Files
pikuma_ps1/code/duffle/math.h
T

40 lines
1.3 KiB
C

#ifdef INTELLISENSE_DIRECTIVES
# pragma once
# include "dsl.h"
#endif
#define min(A, B) (((A) < (B)) ? (A) : (B))
#define max(A, B) (((A) > (B)) ? (A) : (B))
#define clamp_bot(X, B) max(X, B)
typedef def_farray(U4, 2);
typedef def_farray(S2, 2);
typedef def_farray(S2, 3);
typedef def_farray(S4, 2);
typedef def_farray(S4, 3);
typedef S2 A3A3_S2[3][3];
typedef def_struct(Extent2_S2) { S2 width; S2 height; };
typedef def_struct(Extent2_S4) { S4 width; S4 height; };
typedef def_struct(V2_S2) { S2 x; S2 y; };
typedef def_struct(V2_S4) { S4 x; S4 y; };
typedef def_struct(V3_S2) { S2 x; S2 y; S2 z; S2 pad; };
typedef def_struct(V3_S4) { S4 x; S4 y; S4 z; S4 pad; };
typedef def_struct(V4_S2) { S2 x; S2 y; S2 z; S2 w; };
typedef def_struct(V4_S4) { S4 x; S4 y; S4 z; S4 w; };
typedef def_struct(R2_S2) { V2_S2 p0; V2_S2 p1; };
typedef def_struct(R2_S4) { V2_S4 p0; V2_S4 p1; };
typedef def_struct(Rect_S2) { S2 x; S2 y; S2 width; S2 height; };
typedef def_struct(Rect_S4) { S4 x; S4 y; S4 width; S4 height; };
typedef def_struct(M3_S2) { A3A3_S2 m; A3_S4 t; };
#define v2s2(x,y) (V2_S2){x,y}
#define v3s2(x,y,z) (V3_S2){x,y,z}
#define v3s4(x,y,z) (V3_S4){x,y,z}
#define v4s2(x,y,z,w) (V4_S2){x,y,z,w}
#define v4s4(x,y,z,w) (V4_S4){x,y,z,w}