Files
pikuma_ps1/scripts/update_deps.ps1
T

83 lines
3.5 KiB
PowerShell

$path_root = split-path -Path $PSScriptRoot -Parent
$path_build = join-path $path_root 'build'
$path_code = join-path $path_root 'code'
$path_scripts = join-path $path_root 'scripts'
$path_toolchain = join-path $path_root 'toolchain'
# Halt on any error (instead of PowerShell's default `Continue`).
$ErrorActionPreference = 'Stop'
$misc = join-path $PSScriptRoot 'helpers/misc.ps1'
. $misc
# TODO(Ed): Review usage of these deps
# I orgiinally cloned them when starting to get to the C runtime usage of the course
# However, based on the heavy reliance of the PSX.Dev extension I might fallback; also
# The gdb server doesn't need the full repo and were only using the src/mips
# which has a standalone repo (nuggets)
# armips may not be used at all but I'm not sure...
$url_armips = 'https://github.com/Kingcom/armips.git'
$url_pcsx_redux = 'https://github.com/grumpycoders/pcsx-redux.git'
$url_psyq_iwyu = 'https://github.com/johnbaumann/psyq_include_what_you_use.git'
$url_lpeg = 'https://github.com/roberto-ieru/LPeg.git'
$path_armips = join-path $path_toolchain 'armips'
$path_pcsx_redux = join-path $path_toolchain 'pcsx-redux'
$path_psyq_iwyu = join-path $path_toolchain 'psyq_iwyu'
$path_lpeg = join-path $path_toolchain 'lpeg'
clone-gitrepo $path_armips $url_armips
clone-gitrepo $path_lpeg $url_lpeg
clone-gitrepo $path_pcsx_redux $url_pcsx_redux
clone-gitrepo $path_psyq_iwyu $url_psyq_iwyu
$path_armips_build = join-path $path_armips 'build'
verify-path $path_armips_build
push-location $path_armips_build
& cmake ..
& cmake --build . --config Debug
pop-location
# $path_pcsx_redux_vsprojects = join-path $path_pcsx_redux 'vscprojects'
# $path_pcsx_redux_binaries = join-path $path_pcsx_redux_vsprojects 'x64/Release'
# $psyq_obj_parser = join-path $path_pcsx_redux_binaries 'psyq-obj-parser.exe'
# Locate luajit via scoop. `luajit.exe` is on PATH via scoop's shim;
# we use `scoop prefix` to find the install root for the include dir
# (needed to compile lpeg against luajit's headers).
# If scoop or luajit is missing, fail fast with an actionable message.
$luajit_prefix = & scoop prefix luajit 2>$null
if (-not $luajit_prefix -or -not (Test-Path (Join-Path $luajit_prefix 'bin/luajit.exe'))) {
write-error "luajit not found via 'scoop prefix luajit'. Install via: scoop install luajit"
exit 1
}
# Discover the luajit include dir by globbing `include/luajit-*`.
# This avoids hardcoding a specific version (e.g. `luajit-2.1`).
$luajit_include_root = Join-Path $luajit_prefix 'include'
$lua_inc_dir = Get-ChildItem -Path $luajit_include_root -Directory -Filter 'luajit-*' -ErrorAction SilentlyContinue |
Select-Object -First 1 -ExpandProperty FullName
if (-not $lua_inc_dir) {
write-error "No 'luajit-*' include dir found under '$luajit_include_root'. The scoop luajit install may be broken."
exit 1
}
# Generate lpeg.dll by compiling the 6 source files directly.
# `gcc` is on PATH (scoop's shim puts it there).
# The source files: lpcap.c lpcode.c lpcset.c lpprint.c lptree.c lpvm.c
# (per the lpeg makefile — no `make.lua` template generator in this version).
# Link against luajit's import library (`libluajit-5.1.a`) for the Lua C API symbols (lua_*, luaL_*).
$luajit_lib_dir = Join-Path $luajit_prefix 'lib'
$lpeg_sources = @('lpcap.c', 'lpcode.c', 'lpcset.c', 'lpprint.c', 'lptree.c', 'lpvm.c')
$lpeg_compile_args = @(
'-O2', '-shared',
"-I$lua_inc_dir",
"-L$luajit_lib_dir",
'-o', 'lpeg.dll'
) + $lpeg_sources + @('-lluajit-5.1')
push-location $path_lpeg
& gcc @lpeg_compile_args
pop-location