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pikuma_ps1/code/hello_camera/hello_camera.c
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#pragma region Vendors
#include <stdio.h>
#include <stdlib.h>
// #include <assert.h>
// #include "libgpu.h"
// #include "libetc.h"
// #include "libgte.h"
#pragma endregion Vendors
#pragma region Duffle Headers
# include "duffle/gen/macs.h"
# include "duffle/gen/offsets.h"
#include "duffle/word_count.metadata.h"
#include "duffle/dsl.h"
#include "duffle/memory.h"
#include "duffle/math.h"
#include "duffle/gcc_asm.h"
#include "duffle/mips.h"
#include "duffle/gp.h"
#include "duffle/gte.h"
#include "duffle/pad.h"
#include "duffle/dsl.atom.h"
#include "duffle/lottes_tape.h"
#include "duffle/bios.h"
#include "duffle/psyq.h"
#pragma endregion Duffle Headers
#pragma region Duffle TUs
#include "duffle/pad.c"
#include "duffle/math.atom.h"
#include "duffle/mips.atom.c"
#include "duffle/gte.atom.c"
#include "duffle/gp.atom.c"
#include "duffle/pad.atom.c"
#include "duffle/psyq.atom.c"
#pragma endregion Duffle TUs
#pragma region Hello Camera Headers
# include "gen/macs.h"
# include "gen/offsets.h"
# include "gen/auto_reg.h"
#include "hello_camera.h"
#pragma endregion Hello Camera Headers
#pragma region Hello Joypad TUs
#include "hello_camera.atom.c"
#pragma endregion Hello Joypad TUs
enum {
Scratchpad_Len = 1024,
MemTape_Len = 512,
ResolveLookAtArena_Words = 1024,
ResolveLookAtArena_Size = ResolveLookAtArena_Words * S_(MipsCode),
CT_InitAtomMem_Words = Kilo_(4),
CT_InitAtomMem_Size = CT_InitAtomMem_Words * S_(MipsCode),
};
typedef Struct_(SMemory) {
PrimitiveArena primitives;
A2_OrderingTable_Buffer ordering_tbl;
DoubleBuffer screen_buf;
S4 active_buf_id;
U4 MemTape[MemTape_Len];
MT3_S2S4 tform_world;
MT3_S2S4 tform_view;
Camera cam;
Ent_Cube cube;
Ent_Floor floor;
PadBiosRaw pad_raw[2];
PadState pad[2];
// TODO(Ed): We don't need this we can just cast at any point an address to a desired view of scratchpad, we have the address.
U4_V scratchpad; // d-cache
U1 ct_init_atom_mem[CT_InitAtomMem_Size];
MipsAtom* normalize_v3s4;
MipsAtom* gte_cross_v3s4; /* GTE OP OuterProduct12 (a × b → out).
* Baked once at init from compile_gte_cross_v3s4() into ct_init_atom_mem.
* One instance serves both cross call sites in resolve_look_at;
* per-frame tape emits push src_a/src_b/out (3 pointers = 12 bytes)
* for Binds_gte_cross_v3s4. */
U1 resolve_look_at_mem[ResolveLookAtArena_Size];
MipsAtom* resolve_look_at_bundle[AtomBundle_Len(resolve_look_at)];
};
global SMemory smem;
extern SMemory smem;
#define pad0_btn_(btn) btn & smem.pad[0].buttons
#define pad1_btn_(btn) btn & smem.pad[1].buttons
I_ B1* prim__alloc(U4 type_width, Str8 type_name) {
gknown PrimitiveArena* pa = & smem.primitives;
gknown B1* buf = (B1*) r_(smem.primitives.buf)[smem.active_buf_id];
assert(pa->used + type_width < PrimitiveBuff_Len);
B1* next = buf + pa->used;
pa->used += type_width;
return next;
}
#define prim_alloc(type) (type*)prim__alloc(S_(type), slit( stringify(type)))
I_ void resolve_look_at_c11(MT3_S2S4* look_at, P3_S4* eye, P3_S4* target, V3_S4* up_in) {
// RGA(Lengyel): Build matrix expansion of a rigid transformation. Corresponding motor is not constructed; we write the LA form for GTE.
// Preconditions: eye != target, up_in not collinear with (target - eye).
