#ifdef INTELLISENSE_DIRECTIVES # pragma once # include "duffle/dsl.h" # include "duffle/math.h" # include "duffle/gp.h" #endif typedef def_struct(DrawEnv_Packed) { U4 tag; U4 code[15]; }; typedef def_struct(DrawEnv) { Rect_S2 clip_area; A2_S2 drawing_offset; Rect_S2 texture_window; S2 texture_page; B1 flag_dither; B1 flag_draw_on_display; B1 enable_auto_clear; RGB8 initial_bg_color; DrawEnv_Packed dr_env; // reserved }; typedef def_struct(DisplayEnv) { Rect_S2 display_area; Rect_S2 screen; B1 vinterlace; B1 color24; B1 pad0; B1 pad1; }; typedef def_farray(DrawEnv, 2); typedef def_farray(DisplayEnv, 2); typedef def_struct(DoubleBuffer) { A2_DrawEnv draw; A2_DisplayEnv display; }; #define ScreenRes_X 320 #define ScreenRes_Y 240 #define ScreenZ 400 #define ScreenRes_CenterX (ScreenRes_X >> 1) #define ScreenRes_CenterY (ScreenRes_Y >> 1) DisplayEnv* displayenv_init(DisplayEnv* env, S4 x, S4 y, S4 w, S4 h) __asm__("SetDefDispEnv"); DrawEnv* drawenv_init (DrawEnv* env, S4 x, S4 y, S4 w, S4 h) __asm__("SetDefDrawEnv"); DisplayEnv* displayenv_put(DisplayEnv* env) __asm__("PutDispEnv"); DrawEnv* drawenv_put (DrawEnv* env) __asm__("PutDrawEnv"); U4 geom_init(void) __asm__("InitGeom"); void geom_set_offset(U4 x, U4 y) __asm__("SetGeomOffset"); void geom_set_screen(U4 h) __asm__("SetGeomScreen"); U4* orderingtbl_clear_reverse(U4* ot, U4 len) __asm__("ClearOTagR"); U4 reset_graph(U4 mode) __asm__("ResetGraph"); void set_display_enabled(U4 mask) __asm__("SetDispMask"); U4 draw_sync(U4 mode) __asm__("DrawSync"); U4 vsync(U4 mode) __asm__("VSync"); void draw_orderingtbl(U4* buf) __asm__("DrawOTag"); typedef def_struct(PolyTag) { U4 addr: 24; U4 len: 8; RGB8 color; B1 code; }; /* * Primitive Handling Macros */ #define set_len( p, _len) (((PolyTag*R_)(p))->len = (B1)(_len)) #define set_addr(p, _addr) (((PolyTag*R_)(p))->addr = (U4)(_addr)) #define set_code(p, _code) (((PolyTag*R_)(p))->code = (B1)(_code)) #define get_len(p) (B1)(((PolyTag*R_)(p))->len) #define get_code(p) (B1)(((PolyTag*R_)(p))->code) #define get_addr(p) (U4)(((PolyTag*R_)(p))->addr) #define orderingtbl_add_primitive(ot, p) set_addr(p, get_addr(ot)), set_addr(ot, p) #define orderingtbl_add_primitives(ot, p0, p1) set_addr(p1, get_addr(ot)), set_addr(ot, p0) /* Primitive Length Code */ #define set_poly_f3(p) set_len(p, 4), set_code(p, 0x20) #define set_poly_ft3(p) set_len(p, 7), set_code(p, 0x24) #define set_poly_g3(p) set_len(p, 6), set_code(p, 0x30) #define set_poly_gt3(p) set_len(p, 9), set_code(p, 0x34) #define set_poly_f4(p) set_len(p, 5), set_code(p, 0x28) #define set_poly_ft4(p) set_len(p, 