Files
pikuma_ps1/code/hello_camera/hello_camera.c
T
2026-08-05 02:00:41 -04:00

337 lines
10 KiB
C

#pragma region Vendors
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
// #include "libgpu.h"
// #include "libetc.h"
// #include "libgte.h"
#pragma endregion Vendors
#pragma region Duffle Headers
# include "duffle/gen/macs.h"
# include "duffle/gen/offsets.h"
#include "duffle/word_count.metadata.h"
#include "duffle/dsl.h"
#include "duffle/memory.h"
#include "duffle/math.h"
#include "duffle/gcc_asm.h"
#include "duffle/mips.h"
#include "duffle/gp.h"
#include "duffle/gte.h"
#include "duffle/pad.h"
#include "duffle/dsl.atom.h"
#include "duffle/lottes_tape.h"
#include "duffle/psyq.h"
#pragma endregion Duffle Headers
#pragma region Duffle TUs
#include "duffle/math.atom.c"
#include "duffle/mips.atom.c"
#include "duffle/gte.atom.c"
#include "duffle/gp.atom.c"
#include "duffle/pad.atom.c"
#include "duffle/psyq.atom.c"
#pragma endregion Duffle TUs
#pragma region Hello Camera Headers
# include "gen/macs.h"
# include "gen/offsets.h"
#include "hello_camera.h"
#pragma endregion Hello Camera Headers
#pragma region Hello Joypad TUs
#include "hello_camera.atom.c"
#pragma endregion Hello Joypad TUs
enum {
Scratchpad_Len = 1024,
MemTape_Len = 512,
};
typedef Struct_(SMemory) {
PrimitiveArena primitives;
A2_OrderingTable_Buffer ordering_tbl;
DoubleBuffer screen_buf;
S4 active_buf_id;
U4 MemTape[MemTape_Len];
M3_S2 tform_world;
Ent_Cube cube;
Ent_Floor floor;
PadBiosRaw pad_raw[2];
PadState pad[2];
U4_V scratchpad; // d-cache
};
global SMemory smem;
extern SMemory smem;
I_ B1* prim__alloc(U4 type_width, Str8 type_name) {
gknown PrimitiveArena* pa = & smem.primitives;
gknown B1* buf = (B1*) r_(smem.primitives.buf)[smem.active_buf_id];
assert(pa->used + type_width < PrimitiveBuff_Len);
B1* next = buf + pa->used;
pa->used += type_width;
return next;
}
#define prim_alloc(type) (type*)prim__alloc(S_(type), slit( stringify(type)))
/* Uses ONE 8-byte frame allocated via the compiler's standard prologue.
* The 4 wasted-arg words for B(12h) InitPAD2 live at [SP+0..15] but are not explicitly allocated.
* The compiler handles the MIPS O32 "wasted stack" convention for us by treating the B-call as a 4-arg call.
*
* The buffer pointers are passed as arguments so the compiler keeps them in callee-saved registers;
* The B(12h) asm volatile block does NOT clobber those registers (it clobbers only the volatile GPRs + the B-table arg registers explicitly).
* The C-level writes after the call re-load the pointers from their callee-saved homes.
*
* The clobber list for both B-calls names the full BIOS destroy set documented in kernelbios.md:167-174 (R1..R15, R24..R25, R31, HI/LO).
* The kernel-ABI "volatile GPRs" subset is clb_system; the rest of the destroy set is enumerated explicitly here. */
NI_ void pad_bios_init_start(PadBiosRaw* raw0, PadBiosRaw* raw1)
{
/* Pin raw0 + raw1 to $a0 + $a1 via rgcc; the B(12h) call uses these directly.
* The `(void)` casts mark them as unread after the call so the compiler doesn't need to move them back. */
register PadBiosRaw* p0 rgcc(R_A0) = raw0;
register PadBiosRaw* p1 rgcc(R_A1) = raw1;
(void)p0; (void)p1;
// TODO(Ed): Properly annotate the raw values in the inline asm instructions.
// Use enums.
