 align)
{
Assert(IsPow2(align));
U64 amt = AlignPadPow2(arena->pos, align);
void *ptr = arena_push(arena, amt);
MemoryZero(ptr, amt);
}
internal void
arena_put_back(Arena *arena, U64 amt)
{
U64 pos_old = arena_pos(arena);
U64 pos_new = pos_old;
if (amt < pos_old) {
pos_new = pos_old - amt;
}
arena_pop_to(arena, pos_new);
}
internal void
arena_clear(Arena *arena)
{
arena_pop_to(arena, 0);
}
internal Temp
temp_begin(Arena *arena)
{
U64 pos = arena_pos(arena);
Temp temp = {arena, pos};
return temp;
}
internal void
temp_end(Temp temp)
{
arena_pop_to(temp.arena, temp.pos);
}
////////////////////////////////
//~ NOTE(allen): "Mini-Arena" Helper
internal B32
ensure_commit(void **cmtptr, void *pos, U64 cmt_block_size){
B32 result = 0;
U8 *cmt = (U8*)*cmtptr;
if (cmt < (U8*)pos){
U64 cmt_size_raw = (U8*)pos - cmt;
U64 cmt_size = AlignPow2(cmt_size_raw, cmt_block_size);
if (os_commit(cmt, cmt_size)){
*cmtptr = cmt + cmt_size;
result = 1;
}
}
else{
result = 1;
}
return(result);
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Arena Functions
//- rjf: arena creation/destruction
internal Arena *
arena_alloc_(ArenaParams *params)
{
// rjf: round up reserve/commit sizes
U64 reserve_size = params->reserve_size;
U64 commit_size = params->commit_size;
if(params->flags & ArenaFlag_LargePages)
{
reserve_size = AlignPow2(reserve_size, os_get_system_info()->large_page_size);
commit_size = AlignPow2(commit_size, os_get_system_info()->large_page_size);
}
else
{
reserve_size = AlignPow2(reserve_size, os_get_system_info()->page_size);
commit_size = AlignPow2(commit_size, os_get_system_info()->page_size);
}
// rjf: reserve/commit initial block
void *base = params->optional_backing_buffer;
if(base == 0)
{
if(params->flags & ArenaFlag_LargePages)
{
base = os_reserve_large(reserve_size);
os_commit_large(base, commit_size);
}
else
{
base = os_reserve(reserve_size);
os_commit(base, commit_size);
}
}
// rjf: panic on arena creation failure
#if OS_FEATURE_GRAPHICAL
if(Unlikely(base == 0))
{
os_graphical_message(1, str8_lit("Fatal Allocation Failure"), str8_lit("Unexpected memory allocation failure."));
os_abort(1);
}
#endif
// rjf: extract arena header & fill
Arena *arena = (Arena *)base;
arena->current = arena;
arena->flags = params->flags;
arena->cmt_size = (U32)params->commit_size;
arena->res_size = params->reserve_size;
arena->base_pos = 0;
arena->pos = ARENA_HEADER_SIZE;
arena->cmt = commit_size;
arena->res = reserve_size;
AsanPoisonMemoryRegion(base, commit_size);
AsanUnpoisonMemoryRegion(base, ARENA_HEADER_SIZE);
return arena;
}
internal void
arena_release(Arena *arena)
{
for(Arena *n = arena->current, *prev = 0; n != 0; n = prev)
{
prev = n->prev;
os_release(n, n->res);
}
}
//- rjf: arena push/pop core functions
internal void *
arena_push(Arena *arena, U64 size, U64 align)
{
Arena *current = arena->current;
U64 pos_pre = AlignPow2(current->pos, align);
U64 pos_pst = pos_pre + size;
// rjf: chain, if needed
if(current->res < pos_pst && !(arena->flags & ArenaFlag_NoChain))
{
U64 res_size = current->res_size;
U64 cmt_size = current->cmt_size;
if(size > cmt_size)
{
res_size = size + ARENA_HEADER_SIZE;
cmt_size = size + ARENA_HEADER_SIZE;
}
Arena *new_block = arena_alloc(.reserve_size = res_size,
.commit_size = cmt_size,
.flags = current->flags);