V3_S4 right, up, forward;
V3_S4 ux, uy, uz;
V3_S4 pos, off;
forward = target[0]; sub_v3s4(& forward, eye[0]); // RGA(Lengyel): Affine point - point = zero-weight direction.
normalize_v3s4(& forward, & uz); // RGA(Lengyel): Normalize the direction bulk. Not finite-point unitization.
cross_v3s4(& uz, up_in, & right); normalize_v3s4(& right, & ux); // RGA(Lengyel): Complement(Wedge(forward, up_in)) -> right axis.
cross_v3s4(& uz, & ux, & up); normalize_v3s4(& up, & uy); // RGA(Lengyel): Complement(Wedge(forward, right)) -> up axis.
// RGA(Lengyel): matrix expansion of the world-to-camera rotation (basis rows).
look_at->m[0][0] = ux.x; look_at->m[0][1] = ux.y; look_at->m[0][2] = ux.z;
look_at->m[1][0] = uy.x; look_at->m[1][1] = uy.y; look_at->m[1][2] = uy.z;
look_at->m[2][0] = uz.x; look_at->m[2][1] = uz.y; look_at->m[2][2] = uz.z;
pos = eye[0]; mul_v3s4(& pos, v3s4(-1,-1,-1)); // RGA(Lengyel): -eye in world coordinates (spatial bulk only; implicit weight is dropped).
// RGA(Lengyel): R * (-eye) is the full matrix translation column.
// Motor translator would store half this displacement in m.xyz; GTE consumes full column.
mul_m3s2_v3s4(look_at, & pos, & off);
trans_m3s2( look_at, & off);
}
FI_ void camera_look_at_c11(Camera* c, P3_S4* target, V3_S4* up_in) { resolve_look_at_c11(& c->look_at, & c->pos, target, up_in); }
internal void compile_init_atoms(void) {
/* Single shared arena: each compile_* function pushes its atom into the same
* ct_init_atom_mem backing. If each function called atomarena_make() locally,
* the second call would reset arena.used to 0 and overwrite the first atom.
*/
AtomArena ab = atomarena_make(slice_ut_arr(smem.ct_init_atom_mem));
RegFile rf = regfile(regfile_abi_mask);
/* === gte_cross_v3s4 — GTE OP OuterProduct12 (a × b → out) ===
* Reused by both cross call sites in resolve_look_at. No scratch carrier.
* GPR pool: 9 allocatable (no carrier). Pool R_T0..R_T7, R_V0, R_V1 minus ABI = 9.
* Fits exactly. */
{
smem.gte_cross_v3s4 = gte_cross_v3s4(& ab,
RegUse_(gte_cross_v3s4) {
.a = { regfile_alloc(& rf), regfile_alloc(& rf), regfile_alloc(& rf) },
.b = { regfile_alloc(& rf), regfile_alloc(& rf), regfile_alloc(& rf) },
.x = regfile_alloc(& rf), /* out / t0 shared */
.y = regfile_alloc(& rf), /* src_a / t1 / rt11 shared */
.z = regfile_alloc(& rf), /* src_b / t2 / rt22 shared */
});
regfile_reset(& rf);
}
/* === build_normalize_v3s4 — Generic 4-stage GTE normalize ===
* Reused by all 3 normalize call sites in resolve_look_at. Reads scratch + src/dst
* offsets from tape (no carrier — atom is fully self-contained per call).
* GPR pool: no carrier, 10 allocatable (R_T0..R_T7, R_V0, R_V1 minus ABI pins).
* 10 fields (scratch + src_ptr + dst_ptr + recip_est + norm + shift + src_x +
* t3 + t4 + t5) → just fits. Union members t5.src_offset, t3.dst_offset, etc.
