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start sketching out basic unreal type views
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@@ -2380,7 +2380,7 @@ e_push_irtree_and_type_from_expr(Arena *arena, E_IRTreeAndType *root_parent, E_I
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}
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//- rjf: equip previous task's irtree
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if(parent != 0)
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if(parent != 0 && (result.prev == 0 || result.prev->root == &e_irnode_nil))
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{
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result.prev = push_array(arena, E_IRTreeAndType, 1);
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result.prev[0] = *parent;
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