new_block->base_pos = current->base_pos + current->res;
SLLStackPush_N(arena->current, new_block, prev);
current = new_block;
pos_pre = AlignPow2(current->pos, align);
pos_pst = pos_pst + size;
}
// rjf: commit new pages, if needed
if(current->cmt < pos_pst && !(current->flags & ArenaFlag_LargePages))
{
U64 cmt_pst_aligned = AlignPow2(pos_pst, current->cmt_size);
U64 cmt_pst_clamped = ClampTop(cmt_pst_aligned, current->res);
U64 cmt_size = cmt_pst_clamped - current->cmt;
os_commit((U8 *)current + current->cmt, cmt_size);
current->cmt = cmt_pst_clamped;
}
// rjf: push onto current block
void *result = 0;
if(current->cmt >= pos_pst)
{
result = (U8 *)current+pos_pre;
current->pos = pos_pst;
AsanUnpoisonMemoryRegion(result, size);
}
// rjf: panic on failure
#if OS_FEATURE_GRAPHICAL
if(Unlikely(result == 0))
{
os_graphical_message(1, str8_lit("Fatal Allocation Failure"), str8_lit("Unexpected memory allocation failure."));
os_abort(1);
}
#endif
return result;
}
internal U64
arena_pos(Arena *arena)
{
Arena *current = arena->current;
U64 pos = current->base_pos + current->pos;
return pos;
}
internal void
arena_pop_to(Arena *arena, U64 pos)
{
U64 big_pos = ClampBot(ARENA_HEADER_SIZE, pos);
Arena *current = arena->current;
for(Arena *prev = 0; current->base_pos >= big_pos; current = prev)
{
prev = current->prev;
os_release(current, current->res);
}
arena->current = current;
U64 new_pos = big_pos - current->base_pos;
AssertAlways(new_pos <= current->pos);
AsanPoisonMemoryRegion((U8*)current + new_pos, (current->pos - new_pos));
current->pos = new_pos;
}
//- rjf: arena push/pop helpers
internal void
arena_clear(Arena *arena)
{
arena_pop_to(arena, 0);
}
internal void
arena_pop(Arena *arena, U64 amt)
{
U64 pos_old = arena_pos(arena);
U64 pos_new = pos_old;
if(amt < pos_old)
{
pos_new = pos_old - amt;
}
arena_pop_to(arena, pos_new);
}
//- rjf: temporary arena scopes
internal Temp
temp_begin(Arena *arena)
{
U64 pos = arena_pos(arena);
Temp temp = {arena, pos};
return temp;
}
internal void
temp_end(Temp temp)
{
arena_pop_to(temp.arena, temp.pos);
}
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// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_ARENA_H
#define BASE_ARENA_H
////////////////////////////////
//~ rjf: Constants
#define ARENA_HEADER_SIZE 128
#ifndef ARENA_RESERVE_SIZE
# define ARENA_RESERVE_SIZE MB(64)
#endif
#ifndef ARENA_COMMIT_SIZE
# define ARENA_COMMIT_SIZE KB(64)
#endif
#ifndef ARENA_RESERVE_SIZE_LARGE_PAGES
# define ARENA_RESERVE_SIZE_LARGE_PAGES MB(8)
#endif
#ifndef ARENA_COMMIT_SIZE_LARGE_PAGES
# define ARENA_COMMIT_SIZE_LARGE_PAGES MB(2)
#endif
////////////////////////////////
//~ rjf: Arena Types
typedef struct Arena Arena;
struct Arena
{
struct Arena *prev;
struct Arena *current;
U64 base_pos;
U64 pos;
U64 cmt;
U64 res;
U64 align;
B8 grow;
B8 large_pages;
};
typedef struct Temp Temp;
struct Temp
{
Arena *arena;
U64 pos;
};
////////////////////////////////
// Implementation
internal Arena* arena_alloc__sized(U64 init_res, U64 init_cmt);
internal Arena* arena_alloc(void);
internal void arena_release(Arena *arena);
internal void* arena_push__impl(Arena *arena, U64 size);
internal U64 arena_pos(Arena *arena);
internal void arena_pop_to(Arena *arena, U64 pos);
internal void arena_absorb(Arena *arena, Arena *sub);
////////////////////////////////
// Wrappers
