// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)

#ifndef BASE_MARKUP_H
#define BASE_MARKUP_H

internal void set_thread_name(String8 string);
internal void set_thread_namef(char *fmt, ...);
#define ThreadNameF(...) (set_thread_namef(__VA_ARGS__))
#define ThreadName(str) (set_thread_name(str))

#endif // BASE_MARKUP_H