* share GPRs via lifetime discipline. */
{
RegFile rf = regfile(regfile_abi_mask);
smem.normalize_v3s4 = build_normalize_v3s4(& ab,
RegUse_(build_normalize_v3s4) {
.scratch = regfile_alloc(& rf),
.src_ptr = regfile_alloc(& rf),
.dst_ptr = regfile_alloc(& rf),
.recip_est = regfile_alloc(& rf),
.norm = regfile_alloc(& rf),
.shift = regfile_alloc(& rf),
.src_x = regfile_alloc(& rf),
.t3 = regfile_alloc(& rf),
.t4 = regfile_alloc(& rf),
.t5 = regfile_alloc(& rf),
});
}
assert(ab.used <= CT_InitAtomMem_Size);
}
internal void compile_resolve_look_at(void) {
/* Wrap the static arena in a MipsAtomBuilder. */
AtomArena ab = atomarena_make(slice_ut_arr(smem.resolve_look_at_mem));
TapeBuilder tb = tb_make(slice_ut_arr(smem.resolve_look_at_bundle));
U4 pin_mask = regfile_abi_mask | (1 << R_ResolveScratch);
RegFile rf = regfile(pin_mask);
#define ralloc() regfile_alloc(& rf)
#define ralloc_v3() { ralloc(), ralloc(), ralloc() }
tb_emit_(AtomBundleEntry_(resolve_look_at, input_and_sub)(& ab,
RegUse_(resolve_look_at_input_and_sub) {
.scratch = R_ResolveScratch,
.target = ralloc(),
.eye = ralloc(),
.up_in = ralloc(),
.t0 = ralloc(),
.t1 = ralloc(),
.t2 = ralloc(),
.t3 = ralloc(),
.t4 = ralloc(),
}
));
regfile_reset_to_mask(& rf, pin_mask);
/* === ATOM 1: normalize fwd→uz === */
smem.resolve_look_at_bundle[1] = smem.normalize_v3s4;
/* === ATOM 2: cross uz×up_in→right (reuses smem.gte_cross_v3s4) === */
smem.resolve_look_at_bundle[2] = smem.gte_cross_v3s4;
/* === ATOM 3: normalize right→ux === */
smem.resolve_look_at_bundle[3] = smem.normalize_v3s4;
/* === ATOM 4: cross uz×ux→up (reuses smem.gte_cross_v3s4) === */
smem.resolve_look_at_bundle[4] = smem.gte_cross_v3s4;
/* === ATOM 5: normalize up→uy === */
smem.resolve_look_at_bundle[5] = smem.normalize_v3s4;
/* === ATOM 6 (FUSED): populate + ctc2 RT + MVMVA + trans_matrix → look_at === */
smem.resolve_look_at_bundle[6] = resolve_look_at__pop_mv_trans(& ab,
RegUse_(resolve_look_at__pop_mv_trans){
.scratch = R_ResolveScratch,
.look_at = ralloc(), /* T0 */
.eye = ralloc(), /* T1 — allocated BEFORE row so it doesn't alias row.y */
.row = ralloc_v3(), /* T2 T3 T5 */
.t6 = ralloc(), /* T6 = ux (populate) / v_x (matrix_vector) */
.t7 = ralloc(), /* T7 = uy (populate) / v_y (matrix_vector) */
.t8 = ralloc(), /* V0 = uz (populate) / v_z (matrix_vector) */
});
/* No regfile_reset between phases: the fused atom uses all 9 GPRs throughout. */
/* Sanity check: arena didn't overflow. */
assert(ab.used <= ResolveLookAtArena_Size);
#undef ralloc
}
/* Emit the resolve_look_at bundle into the tape. Called once per frame from update(). */
I_ void resolve_look_at(TapeBuilder_R tb
, MT3_S2S4* look_at
, P3_S4* eye
, P3_S4* target
, V3_S4* up_in
){
/* Typed view of the scratchpad for field-address arithmetic. */
ResolveLookAtScratch* sp = C_scratch(ResolveLookAtScratch*);
tb_emit(tb, smem.resolve_look_at_bundle[0]); {
tb_data(tb, u4_(target));
tb_data(tb, u4_(eye));
tb_data(tb, u4_(up_in));
tb_data(tb, u4_(smem.scratchpad));
}
tb_emit(tb, smem.resolve_look_at_bundle[1]); {
/* Binds_NormalizeV3S4: src_offset (low 16) | dst_offset (high 16). Both U2s
* packed into a single U4 because the atom body reads at byte offsets 0 and 2
* from R_TapePtr. Scratch base is baked into the atom (load_word_imm of
* Scratchpad_Loc). */
tb_data(tb, u4_(O_(ResolveLookAtScratch, fwd) | (O_(ResolveLookAtScratch, uz) << 16)));
}
tb_emit(tb, smem.resolve_look_at_bundle[2]); {
/* Binds_gte_cross_v3s4: src_a, src_b, out (3 pointers). */
tb_data(tb, u4_(& sp->uz)); /* src_a */
tb_data(tb, u4_(& sp->up_in)); /* src_b */
tb_data(tb, u4_(& sp->right)); /* out */
}
tb_emit(tb, smem.resolve_look_at_bundle[3]); {
tb_data(tb, u4_(O_(ResolveLookAtScratch, right) | (O_(ResolveLookAtScratch, ux) << 16)));
}
tb_emit(tb, smem.resolve_look_at_bundle[4]); {
/* Binds_gte_cross_v3s4: src_a, src_b, out (3 pointers). */
tb_data(tb, u4_(& sp->uz)); /* src_a */
tb_data(tb, u4_(& sp->ux)); /* src_b */
tb_data(tb, u4_(& sp->up)); /* out */
}
tb_emit(tb, smem.resolve_look_at_bundle[5]); {
tb_data(tb, u4_(O_(ResolveLookAtScratch, up) | (O_(ResolveLookAtScratch, uy) << 16)));
}
/* === FUSED atom: populate + matrix_vector + trans_matrix (replaces 4 separate emits) === */
tb_emit(tb, smem.resolve_look_at_bundle[6]); {
tb_data(tb, u4_(look_at));
}
}
GCC_OPTIMIZATION_DISABLE
void update(PrimitiveArena* pa, U4* ordering_buf)
{
TapeBuilder tb = tb_make(slice_ut_arr(smem.MemTape));
// Pad Input
{
tb.used = 0; tb_scope_run(& tb) {
// Grab latest state from bios.