9), set_code(p, 0x2c) #define set_poly_g4(p) set_len(p, 8), set_code(p, 0x38) #define set_poly_gt4(p) set_len(p, 12), set_code(p, 0x3c) // #define setSprt8(p) setlen(p, 3), setcode(p, 0x74) // #define setSprt16(p) setlen(p, 3), setcode(p, 0x7c) // #define setSprt(p) setlen(p, 4), setcode(p, 0x64) // #define setTile1(p) set_len(p, 2), set_code(p, 0x68) // #define setTile8(p) set_len(p, 2), set_code(p, 0x70) // #define setTile16(p) set_len(p, 2), set_code(p, 0x78) #define set_tile(p) set_len(p, 3), set_code(p, 0x60) // #define setLineF2(p) set_len(p, 3), set_code(p, 0x40) // #define setLineG2(p) set_len(p, 4), set_code(p, 0x50) // #define setLineF3(p) set_len(p, 5), set_code(p, 0x48),(p)->pad = 0x55555555 // #define setLineG3(p) set_len(p, 7), set_code(p, 0x58),(p)->pad = 0x55555555, (p)->p2 = 0 // #define setLineF4(p) set_len(p, 6), set_code(p, 0x4c),(p)->pad = 0x55555555 // #define setLineG4(p) set_len(p, 9), set_code(p, 0x5c),(p)->pad = 0x55555555, (p)->p2 = 0, (p)->p3 = 0 /* Linear Algebra */ M3_S2* m3s2_rotation (V3_S2* vec, M3_S2* mat) __asm__("RotMatrix"); M3_S2* m3s2_translation(M3_S2* mat, V3_S4* vec) __asm__("TransMatrix"); M3_S2* m3s2_scale (M3_S2* mat, V3_S4* vec) __asm__("ScaleMatrix"); // Rotation, Translation, Perspective S4 rtp_v3s2_raw(V3_S2* vec, S4* xy, S4* pp, S4* flag) __asm__("RotTransPers"); FI_ S4 rtp_v3s2(V3_S2* vec, V2_S2* xy, A2_S2* pp, S4* flag) { return rtp_v3s2_raw(vec, cast(S4*R_, & xy->x), cast(S4*R_, pp), r_(flag)); } S4 rtp_avg_nclip_a3_v3s2_raw(V3_S2* v0, V3_S2* v1, V3_S2* v2, S4* xy1, S4* xy2, S4* xy3, S4* pp, S4* otz, S4* flag) __asm__("RotAverageNclip3"); FI_ S4 rtp_avg_nclip_a3_v3s2( V3_S2* v0, V3_S2* v1, V3_S2* v2, V2_S2* xy0, V2_S2* xy1, V2_S2* xy2, A2_S2* pp, S4* otz, S4* flag ){ return rtp_avg_nclip_a3_v3s2_raw( v0, v1, v2, cast(S4*R_, xy0), cast(S4*R_, xy1), cast(S4*R_, xy2), cast(S4*R_, pp), cast(S4*R_, otz), cast(S4*R_, flag) ); } S4 rtp_avg_nclip_a4_v3s2_raw(V3_S2* v0, V3_S2* v1, V3_S2* v2, V3_S2* v3, S4* xy1, S4* xy2, S4* xy3, S4* xy4, S4* pp, S4* otz, S4* flag) __asm__("RotAverageNclip4"); FI_ S4 rtp_avg_nclip_a4_v3s2( V3_S2* v0, V3_S2* v1, V3_S2* v2, V3_S2* v3, V2_S2* xy0, V2_S2* xy1, V2_S2* xy2, V2_S2* xy3, A2_S2* pp, S4* otz, S4* flag ){ return rtp_avg_nclip_a4_v3s2_raw( v0, v1, v2, v3, cast(S4*R_, xy0), cast(S4*R_, xy1), cast(S4*R_, xy2), cast(S4*R_, xy3), cast(S4*R_, pp), cast(S4*R_, otz), cast(S4*R_, flag) ); } void gte_matrix_set_rotation (M3_S2* mat) __asm__("SetRotMatrix"); void gte_matrix_set_translation(M3_S2* mat) __asm__("SetTransMatrix"); #define fp_one (1 << 12)