internal void* arena_push(Arena *arena, U64 size);
internal void* arena_push_contiguous(Arena *arena, U64 size);
internal void arena_clear(Arena *arena);
internal void arena_push_align(Arena *arena, U64 align);
internal void arena_put_back(Arena *arena, U64 amt);
internal Temp temp_begin(Arena *arena);
internal void temp_end(Temp temp);
////////////////////////////////
//~ NOTE(allen): "Mini-Arena" Helper
internal B32 ensure_commit(void **cmt, void *pos, U64 cmt_block_size);
////////////////////////////////
//~ NOTE(allen): Main API Macros
#define push_array_no_zero(a,T,c) (T*)arena_push((a), sizeof(T)*(c))
#define push_array(a,T,c) (T*)MemoryZero(push_array_no_zero(a,T,c), sizeof(T)*(c))
#endif // BASE_ARENA_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_ARENA_H
#define BASE_ARENA_H
////////////////////////////////
//~ rjf: Constants
#define ARENA_HEADER_SIZE 64
////////////////////////////////
//~ rjf: Types
typedef U32 ArenaFlags;
enum
{
ArenaFlag_NoChain = (1<<0),
ArenaFlag_LargePages = (1<<1),
};
typedef struct ArenaParams ArenaParams;
struct ArenaParams
{
ArenaFlags flags;
U64 reserve_size;
U64 commit_size;
void *optional_backing_buffer;
};
typedef struct Arena Arena;
struct Arena
{
Arena *prev; // previous arena in chain
Arena *current; // current arena in chain
ArenaFlags flags;
U32 cmt_size;
U64 res_size;
U64 base_pos;
U64 pos;
U64 cmt;
U64 res;
};
StaticAssert(sizeof(Arena) <= ARENA_HEADER_SIZE, arena_header_size_check);
typedef struct Temp Temp;
struct Temp
{
Arena *arena;
U64 pos;
};
////////////////////////////////
//~ rjf: Arena Functions
//- rjf: arena creation/destruction
internal Arena *arena_alloc_(ArenaParams *params);
#define arena_alloc(...) arena_alloc_(&(ArenaParams){.reserve_size = MB(64), .commit_size = KB(64), __VA_ARGS__})
internal void arena_release(Arena *arena);
//- rjf: arena push/pop/pos core functions
internal void *arena_push(Arena *arena, U64 size, U64 align);
internal U64 arena_pos(Arena *arena);
internal void arena_pop_to(Arena *arena, U64 pos);
//- rjf: arena push/pop helpers
internal void arena_clear(Arena *arena);
internal void arena_pop(Arena *arena, U64 amt);
//- rjf: temporary arena scopes
internal Temp temp_begin(Arena *arena);
internal void temp_end(Temp temp);
//- rjf: push helper macros
#define push_array_no_zero_aligned(a, T, c, align) (T *)arena_push((a), sizeof(T)*(c), (align))
#define push_array_aligned(a, T, c, align) (T *)MemoryZero(push_array_no_zero_aligned(a, T, c, align), sizeof(T)*(c))
#define push_array_no_zero(a, T, c) push_array_no_zero_aligned(a, T, c, Max(8, AlignOf(T)))
#define push_array(a, T, c) push_array_aligned(a, T, c, Max(8, AlignOf(T)))
#endif // BASE_ARENA_H
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internal void
main_thread_base_entry_point(void (*entry_point)(CmdLine *cmdline), char **arguments, U64 arguments_count)
{
#if PROFILE_TELEMETRY
local_persist U8 tm_data[MB(64)];
tmLoadLibrary(TM_RELEASE);
tmSetMaxThreadCount(256);
tmInitialize(sizeof(tm_data), (char *)tm_data);
#endif
TCTX tctx;
tctx_init_and_equip(&tctx);
ThreadNameF("[main thread]");
Temp scratch = scratch_begin(0, 0);
String8List command_line_argument_strings = os_string_list_from_argcv(scratch.arena, (int)arguments_count, arguments);
CmdLine cmdline = cmd_line_from_string_list(scratch.arena, command_line_argument_strings);