tb_emit_(pad_bios_snapshot);
tb_data_(raw, & smem.pad_raw[0]);
tb_data_(state, & smem.pad[0]);
// tb_emit_(pad_bios_snapshot);
// tb_data_(raw, & smem.pad_raw[1]);
// tb_data_(state, & smem.pad[1]);
tb_emit_(pad_input_cam);
tb_data_(state, & smem.pad[0]);
tb_data_(cam, & smem.cam);
// tb_emit_(pad_input_cube_rotation);
// tb_data_(state, & smem.pad[0]);
// tb_data_(cube_rot, & smem.cube.rot);
// tb_data_(floor_rot, & smem.floor.rot);
}
}
orderingtbl_clear_reverse(ordering_buf, OrderingTbl_Len);
// Update the position based on acceleration and velocity
gknown V3_S4_R pos = & smem.cube.pos;
gknown V3_S4_R vel = & smem.cube.vel;
gknown V3_S4_R acc = & smem.cube.accel;
add_v3s4(vel, acc[0]);
add_v3s4_fp(pos, vel[0]);
// vel->x += acc->x;
// vel->y += acc->y;
// vel->z += acc->z;
// pos->x += vel->x;
// pos->y += vel->y;
// pos->z += vel->z;
if (pos->y + 150 > smem.floor.pos.y) vel->y *= -1;
// Prep
S4 nclip = 0;
S4 orderingtbl_z = 0;
A2_S2 p; //???
S4 flag; //????
B4 use_c11_path = false;
if (use_c11_path) {
camera_look_at_c11(& smem.cam, & smem.cube.pos, & v3s4(0, -fp_one, 0));
}
if (use_c11_path == false)
{
tb.used = 0; tb_scope_run(& tb) {
resolve_look_at(& tb, & smem.cam.look_at, & smem.cam.pos, & smem.cube.pos, & v3s4(0, -fp_one, 0));
}
}
// Draw cube
if (1)
{
mt3s2s4_rotation (& smem.cube.rot, & smem.tform_world);
mt3s2s4_translation(& smem.tform_world, & smem.cube.pos);
mt3s2s4_scale (& smem.tform_world, & smem.cube.scale);
// Combine world and look_at matrix.
gte_comp_coord_m3s2(& smem.cam.look_at, & smem.tform_world, & smem.tform_view);
gte_matrix_set_rotation (& smem.tform_view);
gte_matrix_set_translation(& smem.tform_view);
// gte_matrix_set_rotation (& smem.tform_world);
// gte_matrix_set_translation(& smem.tform_world);
U4 prim_base = u4_(pa->buf[smem.active_buf_id]);
U4 prim_cursor = prim_base + pa->used;
tb.used = 0; tb_scope(& tb) {
tb_emit(& tb, rbind_cube_g4_face);
tb_data(& tb, prim_cursor);
tb_data(& tb, u4_(smem.cube.faces));
tb_data(& tb, u4_(smem.cube.verts));
tb_data(& tb, u4_(ordering_buf));
for (U4 i = 0; i < Cube_num_faces; i++) {
// Two triangles per quad face: (x,y,z) and (x,z,w)
tb_emit(& tb, cube_g4_face);
}
tb_emit(& tb, sync_primitive_arena);
tb_data(& tb, u4_(& pa->used));
tb_data(& tb, prim_base);
}
tape_run_a02_s07(tb_slice(tb));// Fire off the tape (bigger-clobber variant).