/* B(12h) InitPAD2(raw0, 0x22, raw1, 0x22)
* $a0 = raw0 (rgcc-bound; survives the sequence below)
* $a1 = raw1 (preserved into $a2 before $a1 is overwritten)
* $a2 = raw1 (moved from $a1; survives $a1's overwrite)
* $a3 = 0x22 (immediate)
* $t1 = 0x12 (function number)
* $t2 = 0xB0 (BIOS B-table address) */
asm volatile(
asm_words(
or_u( rarg_2, rarg_1, rdiscard), /* $a2 = $a1 = raw1 */
add_ui( rarg_1, rdiscard, 0x22), /* $a1 = 0x22 */
add_ui( rarg_3, rdiscard, 0x22), /* $a3 = 0x22 */
add_ui( rtmp_1, rdiscard, 0x12), /* $t1 = 0x12 */
add_ui( rtmp_2, rdiscard, 0xB0), /* $t2 = 0xB0 */
call_reg(rtmp_2), /* jalr $t2, $ra */
nop /* BD slot */
)
asm_rpins, r_use(p0), r_use(p1)
asm_clobber:
rlit(R_AT),
rlit(R_V0), rlit(R_V1),
rlit(R_T0), rlit(R_T1), rlit(R_T2), rlit(R_T3), rlit(R_T4),
rlit(R_T5), rlit(R_T6), rlit(R_T7), rlit(R_T8), rlit(R_T9),
rlit(R_RA),
clb_mem_drain
);
/* The C-level writes re-load the pointers via the parameter names and write 0xFF to each
* buffer's status byte to mark the initial-state hazard documented in kernelbios.md:1621-1624. */
u1_v(raw0)[0] = 0xFF;
u1_v(raw1)[0] = 0xFF;
/* B(13h) StartPAD2() — no args. The BIOS preserves $sp. */
asm volatile(
asm_words(
add_ui( rtmp_1, rdiscard, 0x13), /* $t1 = 0x13 */
add_ui( rtmp_2, rdiscard, 0xB0), /* $t2 = 0xB0 (re-load) */
call_reg(rtmp_2), /* jalr $t2, $ra */
nop /* BD slot */
)
asm_clobber:
rlit(R_AT),
rlit(R_V0), rlit(R_V1),
rlit(R_T0), rlit(R_T1), rlit(R_T2), rlit(R_T3), rlit(R_T4),
rlit(R_T5), rlit(R_T6), rlit(R_T7), rlit(R_T8), rlit(R_T9),
rlit(R_RA),
clb_mem_drain
);
}
GCC_OPTIMIZATION_DISABLE
void update(PrimitiveArena* pa, U4* ordering_buf)
{
TapeBuilder tb = tb_make(slice_ut_arr(smem.MemTape));
if (1) // Pad Input
{
tb.used = 0; tb_scope_run(& tb) {
/* BIOS-owned polling: per-frame snapshot of both ports. */
tb_emit_(pad_bios_snapshot);
tb_data_(raw, & smem.pad_raw[0]);
tb_data_(state, & smem.pad[0]);
tb_emit_(pad_bios_snapshot);
tb_data_(raw, & smem.pad_raw[1]);
tb_data_(state, & smem.pad[1]);
/* Per-frame rotation apply: consume pad[0].buttons + pad[0].left_x */
tb_emit_(pad_apply_input);
tb_data_(state, & smem.pad[0]);
tb_data_(cube_rot, & smem.cube.rot);
tb_data_(floor_rot, & smem.floor.rot);
}
}
orderingtbl_clear_reverse(ordering_buf, OrderingTbl_Len);
// Update the position based on acceleration and velocity
gknown V3_S4_R pos = & smem.cube.pos;
gknown V3_S4_R vel = & smem.cube.vel;
gknown V3_S4_R acc = & smem.cube.accel;
add_v3s4(vel, acc[0]);
add_v3s4_fp(pos, vel[0]);
// vel->x += acc->x;
// vel->y += acc->y;
// vel->z += acc->z;
// pos->x += vel->x;
// pos->y += vel->y;
// pos->z += vel->z;
if (pos->y + 150 > smem.floor.pos.y) vel->y *= -1;
// Prep
S4 nclip = 0;
S4 orderingtbl_z = 0;
A2_S2 p; //???
S4 flag; //????