B32 capture = cmd_line_has_flag(&cmdline, str8_lit("capture"));
if(capture)
{
ProfBeginCapture(arguments[0]);
}
#if defined(OS_CORE_H) && !defined(OS_INIT_MANUAL)
os_init();
#endif
#if defined(TASK_SYSTEM_H) && !defined(TS_INIT_MANUAL)
ts_init();
#endif
#if defined(HASH_STORE_H) && !defined(HS_INIT_MANUAL)
hs_init();
#endif
#if defined(FILE_STREAM_H) && !defined(FS_INIT_MANUAL)
fs_init();
#endif
#if defined(TEXT_CACHE_H) && !defined(TXT_INIT_MANUAL)
txt_init();
#endif
#if defined(MUTABLE_TEXT_H) && !defined(MTX_INIT_MANUAL)
mtx_init();
#endif
#if defined(DASM_CACHE_H) && !defined(DASM_INIT_MANUAL)
dasm_init();
#endif
#if defined(DI_H) && !defined(DI_INIT_MANUAL)
di_init();
#endif
#if defined(FUZZY_SEARCH_H) && !defined(FZY_INIT_MANUAL)
fzy_init();
#endif
#if defined(DEMON_CORE_H) && !defined(DMN_INIT_MANUAL)
dmn_init();
#endif
#if defined(CTRL_CORE_H) && !defined(CTRL_INIT_MANUAL)
ctrl_init();
#endif
#if defined(OS_GRAPHICAL_H) && !defined(OS_GFX_INIT_MANUAL)
os_graphical_init();
#endif
#if defined(FONT_PROVIDER_H) && !defined(FP_INIT_MANUAL)
fp_init();
#endif
#if defined(RENDER_CORE_H) && !defined(R_INIT_MANUAL)
r_init(&cmdline);
#endif
#if defined(TEXTURE_CACHE_H) && !defined(TEX_INIT_MANUAL)
tex_init();
#endif
#if defined(GEO_CACHE_H) && !defined(GEO_INIT_MANUAL)
geo_init();
#endif
#if defined(FONT_CACHE_H) && !defined(F_INIT_MANUAL)
f_init();
#endif
#if defined(DF_CORE_H) && !defined(DF_INIT_MANUAL)
DF_StateDeltaHistory *hist = df_state_delta_history_alloc();
df_core_init(&cmdline, hist);
#endif
#if defined(DF_GFX_H) && !defined(DF_GFX_INIT_MANUAL)
df_gfx_init(update_and_render, df_state_delta_history());
#endif
entry_point(&cmdline);
if(capture)
{
ProfEndCapture();
}
scratch_end(scratch);
tctx_release();
}
internal void
supplement_thread_base_entry_point(void (*entry_point)(void *params), void *params)
{
TCTX tctx;
tctx_init_and_equip(&tctx);
entry_point(params);
tctx_release();
}
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
internal void
main_thread_base_entry_point(void (*entry_point)(CmdLine *cmdline), char **arguments, U64 arguments_count)
{
#if PROFILE_TELEMETRY
local_persist U8 tm_data[MB(64)];
tmLoadLibrary(TM_RELEASE);
tmSetMaxThreadCount(256);
tmInitialize(sizeof(tm_data), (char *)tm_data);
#endif
ThreadNameF("[main thread]");
Temp scratch = scratch_begin(0, 0);
String8List command_line_argument_strings = os_string_list_from_argcv(scratch.arena, (int)arguments_count, arguments);
CmdLine cmdline = cmd_line_from_string_list(scratch.arena, command_line_argument_strings);
B32 capture = cmd_line_has_flag(&cmdline, str8_lit("capture"));
if(capture)
{
ProfBeginCapture(arguments[0]);
}
#if defined(TASK_SYSTEM_H) && !defined(TS_INIT_MANUAL)
ts_init();
#endif
#if defined(HASH_STORE_H) && !defined(HS_INIT_MANUAL)
hs_init();
#endif
#if defined(FILE_STREAM_H) && !defined(FS_INIT_MANUAL)
fs_init();
#endif
#if defined(TEXT_CACHE_H) && !defined(TXT_INIT_MANUAL)
txt_init();
#endif
#if defined(MUTABLE_TEXT_H) && !defined(MTX_INIT_MANUAL)
mtx_init();
#endif
#if defined(DASM_CACHE_H) && !defined(DASM_INIT_MANUAL)
dasm_init();
#endif
#if defined(DI_H) && !defined(DI_INIT_MANUAL)
di_init();
#endif
#if defined(FUZZY_SEARCH_H) && !defined(FZY_INIT_MANUAL)
fzy_init();
#endif
#if defined(DEMON_CORE_H) && !defined(DMN_INIT_MANUAL)