// smem.cube.rot.y += 30;
}
// Draw floor
if (1)
{
mt3s2s4_rotation (& smem.floor.rot, & smem.tform_world);
mt3s2s4_translation(& smem.tform_world, & smem.floor.pos);
mt3s2s4_scale (& smem.tform_world, & smem.floor.scale);
// Combine world and look_at matrix.
gte_comp_coord_m3s2(& smem.cam.look_at, & smem.tform_world, & smem.tform_view);
gte_matrix_set_rotation (& smem.tform_view);
gte_matrix_set_translation(& smem.tform_view);
U4 prim_base = u4_(pa->buf[smem.active_buf_id]);
U4 prim_cursor = prim_base + pa->used;
// TODO(Ed): We should do a bounds check beforehand to confirm pa can hold all tris?
// The tape atoms in-flight should not need to care.
// Prepare the tape. (Push protocol to tape)
tb.used = 0; tb_scope(& tb) {
// tb_emit(& tb, set_gte_mt3s2s4);
// tb_data(& tb, u4_(& smem.tform_view));
tb_emit(& tb, rbind_floor_f3_face);
// TODO(Ed): Just use a single context struct ref?
tb_data(& tb, prim_cursor);
tb_data(& tb, u4_(smem.floor.faces));
tb_data(& tb, u4_(smem.floor.verts));
tb_data(& tb, u4_(ordering_buf));
for (U4 i = 0; i < Floor_num_faces; i++) {
tb_emit(& tb, floor_f3_face);
}
// After floor_f3_face iterations complete, the primitive arena's used counter needs updating.
tb_emit(& tb, sync_primitive_arena);
tb_data(& tb, u4_(& pa->used));
tb_data(& tb, prim_base);
}
tape_run_a02_s07(tb_slice(tb));// Fire off the tape (bigger-clobber variant).
// C-side state (pa->used) has already been updated by the tape!
// smem.floor.rot.y += 5;
}
}
GCC_OPTIMIZATION_ENABLE
void render(void) {
}
void gp_display_frame(DoubleBuffer* screen_buf, S4* active_buf_id, U4* ordering_buf, PrimitiveArena* pa) {
draw_sync(0);
vsync(0);
displayenv_put(& r_(screen_buf->display)[active_buf_id[0] ]);
drawenv_put (& r_(screen_buf->draw) [active_buf_id[0] ]);
{
draw_orderingtbl(ordering_buf + OrderingTbl_Len - 1);
pa->used = 0;
}
active_buf_id[0] = ! active_buf_id[0]; // Swap current buffer
}
GCC_OPTIMIZATION_DISABLE
int main(void)
{
smem = (SMemory){0};
// TODO(Ed): remove this field we don't need it in smem.
smem.scratchpad = C_(U4_V, Scratchpad_Loc);
// smem.primitives.used = 0;
// smem.active_buf_id = 0;
smem.cam.pos = v3s4(500, -1000, -1500);
/*Persistent Entity Setup*/{
ent_cube128_init(& smem.cube.verts, & smem.cube.faces); {
Ent_Cube* cube = & smem.cube;
cube->rot = v3s2(0, 0, 0);
cube->scale = v3s4_fp_one();
cube->accel = v3s4(0, 1, 0);
cube->pos = v3s4(0, -400, 1800);
}
ent_floor_init(& smem.floor.verts, & smem.floor.faces); {
Ent_Floor* floor = & smem.floor;
floor->rot = v3s2(0, 0, 0);
floor->pos = v3s4(0, 450, 1800);
floor->scale = v3s4_fp_one();
}
}
TapeBuilder tb = tb_make(slice_ut_arr(smem.MemTape)); {
reset_graph(0);
/* Direct BIOS: poll both ports during VBlank. */
pad_bios_init_start(& smem.pad_raw[0], & smem.pad_raw[1]);
compile_init_atoms();
compile_resolve_look_at();
/* Pinned registers for the GPU init atom. */
register U4* io_base_addr rgcc(R_IO_BaseAddr) = u4_r(IO_BASE_ADDR);
register DoubleBuffer* screen_buf rgcc(R_ScreenBuf) = & smem.screen_buf;
tb.used = 0; tb_scope_run(& tb) {
tb_emit(& tb, screen_env_init);
tb_emit(& tb, gp_screen_init);
}
}
while (1) {
gknown S4* active_buf_id = & smem.active_buf_id;
gknown U4* ordering_buf = r_(smem.ordering_tbl)[active_buf_id[0]];
gknown PrimitiveArena* pa = & smem.primitives;
update(pa, ordering_buf);
render();
gp_display_frame(& smem.screen_buf, active_buf_id, ordering_buf, pa);
};
return 0;
}
GCC_OPTIMIZATION_ENABLE