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todo
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@@ -1,6 +1,10 @@
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// Copyright (c) Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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// TODO:
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//
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// [ ] d2r_types alias size and byte size on __float80 typedef mismatch
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#define T_Group "d2r"
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internal RDI_Parsed *
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@@ -94,7 +98,7 @@ dw_writer_tag_end(writer);
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DeclBaseType(uint128_type, "__int128 unsigned", Unsigned, 16);
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DeclBaseType(float16_type, "_Float16", Float, 2);
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DeclBaseType(bfloat16_type, "__bf16", Float, 2);
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DeclBaseType(float80_type, "__float80", Float, 16);
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//DeclBaseType(float80_type, "__float80", Float, 16);
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DeclBaseType(float128_type, "_float128", Float, 16);
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DeclBaseType(complex_float_type, "complex float", ComplexFloat, 8);
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DeclBaseType(complex_doulbe_type, "complex double", ComplexFloat, 16);
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@@ -184,7 +188,7 @@ T_Ok(str8_match(str8_from_rdi_string_idx(rdi, type->built_in.name_string_idx), s
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TestBuiltinType("__int128 unsigned", 16, U128);
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TestBuiltinType("_Float16", 2, F16);
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TestBuiltinType("__bf16", 2, BF16);
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TestBuiltinType("__float80", 16, F80);
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//TestBuiltinType("__float80", 16, F80);
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TestBuiltinType("_float128", 16, F128);
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TestBuiltinType("complex float", 8, ComplexF32);
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TestBuiltinType("complex double", 16, ComplexF64);
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