dmn_init();
#endif
#if defined(CTRL_CORE_H) && !defined(CTRL_INIT_MANUAL)
ctrl_init();
#endif
#if defined(OS_GRAPHICAL_H) && !defined(OS_GFX_INIT_MANUAL)
os_gfx_init();
#endif
#if defined(FONT_PROVIDER_H) && !defined(FP_INIT_MANUAL)
fp_init();
#endif
#if defined(RENDER_CORE_H) && !defined(R_INIT_MANUAL)
r_init(&cmdline);
#endif
#if defined(TEXTURE_CACHE_H) && !defined(TEX_INIT_MANUAL)
tex_init();
#endif
#if defined(GEO_CACHE_H) && !defined(GEO_INIT_MANUAL)
geo_init();
#endif
#if defined(FONT_CACHE_H) && !defined(F_INIT_MANUAL)
f_init();
#endif
#if defined(DF_CORE_H) && !defined(DF_INIT_MANUAL)
DF_StateDeltaHistory *hist = df_state_delta_history_alloc();
df_core_init(&cmdline, hist);
#endif
#if defined(DF_GFX_H) && !defined(DF_GFX_INIT_MANUAL)
df_gfx_init(update_and_render, df_state_delta_history());
#endif
entry_point(&cmdline);
if(capture)
{
ProfEndCapture();
}
scratch_end(scratch);
}
internal void
supplement_thread_base_entry_point(void (*entry_point)(void *params), void *params)
{
TCTX tctx;
tctx_init_and_equip(&tctx);
entry_point(params);
tctx_release();
}
+1975 -1975
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+41 -41
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@@ -1,41 +1,41 @@
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_THREAD_CONTEXT_H
#define BASE_THREAD_CONTEXT_H
////////////////////////////////
// NOTE(allen): Thread Context
typedef struct TCTX TCTX;
struct TCTX
{
Arena *arenas[2];
U8 thread_name[32];
U64 thread_name_size;
char *file_name;
U64 line_number;
};
////////////////////////////////
// NOTE(allen): Thread Context Functions
internal void tctx_init_and_equip(TCTX *tctx);
internal void tctx_release(void);
internal TCTX* tctx_get_equipped(void);
internal Arena* tctx_get_scratch(Arena **conflicts, U64 count);
internal void tctx_set_thread_name(String8 name);
internal String8 tctx_get_thread_name(void);
internal void tctx_write_srcloc(char *file_name, U64 line_number);
internal void tctx_read_srcloc(char **file_name, U64 *line_number);
#define tctx_write_this_srcloc() tctx_write_srcloc(__FILE__, __LINE__)
#define scratch_begin(conflicts, count) temp_begin(tctx_get_scratch((conflicts), (count)))
#define scratch_end(scratch) temp_end(scratch)
#endif //BASE_THREAD_CONTEXT_H
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
#ifndef BASE_THREAD_CONTEXT_H
#define BASE_THREAD_CONTEXT_H
////////////////////////////////
// NOTE(allen): Thread Context
typedef struct TCTX TCTX;
struct TCTX
{
Arena *arenas[2];
U8 thread_name[32];
U64 thread_name_size;
char *file_name;
U64 line_number;
};
////////////////////////////////
// NOTE(allen): Thread Context Functions
internal void tctx_init_and_equip(TCTX *tctx);
internal void tctx_release(void);
internal TCTX* tctx_get_equipped(void);
internal Arena* tctx_get_scratch(Arena **conflicts, U64 count);
internal void tctx_set_thread_name(String8 name);
internal String8 tctx_get_thread_name(void);
internal void tctx_write_srcloc(char *file_name, U64 line_number);
internal void tctx_read_srcloc(char **file_name, U64 *line_number);
#define tctx_write_this_srcloc() tctx_write_srcloc(__FILE__, __LINE__)
#define scratch_begin(conflicts, count) temp_begin(tctx_get_scratch((conflicts), (count)))
#define scratch_end(scratch) temp_end(scratch)
#endif // BASE_THREAD_CONTEXT_H