// #include #include "duffle/dsl.h" #include "duffle/gp.h" #define ScreenRes_X 320 #define ScreenRes_Y 240 #define ScreenRes_CenterX (ScreenRes_X >> 1) #define ScreenRes_CenterY (ScreenRes_Y >> 1) int main(void) { gp_screen_init(); while (1) { }; return 0; }