// Draw cube
if (1)
{
m3s2_rotation (& smem.cube.rot, & smem.tform_world);
m3s2_translation(& smem.tform_world, & smem.cube.pos);
m3s2_scale (& smem.tform_world, & smem.cube.scale);
gte_matrix_set_rotation (& smem.tform_world);
gte_matrix_set_translation(& smem.tform_world);
U4 prim_base = u4_(pa->buf[smem.active_buf_id]);
U4 prim_cursor = prim_base + pa->used;
tb.used = 0; tb_scope(& tb) {
tb_emit(& tb, rbind_cube_g4_face);
tb_data(& tb, prim_cursor);
tb_data(& tb, u4_(smem.cube.faces));
tb_data(& tb, u4_(smem.cube.verts));
tb_data(& tb, u4_(ordering_buf));
for (U4 i = 0; i < Cube_num_faces; i++) {
// Two triangles per quad face: (x,y,z) and (x,z,w)
tb_emit(& tb, cube_g4_face);
}
tb_emit(& tb, sync_primitive_arena);
tb_data(& tb, u4_(& pa->used));
tb_data(& tb, prim_base);
}
tape_run(tb_slice(tb));
// smem.cube.rot.y += 30;
}
// Draw floor
if (1)
{
m3s2_rotation (& smem.floor.rot, & smem.tform_world);
m3s2_translation(& smem.tform_world, & smem.floor.pos);
m3s2_scale (& smem.tform_world, & smem.floor.scale);
U4 prim_base = u4_(pa->buf[smem.active_buf_id]);
U4 prim_cursor = prim_base + pa->used;
// TODO(Ed): We should do a bounds check beforehand to confirm pa can hold all tris?
// The tape atoms in-flight should not need to care.
// Prepare the tape. (Push protocol to tape)
tb.used = 0; tb_scope(& tb) {
tb_emit(& tb, set_gte_world);
tb_data(& tb, u4_(& smem.tform_world));
tb_emit(& tb, rbind_floor_f3_face);
// TODO(Ed): Just use a single context struct ref
tb_data(& tb, prim_cursor);
tb_data(& tb, u4_(smem.floor.faces));
tb_data(& tb, u4_(smem.floor.verts));
tb_data(& tb, u4_(ordering_buf));
for (U4 i = 0; i < Floor_num_faces; i++) {
tb_emit(& tb, floor_f3_face);
}
// After floor_f3_face iterations complete, the primitive arena's used counter needs updating.
tb_emit(& tb, sync_primitive_arena);
tb_data(& tb, u4_(& pa->used));
tb_data(& tb, prim_base);
}
tape_run(tb_slice(tb));// Fire off the tape.
// C-side state (pa->used) has already been updated by the tape!
// smem.floor.rot.y += 5;
}
}
GCC_OPTIMIZATION_ENABLE
void render(void) {
}
void gp_display_frame(DoubleBuffer* screen_buf, S4* active_buf_id, U4* ordering_buf, PrimitiveArena* pa) {
draw_sync(0);
vsync(0);
displayenv_put(& r_(screen_buf->display)[active_buf_id[0] ]);
drawenv_put (& r_(screen_buf->draw) [active_buf_id[0] ]);
{
draw_orderingtbl(ordering_buf + OrderingTbl_Len - 1);
pa->used = 0;
}
active_buf_id[0] = ! active_buf_id[0]; // Swap current buffer
}
GCC_OPTIMIZATION_DISABLE
int main(void)
{
smem = (SMemory){0};
smem.scratchpad = C_(U4_V, 0x1F800000);
// smem.primitives.used = 0;
// smem.active_buf_id = 0;
/*Persistent Entity Setup*/{
ent_cube128_init(& smem.cube.verts, & smem.cube.faces); {
Ent_Cube* cube = & smem.cube;
cube->rot = v3s2(0, 0, 0);
cube->scale = v3s4_fp_one();
cube->accel = v3s4(0, 1, 0);
cube->pos = v3s4(0, -400, 1800);
}
ent_floor_init(& smem.floor.verts, & smem.floor.faces); {
Ent_Floor* floor = & smem.floor;
floor->rot = v3s2(0, 0, 0);
floor->pos = v3s4(0, 450, 1800);
floor->scale = v3s4_fp_one();
}
}
TapeBuilder tb = tb_make(slice_ut_arr(smem.MemTape)); {
reset_graph(0);
/* Direct BIOS: poll both ports during VBlank. */
pad_bios_init_start(& smem.pad_raw[0], & smem.pad_raw[1]);
/* Pinned registers for the GPU init atom. */
register U4* io_base_addr rgcc(R_IO_BaseAddr) = u4_r(IO_BASE_ADDR);
register DoubleBuffer* screen_buf rgcc(R_ScreenBuf) = & smem.screen_buf;
tb.used = 0; tb_scope_run(& tb) {
tb_emit(& tb, screen_env_init);
tb_emit(& tb, gp_screen_init);
}
}
while (1) {
gknown S4* active_buf_id = & smem.active_buf_id;
gknown U4* ordering_buf = r_(smem.ordering_tbl)[active_buf_id[0]];
gknown PrimitiveArena* pa = & smem.primitives;
update(pa, ordering_buf);
render();
gp_display_frame(& smem.screen_buf, active_buf_id, ordering_buf, pa);
};
return 0;
}
GCC_OPTIMIZATION_ENABLE