#ifdef INTELLISENSE_DIRECTIVES # pragma once # include "dsl.h" #endif #define min(A, B) (((A) < (B)) ? (A) : (B)) #define max(A, B) (((A) > (B)) ? (A) : (B)) #define clamp_bot(X, B) max(X, B) /* Convention ## _ ## For types with compound data (Ex: Rotation Matrix & Translation): ## ## _ ## ## ## A: Array V: Vector R: Range M: Matrix T: Translation */ enum { v3s2_byteoff = 3, // log2(8), used with shift_left_logical op for index via byte offset. }; typedef Array_(U1, 2); typedef Array_(U4, 2); typedef Array_(S2, 2); typedef Array_(S2, 3); typedef Array_(S4, 2); typedef Array_(S4, 3); typedef Array_(S4, 4); typedef S2 A3x3_S2[3][3]; typedef Struct_(Extent2_S2) { S2 width; S2 height; }; typedef Struct_(Extent2_S4) { S4 width; S4 height; }; typedef Struct_(V2_U1) { U1 x; U1 y; }; typedef Struct_(V2_S2) { S2 x; S2 y; }; typedef Struct_(V2_S4) { S4 x; S4 y; }; typedef Struct_(V3_S2) { S2 x; S2 y; S2 z; S2 pad; }; // PSY-Q: SVECTOR typedef Struct_(V3_S4) { S4 x; S4 y; S4 z; S4 pad; }; // PSY-Q: VECTOR. RGA(Lengyel): Euclidean vector or direction. A zero-weight RGA point is stored as a V3_S4 with the implicit weight dropped. typedef Struct_(V4_S2) { S2 x; S2 y; S2 z; S2 w; }; typedef Struct_(V4_S4) { S4 x; S4 y; S4 z; S4 w; }; // typedef Struct_(P3_S4) { S4 x; S4 y; S4 z; S4 w1; }; // RGA(Lengyel): Affine point with implicit weight one. Storage alias of V3_S4. Use P3_S4 when the value is a point. typedef V3_S4 P3_S4; typedef Struct_(R2_S2) { V2_S2 p0; V2_S2 p1; }; // Range-2 Signed 2-Byte (16-bit) typedef Struct_(R2_S4) { V2_S4 p0; V2_S4 p1; }; // Range-2 Signed 4-Byte (32-bit) typedef Struct_(Rect_S2) { S2 x; S2 y; S2 width; S2 height; }; typedef Struct_(Rect_S4) { S4 x; S4 y; S4 width; S4 height; }; typedef Struct_(MT3_S2S4) { A3x3_S2 m; A3_S4 t; }; // PSY-Q: MATRIX. RGA(Lengyel): Matrix expansion of a rigid transformation. GTE utilizes this representation; corresponding motor not constructed here. /* RGA(Lengyel) reserved names (deferred): * P4_S4 - future flat point with explicit weight (Lengyel/TML FlatPoint3D analog). * B3_S4 - future 3D bivector (callers store a Complement(Wedge(...)) as a V3_S4). * Mo8_S4 - future motor. Not introduced until a course operation actually needs composition, interpolation, or inversion. */ typedef Array_(V2_U1, 2); typedef Array_(V2_S2, 2); typedef Array_(V2_S2, 3); typedef Array_(V2_S2, 4); enum { fp_one = (1 << 12), }; #define v3s4_fp_one() v3s4(fp_one, fp_one, fp_one) #define v2s2(x,y) (V2_S2){x,y} #define v3s2(x,y,z) (V3_S2){x,y,z,0} #define v3s4(x,y,z) (V3_S4){x,y,z,0} #define v4s2(x,y,z,w) (V4_S2){x,y,z,w} #define v4s4(x,y,z,w) (V4_S4){x,y,z,w} FI_ void add_a3s4(A3_S4_R out_a, A3_S4 b) { (out_a[0])[0] += b[0]; (out_a[0])[1] += b[1]; (out_a[0])[2] += b[2]; } FI_ void add_a3s4_fp(A3_S4_R out_a, A3_S4 b) { (out_a[0])[0] += b[0] >> 1; (out_a[0])[1] += b[1] >> 1; (out_a[0])[2] += b[2] >> 1; } FI_ void sub_a3s4(A3_S4_R out_a, A3_S4 b) { (out_a[0])[0] -= b[0]; (out_a[0])[1] -= b[1]; (out_a[0])[2] -= b[2]; } FI_ void sub_a3s4_fp(A3_S4_R out_a, A3_S4 b) { (out_a[0])[0] -= b[0] >> 1; (out_a[0])[1] -= b[1] >> 1; (out_a[0])[2] -= b[2] >> 1; } FI_ void mul_a3s4(A3_S4_R out_a, A3_S4 b) { (out_a[0])[0] *= b[0]; (out_a[0])[1] *= b[1]; (out_a[0])[2] *= b[2]; } FI_ void add_v3s4 (V3_S4_R out_a, V3_S4 b) { add_a3s4 (C_ptr(A3_S4_R, out_a), C_ptr(A3_S4, b)); } FI_ void add_v3s4_fp(V3_S4_R out_a, V3_S4 b) { add_a3s4_fp(C_ptr(A3_S4_R, out_a), C_ptr(A3_S4, b)); } FI_ void sub_v3s4 (V3_S4_R out_a, V3_S4 b) { sub_a3s4 (C_ptr(A3_S4_R, out_a), C_ptr(A3_S4, b)); } FI_ void sub_v3s4_fp(V3_S4_R out_a, V3_S4 b) { sub_a3s4_fp(C_ptr(A3_S4_R, out_a), C_ptr(A3_S4, b)); } FI_ void mul_v3s4 (V3_S4_R out_a, V3_S4 b) { mul_a3s4 (C_ptr(A3_S4_R, out_a), C_ptr(A3_S4, b)); }