From 141b96c17ebba66e8b6a1949417a3a9430068586 Mon Sep 17 00:00:00 2001 From: Ryan Fleury Date: Wed, 14 May 2025 08:21:54 -0700 Subject: [PATCH] do not skip 0 with texture formats --- src/raddbg/raddbg_views.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/raddbg/raddbg_views.c b/src/raddbg/raddbg_views.c index 9214405e..7d943f60 100644 --- a/src/raddbg/raddbg_views.c +++ b/src/raddbg/raddbg_views.c @@ -3532,7 +3532,7 @@ RD_VIEW_UI_FUNCTION_DEF(bitmap) Vec2S32 dim = v2s32((S32)rd_view_setting_u64_from_name(str8_lit("w")), (S32)rd_view_setting_u64_from_name(str8_lit("h"))); String8 fmt_string = rd_view_setting_from_name(str8_lit("fmt")); R_Tex2DFormat fmt = R_Tex2DFormat_RGBA8; - for EachNonZeroEnumVal(R_Tex2DFormat, f) + for EachEnumVal(R_Tex2DFormat, f) { if(str8_match(fmt_string, r_tex2d_format_display_string_table[f], StringMatchFlag_CaseInsensitive)) {